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June 2021

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@walbourn walbourn released this 10 Jun 01:47
  • VS 2019 projects now use Shader Model 6 to build shaders (CMake has build option)
  • DirectX Tool Kit for Audio updates:
    • Fixed mono source panning
    • Added EnableDefaultMultiChannel helper to AudioEmitter for multi-channel source setup
    • Added GetChannelCount accessor to SoundEffectInstance and SoundStreamInstance
    • Apply3D can now use X3DAUDIO_LISTENER and X3DAUDIO_EMITTER directly or the library helper structs.
  • Minor code review

This version is also available on NuGet as version 2021.6.10

This version is available via vcpkg.