-
Notifications
You must be signed in to change notification settings - Fork 4.6k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Control manual camera speed through LShift and LCtrl
- Loading branch information
Showing
2 changed files
with
28 additions
and
4 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2e3c03f
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
What exactly is the "speed_scaler" value measured in? I know that AirSim uses SI units and Unreal Engine uses cm, but neither of those would make sense as values (too large). Is it meters per second? Is it cm per second? Or is it not a speed but an absolute distance moved with each press of the forward button?
2e3c03f
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
answered here #3783 (comment)