-
Notifications
You must be signed in to change notification settings - Fork 5k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Initial Support for WDK NuGet Experiment. Take 3 (#1102)
* Add parent directory file for NuGet import support * fix directory.build.props file * Checked in a comment with baseline. Also small fix to make sure we use GE InfVerif flags and Exclusions.csv * Remove references to path which refer older vars * Remove stale variable path from mincore.lib * remove references to stale variale from vhidmimium * remove stale reference from ddproxy * remove stale reference in inspect.vcxproj * Remove stale path reference in msnmntr.vcxproj * Remove stale path reference to stmedit.vcxproj * Remove stale path from echosrv.vcxproj * remove stale path mscorelib SingleComponentSingleStateUm.vcxproj * remove stale path * Move GitHub check up front * Replace correct value for the wpprecorderum * Removed the stale references for the um libs * correct the reference path for libs simplemedia * Correct the reference path for vccomsup * Correct the reference path for sdk lib path * added reference to the kit shared inc path * added reference to the kit shared inc path * Build-SampleSet: Let determination of NuGet packages be based on a folder .\packages rather than the .\packages.config file * added reference to the kit shared inc path * Updated PACKAGERESTORE_README.md with results from Prashant's recent fixes. Moves us 37 failures to 19 failures. * Rewrite how to get NuGet packages via EEAP or MSFTNuGet * Minor edits to Building-Locally.md * added reference to the kit shared inc path * Move forward to ge_release 26052. This fixes samples .\prm * added reference to the kit shared inc path * Move forward to ge_release 26052. This fixes samples .\prm. Update to .\Building-Locally.md * added reference to the kit shared inc path * added reference to the kit shared inc path * added reference to the kit shared inc path * added reference to the kit shared inc path * added reference to the kit shared inc path * added reference to the kit shared inc path * Update NuGet build instructions and PACKAGERESTORE_README.md * Reset Building-Locally.md and remote PACKAGERESTORE_README.md * Add reference to wdk um include path * Add reference to wdk um include path * Add reference to wdk um include path * Provided full path to wmimofck.exe to correctly resolve * Fix the path resolution for wmimofexe * Correct the wmimfck path resolution * Add NuGet arm64 support --------- Co-authored-by: Prashant Chahar <[email protected]> Co-authored-by: Jakob Lichtenberg <[email protected]>
- Loading branch information
1 parent
07936d8
commit 1ad137b
Showing
10 changed files
with
22 additions
and
15 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,8 +1,7 @@ | ||
<Project> | ||
<Import Project="packages\Microsoft.Windows.WDK.x64.10.0.26052.1000-preview.ge-release\build\native\Microsoft.Windows.WDK.x64.props" Condition="Exists('packages\Microsoft.Windows.WDK.x64.10.0.26052.1000-preview.ge-release\build\native\Microsoft.Windows.WDK.x64.props')"/> | ||
<Import Project="packages\Microsoft.Windows.SDK.CPP.x64.10.0.26052.1000-preview.ge-release\build\native\Microsoft.Windows.SDK.cpp.x64.props" Condition="Exists('packages\Microsoft.Windows.SDK.CPP.x64.10.0.26052.1000-preview.ge-release\build\native\Microsoft.Windows.SDK.cpp.x64.props')"/> | ||
<Import Project="packages\Microsoft.Windows.WDK.x64.10.0.26052.1000-preview.ge-release\build\native\Microsoft.Windows.WDK.x64.props" Condition="Exists('packages\Microsoft.Windows.WDK.x64.10.0.26052.1000-preview.ge-release\build\native\Microsoft.Windows.WDK.x64.props') and '$(Platform)' == 'x64'"/> | ||
<Import Project="packages\Microsoft.Windows.WDK.arm64.10.0.26052.1000-preview.ge-release\build\native\Microsoft.Windows.WDK.arm64.props" Condition="Exists('packages\Microsoft.Windows.WDK.arm64.10.0.26052.1000-preview.ge-release\build\native\Microsoft.Windows.WDK.arm64.props') and '$(Platform)' == 'ARM64'"/> | ||
<Import Project="packages\Microsoft.Windows.SDK.CPP.x64.10.0.26052.1000-preview.ge-release\build\native\Microsoft.Windows.SDK.cpp.x64.props" Condition="Exists('packages\Microsoft.Windows.SDK.CPP.x64.10.0.26052.1000-preview.ge-release\build\native\Microsoft.Windows.SDK.cpp.x64.props') and '$(Platform)' == 'x64'"/> | ||
<Import Project="packages\Microsoft.Windows.SDK.CPP.arm64.10.0.26052.1000-preview.ge-release\build\native\Microsoft.Windows.SDK.cpp.arm64.props" Condition="Exists('packages\Microsoft.Windows.SDK.CPP.arm64.10.0.26052.1000-preview.ge-release\build\native\Microsoft.Windows.SDK.cpp.arm64.props') and '$(Platform)' == 'ARM64'"/> | ||
<Import Project="packages\Microsoft.Windows.SDK.CPP.10.0.26052.1000-preview.ge-release\build\native\Microsoft.Windows.SDK.cpp.props" Condition="Exists('packages\Microsoft.Windows.SDK.CPP.10.0.26052.1000-preview.ge-release\build\native\Microsoft.Windows.SDK.cpp.props')"/> | ||
<!-- <PropertyGroup> | ||
<ForceImportBeforeCppProps>$(MsbuildThisFileDirectory)\MyProps.props</ForceImportBeforeCppProps> | ||
</PropertyGroup> --> | ||
</Project> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters