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Valheim plus not installed #449

Closed
ottobaer opened this issue Sep 19, 2021 · 11 comments · Fixed by #451
Closed

Valheim plus not installed #449

ottobaer opened this issue Sep 19, 2021 · 11 comments · Fixed by #451

Comments

@ottobaer
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Hello,

I have enabled Valheim+ in the docker-compose file but I get an error when it tries to get the file while starting up.


valheim_1  | [Valheim][steam]: Checking for TYPE flag
valheim_1  | [Valheim][steam]: Found Type ValheimPlus
valheim_1  | [Valheim][steam]: Running with ValheimPlus Valheim <3
valheim_1  | [Valheim][steam]: Installing ValheimPlus
valheim_1  |   % Total    % Received % Xferd  Average Speed   Time    Time     Time  Current
valheim_1  |                                  Dload  Upload   Total   Spent    Left  Speed
100 20834    0 20834    0     0   100k      0 --:--:-- --:--:-- --:--:--  100k
valheim_1  | [Valheim][steam]: Pulling ValheimPlus from https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip
valheim_1  | [ODIN][INFO]  - Installing https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip
valheim_1  | [ODIN][ERROR] - Failed to deserialize manifest file: FileNotFound
valheim_1  | [Valheim][steam]: Starting server...
valheim_1  | [ODIN][INFO]  - Setting up start scripts...
valheim_1  | [ODIN][INFO]  - Looking for burial mounds...
valheim_1  | [ODIN][INFO]  - Server has been started and Daemonized. It should be online shortly!
valheim_1  | [ODIN][INFO]  - Keep an eye out for 'Game server connected' in the log!
valheim_1  | [ODIN][INFO]  - (this indicates its online without any errors.)
valheim_1  | [Valheim][steam]: Herding Graydwarfs...
valheim_1  | ==> /home/steam/valheim/logs/valheim_server.log <==

@spannerman79
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Contributor

spannerman79 commented Sep 19, 2021

valheim_1  | [Valheim][steam]: Pulling ValheimPlus from https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip
valheim_1  | [ODIN][INFO]  - Installing https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip
valheim_1  | [ODIN][ERROR] - Failed to deserialize manifest file: FileNotFound

This is the important part of the log. In particular to;
FileNotFound

For whatever reason your docker container cannot access/download from Github.

I suggest that you test your docker networking can in fact access the internet.

I quickly added a generic alpine container to the same network I have my valheim server running on and;

--2021-09-19 22:22:10--  https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip
Resolving github.com (github.com)... 13.237.44.5
Connecting to github.com (github.com)|13.237.44.5|:443... connected.
HTTP request sent, awaiting response... 302 Found
Location: https://github-releases.githubusercontent.com/338504143/b8f3d8f6-3d36-4cf5-aa35-e4de93e94937?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=AKIAIWNJYAX4CSVEH53A%2F20210919%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Date=20210919T122122Z&X-Amz-Expires=300&X-Amz-Signature=a8689bf4751fb56e3d7489d4aabcdf5630f3c67f3760ef4f04886182dbe48469&X-Amz-SignedHeaders=host&actor_id=0&key_id=0&repo_id=338504143&response-content-disposition=attachment%3B%20filename%3DUnixServer.zip&response-content-type=application%2Foctet-stream [following]
--2021-09-19 22:22:10--  https://github-releases.githubusercontent.com/338504143/b8f3d8f6-3d36-4cf5-aa35-e4de93e94937?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=AKIAIWNJYAX4CSVEH53A%2F20210919%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Date=20210919T122122Z&X-Amz-Expires=300&X-Amz-Signature=a8689bf4751fb56e3d7489d4aabcdf5630f3c67f3760ef4f04886182dbe48469&X-Amz-SignedHeaders=host&actor_id=0&key_id=0&repo_id=338504143&response-content-disposition=attachment%3B%20filename%3DUnixServer.zip&response-content-type=application%2Foctet-stream
Resolving github-releases.githubusercontent.com (github-releases.githubusercontent.com)... 185.199.111.154, 185.199.110.154, 185.199.109.154, ...
Connecting to github-releases.githubusercontent.com (github-releases.githubusercontent.com)|185.199.111.154|:443... connected.
HTTP request sent, awaiting response... 200 OK
Length: 10704009 (10M) [application/octet-stream]
Saving to: ‘UnixServer.zip’

UnixServer.zip                                                         100%[==========================================================================================================================================================================>]  10.21M  --.-KB/s    in 0.05s

2021-09-19 22:22:10 (211 MB/s) - ‘UnixServer.zip’ saved [10704009/10704009]

Edit: Also just for the hell of it I used also curl as that is what is used via https://github.com/mbround18/valheim-docker/blob/main/src/scripts/start_valheim.sh#L87 ;

