Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

won't start on macOS 10.15 beta #100

Open
916253 opened this issue Jun 5, 2019 · 20 comments
Open

won't start on macOS 10.15 beta #100

916253 opened this issue Jun 5, 2019 · 20 comments

Comments

@916253
Copy link

916253 commented Jun 5, 2019

when using the precompiled macOS binary and running on the beta of macOS 10.15, upon clicking play, this message box appears
image

this is probably because not everything has been updated to run as a 64 bit process

@MCMrARM
Copy link
Member

MCMrARM commented Jun 6, 2019

It wasn't and it won't be updated as a 64-bit process, because it can't be done as MCPE is 32-bit. Did these retards like, completely disable 32-bit support?

@MCMrARM
Copy link
Member

MCMrARM commented Jun 6, 2019

Confirmed:
Image

I blame Mojang and Apple, there's nothing I can do about this.

@MCMrARM
Copy link
Member

MCMrARM commented Jun 6, 2019

It might be possible to reenable 32-bit support somehow, but as I said there's nothing that can be done other than not upgrading/hacking 32-bit support into the OS. I'd advise against updating to 10.15 and myself I'm stuck on 10.13.

@nikhiljha
Copy link

nikhiljha commented Jul 16, 2019

The EDU version is a nice workaround if you happen to have an O365 Education account. I just tried it and it works fine, even on 64-bit only Macs.

Edit: That said, this is a really nice wrapper around an Android emulator right now, so I don't think it could be adapted to that version. Oof.

@ianlevesque
Copy link

MCPE will have to go 64-bit next month, Google is mandating it for all Android apps - so at that point it may become fixable.

@Mhowser
Copy link

Mhowser commented Jul 20, 2019 via email

@nikhiljha
Copy link

They require a 64-bit build in addition to the 32-bit builds. You can find more details on the Android Developer website/

@MCMrARM
Copy link
Member

MCMrARM commented Jul 31, 2019

Edu is useless as a comparation as it's basically a MCPE fork, separately built, and well, if you have the source code you can build for 32-bit, 64-bit for every platform that your code compiles on.

@yashendra2797
Copy link

Any progress on this? Google now mandates apps submit 64 bit builds.

@Mhowser
Copy link

Mhowser commented Dec 10, 2019 via email

@yashendra2797
Copy link

Oh wow. RIP. Any idea for how long?

@Mhowser
Copy link

Mhowser commented Dec 10, 2019 via email

@nikhiljha
Copy link

You actually can run 32 bit apps on Catalina with a little trickery and some undocumented Apple stuff. Probably too difficult for a project like this, but if someone has a lot of free time and really wants to work on this...

Technical details and Discussion on Hacker News

@ChristopherHX
Copy link
Member

Please look here (ChristopherHX#28) to get a experimental partially working dmg version.
It is still experimental and might crash, named next generation or just ng
Source
https://github.com/minecraft-linux/mcpelauncher-manifest/tree/ng

@mtoensing
Copy link

But where can we download the compiled dmg file of the beta? @ChristopherHX

@ChristopherHX
Copy link
Member

@mtoensing
Copy link

Screen Shot 2020-06-03 at 21 11 32

No luck

@ChristopherHX
Copy link
Member

@mtoensing
This release still contains a 32bit launcher for 10.10 - 10.14.
Delete every minecraft version in settings.
logout from google
login again (enables x86_64 downloads)
select 1.14.60.5 (x86_64) in profile editor.
press download / play

@ChristopherHX
Copy link
Member

You must tried to run a version named like
1.14.60.5 (x86) incompatible with 10.15
A common problem is the current google login (from previous fail)
My alert is broke a while ago, which should suggest logging in again

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

9 participants