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Particles sort not correct if it is multiple children #119

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LacusCon opened this issue Nov 30, 2020 · 2 comments
Closed

Particles sort not correct if it is multiple children #119

LacusCon opened this issue Nov 30, 2020 · 2 comments
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@LacusCon
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LacusCon commented Nov 30, 2020

Describe the bug
Top Uiparticle's Refresh can't set correct sort if have multiple children

To Reproduce
Example:
particles_structure(same renderQueue&sortingLayerID&sortingOrder):
root_particleSystem--sub01--- sub_011
......................................|................|---sub_012
......................................|--sub02--- sub_021
.......................................................|--- sub_022

Expected behavior
need top uiparticle rendering order sort:
root->sub01->sub_011->sub_012->sub02->sub021->sub022
current sort:
root->sub021->sub022->sub01->sub011->sub012->sub02

Screenshots

Environment (please complete the following information):

  • Platform: [e.g. Editor(Windows/Mac), Android]
  • Unity version: [e.g. 2019.4.9f1]
@LacusCon LacusCon added the bug Something isn't working label Nov 30, 2020
@mob-sakai
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@LacusCon
Thank you for your reporting!

LacusCon added a commit to LacusCon/ParticleEffectForUGUI that referenced this issue Dec 4, 2020
ignore material check and transform check
add default sort by index
github-actions bot pushed a commit that referenced this issue Feb 1, 2021
## [3.3.1](3.3.0...3.3.1) (2021-02-01)

### Bug Fixes

* ignore material check and transform check ([d11cd0a](d11cd0a)), closes [#119](#119)
* the trail is incorrect in SimulationSpace.Local ([9313489](9313489))
@github-actions
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github-actions bot commented Feb 1, 2021

🎉 This issue has been resolved in version 3.3.1 🎉

The release is available on GitHub release

Your semantic-release bot 📦🚀

LionelPerrault added a commit to LionelPerrault/Unity-Particle that referenced this issue Jul 25, 2023
## [3.3.1](mob-sakai/ParticleEffectForUGUI@3.3.0...3.3.1) (2021-02-01)

### Bug Fixes

* ignore material check and transform check ([d11cd0a](mob-sakai/ParticleEffectForUGUI@d11cd0a)), closes [#119](mob-sakai/ParticleEffectForUGUI#119)
* the trail is incorrect in SimulationSpace.Local ([9313489](mob-sakai/ParticleEffectForUGUI@9313489))
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