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implement smoke fix as per #8
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fgsfdsfgs committed Sep 29, 2020
1 parent 18d8919 commit 205d61d
Showing 1 changed file with 1 addition and 4 deletions.
5 changes: 1 addition & 4 deletions actors/burn_smoke/model.inc.c
Original file line number Diff line number Diff line change
Expand Up @@ -8,9 +8,6 @@ static const Vtx burn_smoke_seg4_vertex_040217C0[] = {
{{{ -50, 50, 0}, 0, { 0, 0}, {0x14, 0x0a, 0x0a, 0xff}}},
};

// //! Wrong texture format. Called as rgba16, which makes the burn smoke appear
// as a transparent black burn smoke. Probably meant to show up as white-ish
// burn smoke, but mistakened for being intended as black smoke.
// 0x04021800
ALIGNED8 static const u8 burn_smoke_seg4_texture_04021800[] = {
#include "actors/burn_smoke/burn_smoke.ia16.inc.c"
Expand Down Expand Up @@ -44,7 +41,7 @@ const Gfx burn_smoke_seg4_dl_04022048[] = {
// 0x04022070 - 0x040220C8
const Gfx burn_smoke_seg4_dl_04022070[] = {
gsSPDisplayList(burn_smoke_seg4_dl_04022000),
gsDPLoadTextureBlock(burn_smoke_seg4_texture_04021800, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, G_TX_CLAMP, G_TX_CLAMP, 5, 5, G_TX_NOLOD, G_TX_NOLOD),
gsDPLoadTextureBlock(burn_smoke_seg4_texture_04021800, G_IM_FMT_IA, G_IM_SIZ_16b, 32, 32, 0, G_TX_CLAMP, G_TX_CLAMP, 5, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPDisplayList(burn_smoke_seg4_dl_04022028),
gsSPDisplayList(burn_smoke_seg4_dl_04022048),
gsSPEndDisplayList(),
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