September 2021
- Added ModelBone support for transformation hierarchies
- Rigid-body & skinned animation Draw support added to Model
- Support for loading Visual Studio
CMO
models added using BasicEffect or SkinnedEffect materials - Added type aliases
Model::EffectCollection
,ModelMeshPart::InputLayoutCollection
,GeometricPrimitive::VertexCollection
andIndexCollection
- Fixed handle leak in ResourceUploadBatch
- Updated ScopeBarrier to conform with C++14
std::initializer_list
- VS 2017 projects updated to require the Windows 10 SDK (19401) and make use of Shader Model 6.0
- Code review updates
This version is also available on NuGet as version 2021.10.1
- Windows desktop app using VS 2017 or VS 2019
- Universal Windows Platform apps using VS 2017 or VS 2019
This version is available via vcpkg.