TypeScript for Unreal is no longer in active development.
A couple of examples showcasing TypeScript for Unreal.
This project is based on the Blueprint Input level in the Content Examples project and is meant to show the difference between making something in Blueprint versus making something in TypeScript for Unreal.
Please note that...
- TSU is in alpha
- TSU has only been tested with Unreal Engine 4.22
- You can not use TSU outside of Win64 editor builds
- You can not use TSU in packaged/cooked builds
If you still want to try it, head over to Releases.
(This only applies if you're not using the pre-built binaries found in Releases).
- Make sure you have Visual Studio installed.
- Clone this project recursively...
git clone --recursive https://github.com/mihe/tsu-examples.git TsuExamples
- Build from Visual Studio...
- Generate project files from the context menu of the
.uproject
file - Set configuration to
Development Editor
- Set platform to
Win64
- Run
Build Solution
from theBuild
menu
- Generate project files from the context menu of the
- OR build from command-line...
UnrealBuildTool.exe "C:\Path\To\TsuExamples.uproject" TsuExamplesEditor Win64 Development
This project is licensed under the 3-clause BSD license. See the LICENSE file for details.