bump up compute shader renderer tile amount factor to 16 #665
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11 warnings
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Build:
src/OpenGLSupport.cpp#L163
format specifies type 'int' but the argument has type 'size_type' (aka 'unsigned long') [-Wformat]
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src/GPU3D_Compute.h#L62
'NeedsShaderCompile' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
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Build:
src/ARMJIT_Memory.cpp#L197
'Current' is deprecated: Temporary workaround until JIT code generation is revised to accommodate multiple NDS objects. [-Wdeprecated-declarations]
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Build:
src/ARMJIT_Memory.cpp#L197
'Current' is deprecated: Temporary workaround until JIT code generation is revised to accommodate multiple NDS objects. [-Wdeprecated-declarations]
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Build:
src/ARMJIT_Memory.cpp#L197
'Current' is deprecated: Temporary workaround until JIT code generation is revised to accommodate multiple NDS objects. [-Wdeprecated-declarations]
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Build:
src/ARMJIT_Memory.cpp#L202
'Current' is deprecated: Temporary workaround until JIT code generation is revised to accommodate multiple NDS objects. [-Wdeprecated-declarations]
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Build:
src/ARMJIT_Memory.cpp#L720
'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations]
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Build:
src/ARMJIT_Memory.cpp#L1198
'Current' is deprecated: Temporary workaround until JIT code generation is revised to accommodate multiple NDS objects. [-Wdeprecated-declarations]
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Build:
src/ARMJIT_Memory.cpp#L1199
'Current' is deprecated: Temporary workaround until JIT code generation is revised to accommodate multiple NDS objects. [-Wdeprecated-declarations]
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Build:
src/ARMJIT_Memory.cpp#L1200
'Current' is deprecated: Temporary workaround until JIT code generation is revised to accommodate multiple NDS objects. [-Wdeprecated-declarations]
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