  % Total    % Received % Xferd  Average Speed   Time    Time     Time  Current
                                 Dload  Upload   Total   Spent    Left  Speed
100   622  100   622    0     0  44428      0 --:--:-- --:--:-- --:--:-- 44428
100 10.2M  100 10.2M    0     0   134M      0 --:--:-- --:--:-- --:--:--  134M

As you can see, the total file size is 10.2M, not the 20834 (i assume bytes) that was registered when downloading

@Siythrun
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Hey, I am also getting this Issue.
Open up the running container to try and manually install the mod again from the URL

odin mod:install https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip

I get the following error

[ODIN][INFO]  - Installing https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip
[ODIN][ERROR] - Failed to deserialize manifest file: FileNotFound

However from the same running container if I wget the file to /tmp

steam@5c87362348ed:~/valheim$ cd /tmp
steam@5c87362348ed:/tmp$ wget https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip
--2021-09-20 18:54:04--  https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip
Resolving github.com (github.com)... 52.64.108.95
Connecting to github.com (github.com)|52.64.108.95|:443... connected.
HTTP request sent, awaiting response... 302 Found
Location: https://github-releases.githubusercontent.com/338504143/b8f3d8f6-3d36-4cf5-aa35-e4de93e94937?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=AKIAIWNJYAX4CSVEH53A%2F20210920%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Date=20210920T085404Z&X-Amz-Expires=300&X-Amz-Signature=920f9d9f3865f6680f15320dd7d1de99e566cb728f7907af5652ab88adfef341&X-Amz-SignedHeaders=host&actor_id=0&key_id=0&repo_id=338504143&response-content-disposition=attachment%3B%20filename%3DUnixServer.zip&response-content-type=application%2Foctet-stream [following]
--2021-09-20 18:54:04--  https://github-releases.githubusercontent.com/338504143/b8f3d8f6-3d36-4cf5-aa35-e4de93e94937?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=AKIAIWNJYAX4CSVEH53A%2F20210920%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Date=20210920T085404Z&X-Amz-Expires=300&X-Amz-Signature=920f9d9f3865f6680f15320dd7d1de99e566cb728f7907af5652ab88adfef341&X-Amz-SignedHeaders=host&actor_id=0&key_id=0&repo_id=338504143&response-content-disposition=attachment%3B%20filename%3DUnixServer.zip&response-content-type=application%2Foctet-stream
Resolving github-releases.githubusercontent.com (github-releases.githubusercontent.com)... 185.199.109.154, 185.199.108.154, 185.199.110.154, ...
Connecting to github-releases.githubusercontent.com (github-releases.githubusercontent.com)|185.199.109.154|:443... connected.
HTTP request sent, awaiting response... 200 OK
Length: 10704009 (10M) [application/octet-stream]
Saving to: 'UnixServer.zip'

UnixServer.zip                 100%[====================================================>]  10.21M  36.1MB/s    in 0.3s    

2021-09-20 18:54:05 (36.1 MB/s) - 'UnixServer.zip' saved [10704009/10704009]

Debug Logs look to indicate download is ok but what ever is parsing the zip isn't finding the manifest

