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store/restore regular loop when toggling rolling loops #12475
store/restore regular loop when toggling rolling loops #12475
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IMO this is a bugfix (well, I wrote the bug report ; ), if someone agrees I can rebase onto 2.4 |
I kind of agree (as rolling loops are used for different use cases as normal loops) and would like to see this in 2.4, but let's see what the others are saying 🙂 |
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There are conflicts now.
I can also not confirm this is working. Right clicking the beatloop button is doing nothing right now.
How is slip mode considered in this new feature?
Conflicts resolved.
Please describe what you did. The only issue I noticed just now is that, if there was no loop when activating the rolling loop, the rolling loop is not removed (because there's no loop to store and therefore no loop to restore afterwards). |
In addition to the test routine mentioned in #12475 (comment) you can now also test this:
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I can confirm, it is working as desired. |
Well, rolling loops are nothing more than enable slip mode and activate a loop. When all active rolling loops are disabled, slip modes is disabled, too, regardless the previous state. |
…gular-loop store/restore regular loop when toggling rolling loops
kind of fixes #8947
⇒ loop size spinbox is adopting the size of the rolling loop
⇒ rolling loop is shown in the overview & waveform
⇒ if there was a regular loop previously, restore that
⇒ loop size spinbox is updated, previous loop is shown in the overview & waveform