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Implements Slice Operator for WebGPU Native #23106
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You can commit the suggested changes from lintrunner.
std::cout << "processing inputs" << std::endl; | ||
std::cout << "process axes" << std::endl; | ||
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std::cout << "processing inputs" << std::endl; | |
std::cout << "process axes" << std::endl; | |
std::cout << "processing inputs" << std::endl; | |
std::cout << "process axes" << std::endl; | |
@@ -0,0 +1,330 @@ | |||
// Copyright (c) Microsoft Corporation. All rights reserved. |
Check warning
Code scanning / lintrunner
CLANGFORMAT/format Warning
Run lintrunner -a to apply this patch.
Increases operator coverage for WebGPU EP.
Note: Implementation is not robust to negative or INT_{MAX/MIN} values for ends attribute. Will address in future PR if necessary.