[ODIN][DEBUG] - Debugging set to true
[ODIN][DEBUG] - Debug mode enabled!
[ODIN][DEBUG] - Launching mod:install command...
[ODIN][INFO]  - Installing https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip
[ODIN][DEBUG] - Mod URL: https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip
[ODIN][DEBUG] - Mod staging location: "/home/steam/staging/mods"
[ODIN][DEBUG] - Initializing mod download...
[ODIN][DEBUG] - starting new connection: https://github.com/
[ODIN][DEBUG] - resolving host="github.com" 
[ODIN][DEBUG] - connecting to 13.236.229.21:443 
[ODIN][DEBUG] - connected to 13.236.229.21:443 
[ODIN][DEBUG] - No cached session for DNSNameRef("github.com")
[ODIN][DEBUG] - Not resuming any session
[ODIN][DEBUG] - Using ciphersuite TLS13_CHACHA20_POLY1305_SHA256
[ODIN][DEBUG] - Not resuming
[ODIN][DEBUG] - TLS1.3 encrypted extensions: [ServerNameAck, Protocols([PayloadU8([104, 50])])]
[ODIN][DEBUG] - ALPN protocol is Some(b"h2")
[ODIN][DEBUG] - binding client connection 
[ODIN][DEBUG] - client connection bound 
[ODIN][DEBUG] - send frame=Settings { flags: (0x0), enable_push: 0, initial_window_size: 2097152, max_frame_size: 16384 } 
[ODIN][DEBUG] - Connection; peer=Client
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(0), size_increment: 5177345 } 
[ODIN][DEBUG] - pooling idle connection for ("https", github.com) 
[ODIN][DEBUG] - send frame=Headers { stream_id: StreamId(1), flags: (0x5: END_HEADERS | END_STREAM) } 
[ODIN][DEBUG] - Ticket saved
[ODIN][DEBUG] - Ticket saved
[ODIN][DEBUG] - received frame=Settings { flags: (0x0), max_concurrent_streams: 100, initial_window_size: 67108864, max_frame_size: 65536 } 
[ODIN][DEBUG] - send frame=Settings { flags: (0x1: ACK) } 
[ODIN][DEBUG] - received frame=Settings { flags: (0x1: ACK) } 
[ODIN][DEBUG] - received settings ACK; applying Settings { flags: (0x0), enable_push: 0, initial_window_size: 2097152, max_frame_size: 16384 } 
[ODIN][DEBUG] - received frame=Headers { stream_id: StreamId(1), flags: (0x4: END_HEADERS) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1), flags: (0x1: END_STREAM) } 
[ODIN][DEBUG] - redirecting 'https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip' to 'https://github-releases.githubusercontent.com/338504143/b8f3d8f6-3d36-4cf5-aa35-e4de93e94937?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=AKIAIWNJYAX4CSVEH53A%2F20210920%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Date=20210920T090640Z&X-Amz-Expires=300&X-Amz-Signature=6acdd1069dba924590cad66f7745a87d4b026dceca2802df09cbd32809c8df08&X-Amz-SignedHeaders=host&actor_id=0&key_id=0&repo_id=338504143&response-content-disposition=attachment%3B%20filename%3DUnixServer.zip&response-content-type=application%2Foctet-stream'
[ODIN][DEBUG] - starting new connection: https://github-releases.githubusercontent.com/
[ODIN][DEBUG] - resolving host="github-releases.githubusercontent.com" 
[ODIN][DEBUG] - connecting to 185.199.111.154:443 
[ODIN][DEBUG] - connected to 185.199.111.154:443 
[ODIN][DEBUG] - No cached session for DNSNameRef("github-releases.githubusercontent.com")
[ODIN][DEBUG] - Not resuming any session
[ODIN][DEBUG] - Using ciphersuite TLS13_CHACHA20_POLY1305_SHA256
[ODIN][DEBUG] - Not resuming
[ODIN][DEBUG] - TLS1.3 encrypted extensions: [ServerNameAck, Protocols([PayloadU8([104, 50])])]
[ODIN][DEBUG] - ALPN protocol is Some(b"h2")
[ODIN][DEBUG] - Ticket saved
[ODIN][DEBUG] - binding client connection 
[ODIN][DEBUG] - client connection bound 
[ODIN][DEBUG] - send frame=Settings { flags: (0x0), enable_push: 0, initial_window_size: 2097152, max_frame_size: 16384 } 
[ODIN][DEBUG] - Connection; peer=Client
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(0), size_increment: 5177345 } 
[ODIN][DEBUG] - pooling idle connection for ("https", github-releases.githubusercontent.com) 
[ODIN][DEBUG] - send frame=Headers { stream_id: StreamId(1), flags: (0x5: END_HEADERS | END_STREAM) } 
[ODIN][DEBUG] - received frame=Settings { flags: (0x0), max_concurrent_streams: 100 } 
[ODIN][DEBUG] - send frame=Settings { flags: (0x1: ACK) } 
[ODIN][DEBUG] - received frame=WindowUpdate { stream_id: StreamId(0), size_increment: 16711681 } 
[ODIN][DEBUG] - received frame=Settings { flags: (0x1: ACK) } 
[ODIN][DEBUG] - received settings ACK; applying Settings { flags: (0x0), enable_push: 0, initial_window_size: 2097152, max_frame_size: 16384 } 
[ODIN][DEBUG] - received frame=Headers { stream_id: StreamId(1), flags: (0x4: END_HEADERS) } 
[ODIN][DEBUG] - response '200 OK' for https://github-releases.githubusercontent.com/338504143/b8f3d8f6-3d36-4cf5-aa35-e4de93e94937?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=AKIAIWNJYAX4CSVEH53A%2F20210920%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Date=20210920T090640Z&X-Amz-Expires=300&X-Amz-Signature=6acdd1069dba924590cad66f7745a87d4b026dceca2802df09cbd32809c8df08&X-Amz-SignedHeaders=host&actor_id=0&key_id=0&repo_id=338504143&response-content-disposition=attachment%3B%20filename%3DUnixServer.zip&response-content-type=application%2Foctet-stream
[ODIN][DEBUG] - Downloading to: "/home/steam/staging/mods/UnixServer.zip"
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 1395488 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(0), size_increment: 1919731 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 701664 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(0), size_increment: 2244608 } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 2067187 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 720896 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(0), size_increment: 2801709 } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 2080813 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 770048 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(0), size_increment: 1884070 } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 1114022 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1), flags: (0x1: END_STREAM) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(0), size_increment: 1835053 } 
[ODIN][DEBUG] - Download Complete!: https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip
[ODIN][DEBUG] - Download Output: "/home/steam/staging/mods/UnixServer.zip"
[ODIN][DEBUG] - Successfully parsed zip file "/home/steam/staging/mods/UnixServer.zip"
[ODIN][DEBUG] - Parsing 'manifest.json' ...
[ODIN][ERROR] - Failed to deserialize manifest file: FileNotFound

