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Rework the native library usage so that a pre-built ORT native packag…
…e can be easily used (#22345) ### Description The local build of the native library was being included by almost every project, but is only needed to run tests. Due to the multiple inclusions attempting to use a pre-built package was clashing with any local builds that were available. Create a helper file to include either a local built of a pre-built package and include that in the two test projects. Cleanup various miscellaous things. ### Motivation and Context Create setup to simplify running on-device tests with the nuget packages.
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272 changes: 88 additions & 184 deletions
272
csharp/src/Microsoft.ML.OnnxRuntime/Microsoft.ML.OnnxRuntime.csproj
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csharp/test/Microsoft.ML.OnnxRuntime.Tests.Common/NativeLibraryInclude.props
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<!-- | ||
Add the native libraries from either a local build or a prebuilt native nuget package. | ||
This has to be imported by the test project with the actual target platform/frameworks to work correctly as the common | ||
test project only targets net8 and netstandard2.0. | ||
--> | ||
<Project> | ||
<PropertyGroup> | ||
<!-- build host system --> | ||
<IsWindowsBuild Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))' == 'true'">true</IsWindowsBuild> | ||
<IsLinuxBuild Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))' == 'true'">true</IsLinuxBuild> | ||
<IsMacOSBuild Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))' == 'true'">true</IsMacOSBuild> | ||
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<!-- set for MAUI targets --> | ||
<IsWindowsTarget Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'">true</IsWindowsTarget> | ||
<IsAndroidTarget Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'android'">true</IsAndroidTarget> | ||
<IsIOSTarget Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'ios'">true</IsIOSTarget> | ||
<IsMacCatalystTarget Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'maccatalyst'">true</IsMacCatalystTarget> | ||
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<!-- | ||
Allow a pre-built ORT native nuget package (Microsoft.ML.OnnxRuntime.<version>.nupkg) to be used. | ||
The test projects that include this file must be built from the command-line to enable using a prebuilt package. | ||
Current test projects: | ||
- Microsoft.ML.OnnxRuntime.Tests.NetCoreApp | ||
- Microsoft.ML.OnnxRuntime.Tests.MAUI | ||
If running from the repo root the below is an example command. | ||
Note that '==' represents a double '-' which isn't allowed in an XML comment | ||
Properties can also be set via environment variables. | ||
dotnet build csharp\test\Microsoft.ML.OnnxRuntime.Tests.MAUI\Microsoft.ML.OnnxRuntime.Tests.MAUI.csproj | ||
==property:UsePrebuiltNativePackage=true | ||
==property:CurrentOnnxRuntimeVersion=1.19.2 | ||
==source <path containing the Microsoft.ML.OnnxRuntime.<version>.nupkg> | ||
==source https://api.nuget.org/v3/index.json | ||
The <version> of the nupkg must match the value provided in CurrentOnnxRuntimeVersion. | ||
The "==source" args are not required if a released Microsoft.ML.OnnxRuntime package is being used. | ||
If using a previous release you must ensure it is compatible with the entries in NativeMethods.shared.cs. | ||
If new bindings have been added recently you will get error when those are initialized if the native code is out | ||
of date and does not match. | ||
--> | ||
<UsePrebuiltNativePackage Condition="'$(UsePrebuiltNativePackage)' == ''">false</UsePrebuiltNativePackage> | ||
<CurrentOnnxRuntimeVersion Condition="'$(CurrentOnnxRuntimeVersion)' == ''">1.20.0-dev-20241007</CurrentOnnxRuntimeVersion> | ||
