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title: From a Class to Game chapter: 100 - Architecture author: Frédéric Delorme description: Some details about global
architecture for the Game framework. created: 2021-08-01 tags: gamedev, architecture
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The game has now an internal architecture we need to draw to well understand the links between components.
Here is the core package internal architecture:
Core package internal architecture
The following diagram expose our first Demo implementation. Not all aspect of our components and systems are exposed but most of these classes usage are described here.