Ran inspection of staging downloaded zip and it looks ok

steam@5c87362348ed:/tmp$ zip -T /home/steam/staging/mods/UnixServer.zip
test of /home/steam/staging/mods/UnixServer.zip OK
steam@5c87362348ed:/tmp$ zip -sf /home/steam/staging/mods/UnixServer.zip
Archive contains:
  doorstop_config.ini
  start_game_bepinex.sh
  start_server_bepinex.sh
  winhttp.dll
  BepInEx/
  BepInEx/config/
  BepInEx/config/BepInEx.cfg
  BepInEx/core/
  BepInEx/core/0Harmony.dll
  BepInEx/core/0Harmony.xml
  BepInEx/core/0Harmony20.dll
  BepInEx/core/BepInEx.dll
  BepInEx/core/BepInEx.Harmony.dll
  BepInEx/core/BepInEx.Harmony.xml
  BepInEx/core/BepInEx.Preloader.dll
  BepInEx/core/BepInEx.Preloader.xml
  BepInEx/core/BepInEx.xml
  BepInEx/core/HarmonyXInterop.dll
  BepInEx/core/Mono.Cecil.dll
  BepInEx/core/Mono.Cecil.Mdb.dll
  BepInEx/core/Mono.Cecil.Pdb.dll
  BepInEx/core/Mono.Cecil.Rocks.dll
  BepInEx/core/MonoMod.RuntimeDetour.dll
  BepInEx/core/MonoMod.RuntimeDetour.xml
  BepInEx/core/MonoMod.Utils.dll
  BepInEx/core/MonoMod.Utils.xml
  BepInEx/patchers/
  BepInEx/plugins/
  BepInEx/plugins/ValheimPlus.dll
  doorstop_libs/
  doorstop_libs/libdoorstop_x64.dylib
  doorstop_libs/libdoorstop_x64.so
  doorstop_libs/libdoorstop_x86.dylib
  doorstop_libs/libdoorstop_x86.so
  unstripped_corlib/
  unstripped_corlib/Mono.Posix.dll
  unstripped_corlib/Mono.Security.dll
  unstripped_corlib/mscorlib.dll
  unstripped_corlib/System.Configuration.dll
  unstripped_corlib/System.Core.dll
  unstripped_corlib/System.dll
  unstripped_corlib/System.Numerics.dll
  unstripped_corlib/System.Security.dll
  unstripped_corlib/System.Xml.dll
  unstripped_corlib/UnityEngine.AccessibilityModule.dll
  unstripped_corlib/UnityEngine.AIModule.dll
  unstripped_corlib/UnityEngine.AndroidJNIModule.dll
  unstripped_corlib/UnityEngine.AnimationModule.dll
  unstripped_corlib/UnityEngine.ARModule.dll
  unstripped_corlib/UnityEngine.AssetBundleModule.dll
  unstripped_corlib/UnityEngine.AudioModule.dll
  unstripped_corlib/UnityEngine.ClothModule.dll
  unstripped_corlib/UnityEngine.ClusterInputModule.dll
  unstripped_corlib/UnityEngine.ClusterRendererModule.dll
  unstripped_corlib/UnityEngine.CoreModule.dll
  unstripped_corlib/UnityEngine.CrashReportingModule.dll
  unstripped_corlib/UnityEngine.DirectorModule.dll
  unstripped_corlib/UnityEngine.dll
  unstripped_corlib/UnityEngine.DSPGraphModule.dll
  unstripped_corlib/UnityEngine.GameCenterModule.dll
  unstripped_corlib/UnityEngine.GridModule.dll
  unstripped_corlib/UnityEngine.HotReloadModule.dll
  unstripped_corlib/UnityEngine.ImageConversionModule.dll
  unstripped_corlib/UnityEngine.IMGUIModule.dll
  unstripped_corlib/UnityEngine.InputLegacyModule.dll
  unstripped_corlib/UnityEngine.InputModule.dll
  unstripped_corlib/UnityEngine.JSONSerializeModule.dll
  unstripped_corlib/UnityEngine.LocalizationModule.dll
  unstripped_corlib/UnityEngine.ParticleSystemModule.dll
  unstripped_corlib/UnityEngine.PerformanceReportingModule.dll
  unstripped_corlib/UnityEngine.Physics2DModule.dll
  unstripped_corlib/UnityEngine.PhysicsModule.dll
  unstripped_corlib/UnityEngine.ProfilerModule.dll
  unstripped_corlib/UnityEngine.ScreenCaptureModule.dll
  unstripped_corlib/UnityEngine.SharedInternalsModule.dll
  unstripped_corlib/UnityEngine.SpriteMaskModule.dll
  unstripped_corlib/UnityEngine.SpriteShapeModule.dll
  unstripped_corlib/UnityEngine.StreamingModule.dll
  unstripped_corlib/UnityEngine.SubstanceModule.dll
  unstripped_corlib/UnityEngine.SubsystemsModule.dll
  unstripped_corlib/UnityEngine.TerrainModule.dll
  unstripped_corlib/UnityEngine.TerrainPhysicsModule.dll
  unstripped_corlib/UnityEngine.TextCoreModule.dll
  unstripped_corlib/UnityEngine.TextRenderingModule.dll
  unstripped_corlib/UnityEngine.TilemapModule.dll
  unstripped_corlib/UnityEngine.TLSModule.dll
  unstripped_corlib/UnityEngine.UI.dll
  unstripped_corlib/UnityEngine.UIElementsModule.dll
  unstripped_corlib/UnityEngine.UIModule.dll
  unstripped_corlib/UnityEngine.UmbraModule.dll
  unstripped_corlib/UnityEngine.UNETModule.dll
  unstripped_corlib/UnityEngine.UnityAnalyticsModule.dll
  unstripped_corlib/UnityEngine.UnityConnectModule.dll
  unstripped_corlib/UnityEngine.UnityTestProtocolModule.dll
  unstripped_corlib/UnityEngine.UnityWebRequestAssetBundleModule.dll
  unstripped_corlib/UnityEngine.UnityWebRequestAudioModule.dll
  unstripped_corlib/UnityEngine.UnityWebRequestModule.dll
  unstripped_corlib/UnityEngine.UnityWebRequestTextureModule.dll
  unstripped_corlib/UnityEngine.UnityWebRequestWWWModule.dll
  unstripped_corlib/UnityEngine.VehiclesModule.dll
  unstripped_corlib/UnityEngine.VFXModule.dll
  unstripped_corlib/UnityEngine.VideoModule.dll
  unstripped_corlib/UnityEngine.VRModule.dll
  unstripped_corlib/UnityEngine.WindModule.dll
  unstripped_corlib/UnityEngine.XRModule.dll
Total 105 entries (22319347 bytes)