</PropertyGroup> | ||
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<!-- debug output - makes finding/fixing any issues with the the conditions easy. --> | ||
<Target Name="DumpValues" BeforeTargets="PreBuildEvent"> | ||
<Message Text="NativeLibraryInclude: TargetPlatform='$(TargetPlatform)' TargetPlatformIdentifier='$(TargetPlatformIdentifier)' " /> | ||
<Message Text="TargetFramework='$(TargetFramework)' TargetFrameworkIdentifier='$(TargetFrameworkIdentifier)' " /> | ||
<Message Text="[MSBuild]::GetTargetPlatformIdentifier(TargetFramework)='$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)'))' " /> | ||
<Message Text="[MSBuild]::GetTargetFrameworkIdentifier(TargetFramework)='$([MSBuild]::GetTargetFrameworkIdentifier('$(TargetFramework)'))' " /> | ||
<Message Text="IsWindowsBuild='$(IsWindowsBuild)' IsLinuxBuild='$(IsLinuxBuild)' IsMacOSBuild='$(IsMacOSBuild)'" /> | ||
<Message Text="IsWindowsTarget='$(IsWindowsTarget)' IsAndroidTarget='$(IsAndroidTarget)' IsIOSTarget='$(IsIOSTarget)' IsMacCatalystTarget='$(IsMacCatalystTarget)'" /> | ||
</Target> | ||
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<ItemGroup Condition="'$(UsePrebuiltNativePackage)' == 'true'"> | ||
<!-- Use the prebuilt package --> | ||
<PackageReference Include="Microsoft.ML.OnnxRuntime" Version="$(CurrentOnnxRuntimeVersion)" /> | ||
</ItemGroup> | ||
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<!-- 'Choose' so we don't need the UsePrebuiltNativePackage condition on all the PropertyGroup/ItemGroup elements --> | ||
<Choose> | ||
<When Condition="'$(UsePrebuiltNativePackage)' != 'true'"> | ||
<PropertyGroup Condition="'$(IsWindowsBuild)'=='true' OR '$(IsWindowsTarget)'=='true'"> | ||
<OnnxRuntimeBuildDirectory Condition="'$(OnnxRuntimeBuildDirectory)'==''">$(OnnxRuntimeRoot)\build\Windows</OnnxRuntimeBuildDirectory> | ||
<NativeBuildOutputDir>$(OnnxRuntimeBuildDirectory)\$(Configuration)\$(Configuration)</NativeBuildOutputDir> | ||
</PropertyGroup> | ||
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<PropertyGroup Condition="'$(IsLinuxBuild)'=='true'"> | ||
<OnnxRuntimeBuildDirectory Condition="'$(OnnxRuntimeBuildDirectory)'==''">$(OnnxRuntimeRoot)\build\Linux</OnnxRuntimeBuildDirectory> | ||
<NativeBuildOutputDir>$(OnnxRuntimeBuildDirectory)\$(Configuration)</NativeBuildOutputDir> | ||
</PropertyGroup> | ||
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<PropertyGroup Condition="'$(IsMacOSBuild)'=='true'"> | ||
<OnnxRuntimeBuildDirectory Condition="'$(OnnxRuntimeBuildDirectory)'==''">$(OnnxRuntimeRoot)\build\MacOS</OnnxRuntimeBuildDirectory> | ||
<NativeBuildOutputDir>$(OnnxRuntimeBuildDirectory)\$(Configuration)</NativeBuildOutputDir> | ||
</PropertyGroup> | ||
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<PropertyGroup Condition="'$(IsAndroidTarget)' == 'true'"> | ||
<OnnxRuntimeBuildDirectory Condition="'$(OnnxRuntimeBuildDirectory)'==''">$(OnnxRuntimeRoot)\build\Android</OnnxRuntimeBuildDirectory> | ||
<NativeBuildOutputDir>$(OnnxRuntimeBuildDirectory)\$(Configuration)</NativeBuildOutputDir> | ||
</PropertyGroup> | ||
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<PropertyGroup Condition="'$(IsIOSTarget)' == 'true'"> | ||
<OnnxRuntimeBuildDirectory Condition="'$(OnnxRuntimeBuildDirectory)'==''">$(OnnxRuntimeRoot)\build\iOS</OnnxRuntimeBuildDirectory> | ||
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform> | ||
<PlatformLower>$(Platform.ToLower())</PlatformLower> | ||
<NativeBuildOutputDir>$(OnnxRuntimeBuildDirectory)\$(Configuration)\$(Configuration)-$(PlatformLower)</NativeBuildOutputDir> | ||
</PropertyGroup> | ||
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<PropertyGroup Condition="'$(IsMacCatalystTarget)' == 'true'"> | ||
