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1.25.0

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@mklabs mklabs released this 18 Jun 18:26

Added in this version:

  • Pitch Offset feature: Smoothly adjust the Pitch Offset of CharacterRotation (Y-Axis) based on the distance to target. It adds an offset to the Pitch to better see the action at closed range.
  • Init and Load WBP_LockOn Widget Blueprint from plugin Content folder in constructor.
  • Add ability to attach Widget Component on a specified Bone if the Actor has a MeshComponent.
  • Use CharacterRotation when failing to get a CameraComponent on the actor (needed for ALS v4)
  • Add a OnTargetSetRotation BlueprintAssignable event to take control over the Character Rotation.
  • Add GetLockedOnTargetActor() / IsLocked() BlueprintFunction.
  • Sticky Feeling when Switching to Target (thanks to @salarwalker). It changes the behaviour of the component when switching targets with Axis input (can be enabled / disabled)