Unfortunately, I don't know much about Rust but I would hazard a guess whatever is trying to get the manifest of the zip is failing

let mut manifest: ZipFile = match archive.by_name("manifest.json") {
Ok(value) => value,
Err(error) => {
error!("Failed to deserialize manifest file: {:?}", error);
// TODO: Remove Exit Code and provide an Ok or Err.
exit(1);
}

@spannerman79
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spannerman79 commented Sep 20, 2021

It is an issue on your end, either Github or your routing.

Fresh, new docker instance, full complete log;

removed

Now the one section out of all of that;

[ODIN][DEBUG] - Successfully parsed zip file "/home/steam/staging/mods/UnixServer.zip"

Issue your end. Be it networking, ISP, etc.

I run no http/s cache of any kind, nor behind any proxy. And I am even on shitty Australian NBN FTTN.

@Siythrun
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I do not run behind and proxy's or caches that I am aware of (could always be weird ISP things)
Changed internet provider(NBN FTTP) to a mobile hotspot(Optus) > Same issue
Ran on my desktop rather than dedicated server > same issue

Went into the container and manually unzip the auto-downloaded /home/steam/staging/mods/UnixServer.zip
The server starts fine and is now modded but still errors about trying to parse the manifest.json from the zip

built-in Linux commands are able to handle the zip fine

The only thing I could think of is maybe a CDN issue missing some final bytes on the zip but the manifest looks like it should be something that's generated as it is not contained in the zip

will try again in a few days once CDN / ISP caches have had a chance to clear out I did see there was a reupload by valheim plus so it could also be that (but that looks to only be affecting the .tar.gz not the zip)

@Siythrun
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Just ran with an older container and it works fine no errors in v 1.4.3 I am only getting the manifest issues when using the latest image

@ottobaer
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ottobaer commented Sep 20, 2021

This is a dedicated server that is also running other docker containers without a problem. I tried downloading the files manually inside the container as user steam and root without a problem.

steam@a6a62b775d95:~/valheim$ wget  https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip

UnixServer.zip.1                           100%[=======================================================================================>]  10.21M  18.0MB/s    in 0.6s

2021-09-20 12:57:42 (18.0 MB/s) - 'UnixServer.zip.1' saved [10704009/10704009]
root@a6a62b775d95:/tmp# wget https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip

UnixServer.zip.3                           100%[=======================================================================================>]  10.21M  --.-KB/s    in 0.1s

2021-09-20 12:58:29 (95.2 MB/s) - 'UnixServer.zip.3' saved [10704009/10704009]

@spannerman79
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spannerman79 commented Sep 20, 2021

Oh for fucks sake.......

@ottobaer & @Siythrun:

You are both correct.

DockerHub is prob caching my ISP. It wasn't until I compared the digest of the image from Dockerhub to what I was downloading and took a closer look at both of your logs.

I humbly apologize to you both.

This is indeed reproducible.

Somewhere between f9c64a9 & 0526859 is the cause (odin 1.4.1 -> 1.4.2). I don't know enough about Rust to state what it is.

