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* Add Wind force calculation to PhysicsEngine Use velocity wrt wind to calculate drag forces * Add Settings field for Wind, simSetWind API * Add documentation, example script for setWind API * [Unity] Set Wind API implementation
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Original file line number | Diff line number | Diff line change |
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import setup_path | ||
import airsim | ||
import time | ||
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client = airsim.MultirotorClient() | ||
client.confirmConnection() | ||
client.enableApiControl(True) | ||
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client.armDisarm(True) | ||
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print("Setting wind to 10m/s in forward direction") # NED | ||
wind = airsim.Vector3r(10, 0, 0) | ||
client.simSetWind(wind) | ||
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# Takeoff or hover | ||
landed = client.getMultirotorState().landed_state | ||
if landed == airsim.LandedState.Landed: | ||
print("taking off...") | ||
client.takeoffAsync().join() | ||
else: | ||
print("already flying...") | ||
client.hoverAsync().join() | ||
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time.sleep(5) | ||
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print("Setting wind to 15m/s towards right") # NED | ||
wind = airsim.Vector3r(0, 15, 0) | ||
client.simSetWind(wind) | ||
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time.sleep(5) | ||
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# Set wind to 0 | ||
print("Resetting wind to 0") | ||
wind = airsim.Vector3r(0, 0, 0) | ||
client.simSetWind(wind) |
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