title | author | description | created | tags |
---|---|---|---|---|
From a Class to Game |
Frédéric Delorme |
From a simple javaa class to a game framework |
2021-08-01 |
gamedev, framework |
Starting with a very simple class, we will create a brand new Game, by adding some features, step by step.
- 01. A class ?
- 02. Adding a structure
- 03. Delegate things
- 04. the Object Game
- 05. Input Handler
- 06. New components
- 07. Resource manager
- 08. Scene Manager
- 09. extract configuration
- 10. refactoring packages
- 11. Score and Render Helpers
- 12. See through a Camera
- 13. Basic of a Physic Engine
- 14. Collision System
- 15. <WIP>Tiles and TileMap
- 16. GameObject and Behaviors
- 17. Managing a quick Inventory
- 18. Enhancing the Behavior
- 19. Particles are beautiful
- 20. Area of influence
- 21. Enhancing the Rendering pipeline
- 22. Add Child relation link
- 23. Adding lights
- 24. Menu and Scene navigation (coming soon)
More to come... stay Tuned !
Mc G.