The only commit that happened between those two Odin versions that has the text Failed to deserialize manifest file is 8a68607

@spannerman79
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spannerman79 commented Sep 20, 2021

mbround18/valheim:1.4.3 - ✅
mbround18/valheim:1.4.4 - null/doesn't exist
mbround18/valheim:1.4.5 - ❌
mbround18/valheim:1.4.6 - ❌
mbround18/valheim:1.4.7 - ❌

Each test I flushed the mount data to ensure clean downloads each time.

This is with TYPE=ValheimPlus set.

@spannerman79
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spannerman79 commented Sep 20, 2021

Alternative until its fixed @ottobaer & @Siythrun :
TYPE=BepInEx with - "MODS=https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/Thunderstore.zip" works with mbround18/valheim:1.4.7

It just seems that the TYPE=ValheimPlus logic is broken/borked somewhere at the moment

@mbround18
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@spannerman79 checking on this now

@spannerman79
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@Siythrun & @ottobaer :

On a fresh instance created with image: mbround18/valheim:1.4.8 & TYPE=ValheimPlus works.

I have not tested other mods added in with TYPE=ValheimPlus as I (personally) prefer to have that set as TYPE=BepInExFull not to mention I have already done enough testing as it is lol

Log of new docker instance.

[Valheim][root] : ###########################################################################
[Valheim][root] : Valheim Server - Wed Sep 22 13:59:25 AEST 2021
[Valheim][root] : Initializing your container...
[Valheim][root] : You must be in development. Good luck!
[Valheim][root] : ###########################################################################
[Valheim][root] : Switching UID and GID
usermod: no changes
[Valheim][root] : 
groupmod: GID '100' already exists
[Valheim][root] : 
[Valheim][root] : Auto Backup Enabled...
[Valheim][root] : Auto Backup Schedule: "*/15 * * * *"
[Valheim][root] : Setting up file systems
[Valheim][root] : Navigating to steam home...
[Valheim][root] : Launching as steam...
[Valheim][steam]: ###########################################################################
[Valheim][steam]: Valheim Server - Wed Sep 22 13:59:26 AEST 2021
[Valheim][steam]: STEAM_UID 1000 - STEAM_GUID 100
[Valheim][steam]: Installing Valheim via odin 1.4.2...
[Valheim][steam]: ###########################################################################
[Valheim][steam]: Variables loaded.....
[Valheim][steam]: Port: 2456
[Valheim][steam]: Name: (REDACTED)
[Valheim][steam]: World: Dedicated
[Valheim][steam]: Public: 0
[Valheim][steam]: Password: (REDACTED)
[Valheim][steam]: Running Install...
[ODIN][DEBUG] - Debugging set to true
[ODIN][DEBUG] - Debug mode enabled!
[ODIN][DEBUG] - Launching install command...
[ODIN][DEBUG] - Env var default 'ODIN_WORKING_DIR': '/home/steam/valheim'
[ODIN][INFO]  - Installing 896660 to /home/steam/valheim
[ODIN][DEBUG] - Env var default 'ODIN_WORKING_DIR': '/home/steam/valheim'
[ODIN][ERROR] - Failed to find steamcmd in path
[ODIN][ERROR] - Checking for script under steam user.
[ODIN][INFO]  - Executing: /home/steam/steamcmd/steamcmd.sh .....
[ODIN][INFO]  - Using steamcmd script at /home/steam/steamcmd/steamcmd.sh
[ODIN][DEBUG] - Launching install command: "/home/steam/steamcmd/steamcmd.sh" "+login anonymous" "+force_install_dir /home/steam/valheim" "+app_update 896660" "+quit"
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
[  0%] Checking for available updates...
[----] Downloading update (76 of 54,020 KB)...
[  0%] Downloading update (1,632 of 54,020 KB)...
[  3%] Downloading update (3,411 of 54,020 KB)...
[  6%] Downloading update (5,027 of 54,020 KB)...
[  9%] Downloading update (6,614 of 54,020 KB)...
[ 12%] Downloading update (8,366 of 54,020 KB)...
[ 15%] Downloading update (9,899 of 54,020 KB)...
[ 18%] Downloading update (11,631 of 54,020 KB)...
[ 21%] Downloading update (13,201 of 54,020 KB)...
[ 24%] Downloading update (14,933 of 54,020 KB)...
[ 27%] Downloading update (16,506 of 54,020 KB)...
[ 30%] Downloading update (18,241 of 54,020 KB)...
[ 33%] Downloading update (19,813 of 54,020 KB)...
[ 36%] Downloading update (21,551 of 54,020 KB)...
