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New page: DOMMatrix.setMatrixValue() (#37187)
* New page: DOMMatrix.setMatrixValue() * Update files/en-us/web/api/dommatrix/setmatrixvalue/index.md * Update files/en-us/web/api/dommatrix/setmatrixvalue/index.md Co-authored-by: sideshowbarker <[email protected]> --------- Co-authored-by: sideshowbarker <[email protected]>
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--- | ||
title: "DOMMatrix: setMatrixValue() method" | ||
short-title: setMatrixValue() | ||
slug: Web/API/DOMMatrix/setMatrixValue | ||
page-type: web-api-instance-method | ||
browser-compat: api.DOMMatrix.setMatrixValue | ||
--- | ||
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{{APIRef("Geometry Interfaces")}}{{AvailableInWorkers}} | ||
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The **`setMatrixValue()`** method of the {{domxref("DOMMatrix")}} interface replaces the contents of the matrix with the matrix described by the specified transform or transforms, returning itself. | ||
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## Syntax | ||
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```js-nolint | ||
DOMMatrix.setMatrixValue( transformList ) | ||
``` | ||
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### Parameters | ||
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- `transformList` | ||
- : The list of comma-separated transform values as a `DOMString` matrix. | ||
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### Return value | ||
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Returns itself; the [`DOMMatrix`](/en-US/docs/Web/API/DOMMatrix) with updated values. | ||
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## Examples | ||
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In this example, we create a matrix, apply a 3D transform using the {{domxref("DOMMatrix.translateSelf()")}} method, revert it to a 2D transform using the `setMatrixValue()` method, then revert it back to a 3D transform with another `setMatrixValue()` method call. | ||
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```js | ||
const matrix = new DOMMatrix(); | ||
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console.log(matrix.toString()); // matrix(1, 0, 0, 1, 0, 0) | ||
console.log(matrix.is2D); // true | ||
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matrix.translateSelf(30, 40, 50); | ||
console.log(matrix.toString()); // matrix3d(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 30, 40, 50, 1) | ||
console.log(matrix.is2D); // false | ||
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matrix.setMatrixValue("matrix(1, 0, 0, 1, 15, 45)"); | ||
console.log(matrix.toString()); // output: matrix(1, 0, 0, 1, 15, 45) | ||
console.log(matrix.is2D); // true | ||
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matrix.setMatrixValue( | ||
"matrix3d(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 30, 40, 50, 1)", | ||
); | ||
console.log(matrix.toString()); // matrix3d(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 30, 40, 50, 1) | ||
console.log(matrix.is2D); // false | ||
``` | ||
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## Specifications | ||
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{{Specifications}} | ||
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## Browser compatibility | ||
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{{Compat}} | ||
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## See also | ||
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- {{domxref("DOMMatrix.translateSelf()")}} | ||
- {{domxref("DOMMatrixReadOnly.is2D")}} | ||
- CSS {{CSSxRef("transform-function/matrix", "matrix()")}} function | ||
- CSS {{CSSxRef("transform-function/matrix3d", "matrix3d()")}} function |