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April 6, 2021
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walbourn committed Apr 7, 2021
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2 changes: 1 addition & 1 deletion .nuget/directxtk12_desktop_2017.nuspec
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Expand Up @@ -34,7 +34,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the January 9, 2021 release on GitHub.</releaseNotes>
<releaseNotes>Matches the April 6, 2021 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>
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2 changes: 1 addition & 1 deletion .nuget/directxtk12_uwp.nuspec
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Expand Up @@ -34,7 +34,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the January 9, 2021 release on GitHub.</releaseNotes>
<releaseNotes>Matches the April 6, 2021 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>
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5 changes: 5 additions & 0 deletions HISTORY.md
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Expand Up @@ -6,6 +6,11 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXT

## Release History

### April 6, 2021
* DDSTextureLoader updated to accept nVidia Texture Tool v1 single-channel and dual-channel files marked as RGB instead of LUMINANCE
* Fixed ScreenGrab for reserved and MSAA resources
* Minor code and project cleanup

### January 9, 2021
* Code review for improved conformance
* CMake updated to support package install
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkID=615561

Copyright (c) Microsoft Corporation.

**January 9, 2021**
**April 6, 2021**

This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 12 C++ code for Universal Windows Platform (UWP) apps, Win32 desktop applications for Windows 10, and Xbox.

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