[ 39%] Downloading update (23,122 of 54,020 KB)...
[ 42%] Downloading update (24,695 of 54,020 KB)...
[ 45%] Downloading update (26,423 of 54,020 KB)...
[ 48%] Downloading update (28,000 of 54,020 KB)...
[ 51%] Downloading update (29,576 of 54,020 KB)...
[ 54%] Downloading update (31,307 of 54,020 KB)...
[ 57%] Downloading update (32,877 of 54,020 KB)...
[ 60%] Downloading update (34,603 of 54,020 KB)...
[ 64%] Downloading update (36,248 of 54,020 KB)...
[ 67%] Downloading update (37,143 of 54,020 KB)...
[ 68%] Downloading update (38,053 of 54,020 KB)...
[ 70%] Downloading update (38,866 of 54,020 KB)...
[ 71%] Downloading update (39,682 of 54,020 KB)...
[ 73%] Downloading update (40,576 of 54,020 KB)...
[ 75%] Downloading update (41,400 of 54,020 KB)...
[ 76%] Downloading update (42,219 of 54,020 KB)...
[ 78%] Downloading update (43,131 of 54,020 KB)...
[ 79%] Downloading update (43,961 of 54,020 KB)...
[ 81%] Downloading update (44,863 of 54,020 KB)...
[ 83%] Downloading update (45,709 of 54,020 KB)...
[ 84%] Downloading update (46,536 of 54,020 KB)...
[ 86%] Downloading update (47,458 of 54,020 KB)...
[ 87%] Downloading update (48,271 of 54,020 KB)...
[ 89%] Downloading update (49,169 of 54,020 KB)...
[ 91%] Downloading update (49,976 of 54,020 KB)...
[ 92%] Downloading update (50,877 of 54,020 KB)...
[ 94%] Downloading update (51,690 of 54,020 KB)...
[ 95%] Downloading update (52,512 of 54,020 KB)...
[ 97%] Downloading update (53,411 of 54,020 KB)...
[ 98%] Downloading update (54,020 of 54,020 KB)...
[100%] Download complete.
[----] Installing update...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Cleaning up...
[----] Update complete, launching Steamcmd...
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
 Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
 Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
 Update state (0x61) downloading, progress: 0.40 (4194304 / 1059006974)
 Update state (0x61) downloading, progress: 4.30 (45496103 / 1059006974)
 Update state (0x61) downloading, progress: 7.76 (82177680 / 1059006974)
 Update state (0x61) downloading, progress: 20.26 (214602334 / 1059006974)
 Update state (0x61) downloading, progress: 25.67 (271882172 / 1059006974)
 Update state (0x61) downloading, progress: 31.59 (334580357 / 1059006974)
 Update state (0x61) downloading, progress: 34.67 (367107533 / 1059006974)
 Update state (0x61) downloading, progress: 38.07 (403213924 / 1059006974)
 Update state (0x61) downloading, progress: 40.45 (428380252 / 1059006974)
 Update state (0x61) downloading, progress: 43.22 (457740820 / 1059006974)
 Update state (0x61) downloading, progress: 49.61 (525365709 / 1059006974)
 Update state (0x61) downloading, progress: 51.43 (544605809 / 1059006974)
 Update state (0x61) downloading, progress: 53.01 (561369233 / 1059006974)
 Update state (0x61) downloading, progress: 54.34 (575449521 / 1059006974)
 Update state (0x61) downloading, progress: 55.43 (586983857 / 1059006974)
 Update state (0x61) downloading, progress: 57.01 (603719985 / 1059006974)
 Update state (0x61) downloading, progress: 58.40 (618423249 / 1059006974)
 Update state (0x61) downloading, progress: 59.73 (632502097 / 1059006974)
 Update state (0x61) downloading, progress: 61.45 (650793713 / 1059006974)
 Update state (0x61) downloading, progress: 62.99 (667075985 / 1059006974)
 Update state (0x61) downloading, progress: 64.49 (682981297 / 1059006974)
 Update state (0x61) downloading, progress: 65.88 (697650545 / 1059006974)
 Update state (0x61) downloading, progress: 67.20 (711637201 / 1059006974)
 Update state (0x61) downloading, progress: 68.67 (727172113 / 1059006974)
 Update state (0x61) downloading, progress: 70.18 (743214833 / 1059006974)
 Update state (0x61) downloading, progress: 71.81 (760440177 / 1059006974)
 Update state (0x61) downloading, progress: 73.27 (775882065 / 1059006974)
 Update state (0x61) downloading, progress: 74.65 (790555281 / 1059006974)
 Update state (0x61) downloading, progress: 76.40 (809069713 / 1059006974)
 Update state (0x61) downloading, progress: 77.85 (824411857 / 1059006974)
 Update state (0x61) downloading, progress: 79.39 (840767153 / 1059006974)
 Update state (0x61) downloading, progress: 81.01 (857864945 / 1059006974)
