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fix: clear globalLoading cache in node env #3173
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,6 @@ | ||
--- | ||
'@module-federation/runtime': patch | ||
'@module-federation/node': patch | ||
--- | ||
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fix: clear globalLoading cache in node env |
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Original file line number | Diff line number | Diff line change | ||||||||||
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@@ -113,6 +113,10 @@ export function resetFederationGlobalInfo(): void { | |||||||||||
CurrentGlobal.__FEDERATION__.moduleInfo = {}; | ||||||||||||
CurrentGlobal.__FEDERATION__.__SHARE__ = {}; | ||||||||||||
CurrentGlobal.__FEDERATION__.__MANIFEST_LOADING__ = {}; | ||||||||||||
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Object.keys(globalLoading).forEach((key) => { | ||||||||||||
delete globalLoading[key]; | ||||||||||||
}); | ||||||||||||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. The current approach to clearing the globalLoading object could be simplified using Object.keys().length. A more efficient way would be to reassign the object:
Suggested change
This achieves the same result with better performance, especially when dealing with objects that have many properties. |
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} | ||||||||||||
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export function getGlobalFederationInstance( | ||||||||||||
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The code resets global federation state without checking if these properties exist first. Add property existence checks to prevent potential undefined errors:
This defensive programming approach prevents errors if any of these objects haven't been initialized yet.
Note: The existing comments already cover other important aspects like type safety, error handling, and the globalLoading optimization, so I've focused on this additional safety concern.