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Fix pointer line visibility when switching the active controller #2670

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keveleigh
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Overview

When one controller is using the glTF controller model and the other isn't, the pointing ray doesn't properly disable itself when it doesn't find anything to attach to. This is because we update the handedness, then in the refresh code check to make sure the handedness is the same as the currently tracked controller before sending the controller lost event.

This change forces the previous controller to be lost, regardless of the current handedness.

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@david-c-kline david-c-kline reopened this Aug 30, 2018
@david-c-kline david-c-kline merged commit d7dc259 into microsoft:htk_development Aug 30, 2018
@keveleigh keveleigh deleted the FixPointerLineVisibility branch September 4, 2018 19:16
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Input System - General Legacy (HoloToolkit) Issues specific to the HoloToolkit product
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3 participants