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Tooltip issues from Lp1779468 #1752
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I'll test this. |
In case of repeat enabled, the play button becomes violet. I have added a comment. |
@ronso0: can we merge this now? |
short on time..I'll have a look this evening |
the samplers work fine now. LateNights missing CUE mark in sampler overview is added in #1754 but in Shadethey're missing: I noticed the decks' CUE right-click tooltip doesn't match: |
Shade sampler overview fixes
Thank you for the commits. I have just merged them. I do not see an issue with the right click Deck CUE buttons. Is it in Shade? |
got it: for the samplers's tooltip to work out ( |
Sorry, I cannot follow. I have tested the 2.1 merge commit. |
src/skin/tooltips.cpp
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<< QString("%1: %2").arg(rightClick, tr("Seeks the track to the cue point and stops.")); | ||
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add("pfl") | ||
<< QString("%1: %2").arg(rightClick, cueWhileStopped); |
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sorry for the confusion. It's easy:
start this branch in dev mode, hover over a deck's CUE button in any skin.
check the right-click connection, have a look at the corresponding tooltip string below.
It doesn't match..
so here we should use QString cueWhilePlaying because all the deck CUE buttons have cue_gotoandstop
as right-click connection
I have got it. It looks like I had accidentally removed the original right click tool tip.now it is back. |
LGTM! |
Thank you for help and final review! |
Some tooltip fixes reported in https://bugs.launchpad.net/mixxx/+bug/1779468
It also equalizes the right click behavior on Samplers and preview decks for all skins.
I have changed the tooltips. The sampler right click follows CUE mode. Does it work?