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Display material properties in inspector #104

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gabry90 opened this issue Oct 1, 2020 · 5 comments
Closed

Display material properties in inspector #104

gabry90 opened this issue Oct 1, 2020 · 5 comments
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@gabry90
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gabry90 commented Oct 1, 2020

Cattura

The material property input is missing on latest preview package. How to set now the material?

OS: Windows 10 x64
Unity version: 2019.4.9f1

@gabry90 gabry90 added the bug Something isn't working label Oct 1, 2020
@mob-sakai
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@gabry90

You can set them up from Particle System inspector.

  1. Select a ParticleSystem object.
  2. Enable Renderer module.
  3. Set the material to Material and Trail Material properties.

image

However, as you said, I think it would be more useful to be able to set it up from UIParticle inspector. 👍

@mob-sakai mob-sakai added question Further information is requested and removed bug Something isn't working labels Oct 1, 2020
@gabry90
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gabry90 commented Oct 1, 2020

But the Renderer panel will disable each time add UIParticle component

@mob-sakai
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Exactly.

I will release the following UI.
image

@mob-sakai mob-sakai changed the title Missing Material Property Display material properties in inspector Oct 2, 2020
@mob-sakai mob-sakai added enhancement New feature or request and removed question Further information is requested labels Oct 2, 2020
@gabry90
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gabry90 commented Oct 2, 2020

thank you, it's better 👍

mob-sakai added a commit that referenced this issue Oct 4, 2020
github-actions bot pushed a commit that referenced this issue Oct 4, 2020
# [3.0.0-preview.38](v3.0.0-preview.37...v3.0.0-preview.38) (2020-10-04)

### Bug Fixes

* delete unused file in package ([2e69974](2e69974))
* material dirty on validate (on editor) ([fa34301](fa34301))

### Features

* display material properties in inspector ([313c1fc](313c1fc)), closes [#104](#104)
* support 3D scaling ([a508c3b](a508c3b)), closes [#105](#105)
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github-actions bot commented Oct 4, 2020

🎉 This issue has been resolved in version 3.0.0-preview.38 🎉

The release is available on:

Your semantic-release bot 📦🚀

LionelPerrault added a commit to LionelPerrault/Unity-Particle that referenced this issue Jul 25, 2023
# [3.0.0-preview.38](mob-sakai/ParticleEffectForUGUI@v3.0.0-preview.37...v3.0.0-preview.38) (2020-10-04)

### Bug Fixes

* delete unused file in package ([2e69974](mob-sakai/ParticleEffectForUGUI@2e69974))
* material dirty on validate (on editor) ([fa34301](mob-sakai/ParticleEffectForUGUI@fa34301))

### Features

* display material properties in inspector ([313c1fc](mob-sakai/ParticleEffectForUGUI@313c1fc)), closes [#104](mob-sakai/ParticleEffectForUGUI#104)
* support 3D scaling ([a508c3b](mob-sakai/ParticleEffectForUGUI@a508c3b)), closes [#105](mob-sakai/ParticleEffectForUGUI#105)
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