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v1.17.0-483: Release/v0.17.0 (#34)

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@github-actions github-actions released this 22 Oct 20:04
· 11 commits to main since this release
3ab9154

Links for linux flatpak or AppImage can be found on our wiki https://minecraft-linux.github.io.

Warning

The current macOS port is about to stop receiving Minecraft updates in March 2025
mojang is going to make OpenGL ES 3.1 required

Caution

  • You need to own Minecraft on the google play store and login with your google account to use this launcher
  • Only mac models first sold in 2012 or later can run versions after Minecraft 1.20.15

Important

  • There is no arm64 dmg file
    • use the intel dmg for macOS 10.13 or newer
    • the game itself will run on arm64
  • Hi CPU Load
    • VSync is broken when not opt in to Metal in Profile Editor
    • Metal Mode may cause a black Screen on game versions after 1.18.15
    • The performance is better for linux, because we don't have to translate the Graphic Api

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

macOS/m1 mode is experimental and is very unstable, since macOS 14 you are no longer able to use the intel game client and have to use the m1/arm64-v8 game client
Please leave a comment https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819 if the arm64 game launcher doesn't work at all on your m1/m2 mac, together with the whole log file of the crash or the log after a force quit

Not available Features you may miss

  • Xbox live friend joining
  • Xbox live login
    • a lot of devices seem to get error code "drowned" without beeing asked for login
      • error code "drowned" has more meanings like you closed the webview window without sign in
    • there is no resolution for those getting this error
    • programs that rewrite http requests sent by this launcher could also cause this problem
      • all xbox http requests are signed by an ecdsa key
      • the second request using the token for sisu auth are always rejected by Xbox Live Servers with http code 403 Forbidden
    • this problem is not reproducable for developers

Changelog

Updated to be able to run up to 1.21.50.22 beta