<OnnxRuntimeBuildDirectory Condition="'$(OnnxRuntimeBuildDirectory)'==''">$(OnnxRuntimeRoot)\build\macOS</OnnxRuntimeBuildDirectory> | ||
<NativeBuildOutputDir>$(OnnxRuntimeBuildDirectory)\$(Configuration)</NativeBuildOutputDir> | ||
</PropertyGroup> | ||
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<ItemGroup Condition="'$(IsWindowsBuild)' == 'true' OR '$(IsWindowsTarget)'=='true'"> | ||
<None Condition="Exists('$(NativeBuildOutputDir)\onnxruntime.dll')" | ||
Include="$(NativeBuildOutputDir)\*.dll;$(NativeBuildOutputDir)\*.pdb"> | ||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> | ||
<Visible>true</Visible> | ||
</None> | ||
</ItemGroup> | ||
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<ItemGroup Condition="'$(IsLinuxBuild)' == 'true'"> | ||
<None Condition="Exists('$(NativeBuildOutputDir)\libonnxruntime.so')" | ||
Include="$(NativeBuildOutputDir)\libonnxruntime.so"> | ||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> | ||
<Visible>false</Visible> | ||
</None> | ||
</ItemGroup> | ||
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<ItemGroup Condition="'$(IsMacOSBuild)' == 'true'"> | ||
<None Condition="Exists('$(NativeBuildOutputDir)\libonnxruntime.dylib')" | ||
Include="$(NativeBuildOutputDir)\libonnxruntime.dylib"> | ||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> | ||
<Visible>false</Visible> | ||
</None> | ||
</ItemGroup> | ||
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<ItemGroup Condition="'$(IsAndroidTarget)' == 'true'"> | ||
<AndroidNativeLibrary Condition="Exists('$(NativeBuildOutputDir)\libonnxruntime.so')" | ||
Include="$(NativeBuildOutputDir)\libonnxruntime.so"> | ||
<Link>libs\libonnxruntime.so</Link> | ||
</AndroidNativeLibrary> | ||
</ItemGroup> | ||
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<ItemGroup Condition="'$(IsIOSTarget)' == 'true'"> | ||
<NativeReference Condition="Exists('$(NativeBuildOutputDir)\libonnxruntime.dylib')" | ||
Include="$(NativeBuildOutputDir)\libonnxruntime.dylib"> | ||
<Link>libs\libonnxruntime.dylib</Link> | ||
<Kind>Dynamic</Kind> | ||
<ForceLoad>True</ForceLoad> | ||
<IsCxx>True</IsCxx> | ||
</NativeReference> | ||
</ItemGroup> | ||
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<ItemGroup Condition="'$(IsMacCatalystTarget)' == 'true'"> | ||
<NativeReference Condition="Exists('$(NativeBuildOutputDir)\libonnxruntime.dylib')" | ||
Include="$(NativeBuildOutputDir)\libonnxruntime.dylib"> | ||
<Link>libs\libonnxruntime.dylib</Link> | ||
<Kind>Dynamic</Kind> | ||
<ForceLoad>True</ForceLoad> | ||
<IsCxx>True</IsCxx> | ||
</NativeReference> | ||
</ItemGroup> | ||
</When> | ||
</Choose> | ||
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<!-- Property debug output. --> | ||
<PropertyGroup> | ||
<!-- local builds--> | ||
<HaveOrtDll>false</HaveOrtDll> | ||
<HaveOrtDll Condition="Exists('$(NativeBuildOutputDir)\onnxruntime.dll')">true</HaveOrtDll> | ||
<HaveOrtSo>false</HaveOrtSo> | ||
<HaveOrtSo Condition="Exists('$(NativeBuildOutputDir)\libonnxruntime.so')">true</HaveOrtSo> | ||
<HaveOrtDylib>false</HaveOrtDylib> | ||
<HaveOrtDylib Condition="Exists('$(NativeBuildOutputDir)\libonnxruntime.dylib')">true</HaveOrtDylib> | ||
</PropertyGroup> | ||
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<Target Name="DumpLocalBuild" BeforeTargets="PreBuildEvent"> | ||
<Message Text="Prebuilt runtime=$(UsePrebuiltNativePackage)" /> | ||
<Message Text="NativeBuildOutputDir=$(NativeBuildOutputDir)" /> | ||
<Message Text="onnxruntime.dll from local build=$(HaveOrtDll)" /> | ||
<Message Text="libonnxruntime.so from local build=$(HaveOrtSo)" /> | ||
<Message Text="libonnxruntime.dylib from local build=$(HaveOrtDylib)" /> | ||
</Target> | ||
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</Project> |
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