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Optimze terrain #801

Merged
merged 19 commits into from
Jan 19, 2025
Merged

Optimze terrain #801

merged 19 commits into from
Jan 19, 2025

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QuanyiLi
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What changes do you make in this PR?

  1. Texture splitting is used to make the rendering result diverse
  2. The map region size can be increased up to 4096
  3. terrain creation is accelerated by 2 times.

Checklist

  • I have merged the latest main branch into current branch.
  • I have run bash scripts/format.sh before merging.
  • Please use "squash and merge" mode.

@QuanyiLi QuanyiLi marked this pull request as draft January 19, 2025 18:36
@QuanyiLi QuanyiLi marked this pull request as ready for review January 19, 2025 19:47
@QuanyiLi QuanyiLi merged commit e84da02 into main Jan 19, 2025
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@QuanyiLi QuanyiLi deleted the opt-terrain branch January 19, 2025 19:47
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