Connect 4 game implemented in mini2Dx
Mini2Dx API/Features used the game:
BasicGame void initialise() void update(float delta) void interpolate(float alpha) void render(Graphics g) Graphics void drawSprite(Sprite sprite) void scale(float x, float y) void drawString(String text, float x, float y) FitViewPort void apply(Graphics g) Sprite void setPosition(float x, float y)