 Update state (0x61) downloading, progress: 82.21 (870638129 / 1059006974)
 Update state (0x61) downloading, progress: 84.00 (889598033 / 1059006974)
 Update state (0x61) downloading, progress: 85.64 (906942513 / 1059006974)
 Update state (0x61) downloading, progress: 87.00 (921330513 / 1059006974)
 Update state (0x61) downloading, progress: 88.50 (937266897 / 1059006974)
 Update state (0x61) downloading, progress: 89.89 (951905297 / 1059006974)
 Update state (0x61) downloading, progress: 91.35 (967375953 / 1059006974)
 Update state (0x61) downloading, progress: 92.65 (981203441 / 1059006974)
 Update state (0x61) downloading, progress: 94.52 (1000956497 / 1059006974)
 Update state (0x61) downloading, progress: 95.94 (1016015793 / 1059006974)
 Update state (0x61) downloading, progress: 97.26 (1030034161 / 1059006974)
 Update state (0x61) downloading, progress: 98.60 (1044156113 / 1059006974)
 Update state (0x81) verifying update, progress: 22.34 (236569175 / 1059006974)
 Update state (0x81) verifying update, progress: 58.95 (624291290 / 1059006974)
 Update state (0x81) verifying update, progress: 95.92 (1015820083 / 1059006974)
Success! App '896660' fully installed.
[ODIN][INFO]  - Successfully installed Valheim!
[Valheim][steam]: Initializing Variables....
[ODIN][DEBUG] - Debugging set to true
[ODIN][DEBUG] - Debug mode enabled!
[ODIN][DEBUG] - Launching configure command...
[ODIN][DEBUG] - Pulling config file...
[ODIN][DEBUG] - Env var found 'ODIN_CONFIG_FILE': '/home/steam/valheim/config.json'
[ODIN][DEBUG] - Config file set to: /home/steam/valheim/config.json
[ODIN][DEBUG] - Writing config file...
[ODIN][DEBUG] - Env var default 'ODIN_WORKING_DIR': '/home/steam/valheim'
[ODIN][DEBUG] - Checking env for server_executable
[ODIN][DEBUG] - Checking env for port
[ODIN][DEBUG] - Env variable found port=2456
[ODIN][DEBUG] - Checking env for name
[ODIN][DEBUG] - Env variable found name=(AU) Resurgent Network
[ODIN][DEBUG] - Checking env for world
[ODIN][DEBUG] - Env variable found world=Dedicated
[ODIN][DEBUG] - Checking env for public
[ODIN][DEBUG] - Env variable found public=0
[ODIN][DEBUG] - Checking env for password
[ODIN][DEBUG] - Env variable found password=secret
[ODIN][DEBUG] - Writing config content: 
[ODIN][DEBUG] - {
[ODIN][DEBUG] -   "port": "2456",
[ODIN][DEBUG] -   "name": "(AU) Resurgent Network",
[ODIN][DEBUG] -   "world": "Dedicated",
[ODIN][DEBUG] -   "public": "0",
[ODIN][DEBUG] -   "password": "secret",
[ODIN][DEBUG] -   "command": "/home/steam/valheim/valheim_server.x86_64"
[ODIN][DEBUG] - }
[ODIN][DEBUG] - Managed File: Path - /home/steam/valheim/config.json
[ODIN][DEBUG] - Writing file path: /home/steam/valheim/config.json
[ODIN][DEBUG] - Managed File: Path - /home/steam/valheim/config.json
[ODIN][DEBUG] - Managed File: Path - /home/steam/valheim/config.json
[ODIN][DEBUG] - Managed File: Path - /home/steam/valheim/config.json
[ODIN][INFO]  - Successfully written /home/steam/valheim/config.json
[ODIN][DEBUG] - Pulling Discord config file...
[ODIN][DEBUG] - Env var found 'ODIN_DISCORD_FILE': '/home/steam/valheim/discord.json'
[ODIN][DEBUG] - Config file set to: /home/steam/valheim/discord.json
[ODIN][DEBUG] - Writing Discord config file...
[ODIN][DEBUG] - Writing discord config: 
[ODIN][DEBUG] - {
[ODIN][DEBUG] -   "events": {
[ODIN][DEBUG] -     "broadcast": {
[ODIN][DEBUG] -       "content": "Notification: {{server_name}}",
[ODIN][DEBUG] -       "embeds": [
[ODIN][DEBUG] -         {
[ODIN][DEBUG] -           "title": "{{title}}",
[ODIN][DEBUG] -           "description": "{{description}}",
[ODIN][DEBUG] -           "color": 16388413
[ODIN][DEBUG] -         }
[ODIN][DEBUG] -       ]
[ODIN][DEBUG] -     },
[ODIN][DEBUG] -     "start": {
[ODIN][DEBUG] -       "content": "Notification: {{server_name}}",
[ODIN][DEBUG] -       "embeds": [
[ODIN][DEBUG] -         {
[ODIN][DEBUG] -           "title": "{{title}}",
[ODIN][DEBUG] -           "description": "{{description}}",
[ODIN][DEBUG] -           "color": 16388413
[ODIN][DEBUG] -         }
[ODIN][DEBUG] -       ]
[ODIN][DEBUG] -     },
[ODIN][DEBUG] -     "update": {
[ODIN][DEBUG] -       "content": "Notification: {{server_name}}",
[ODIN][DEBUG] -       "embeds": [
[ODIN][DEBUG] -         {
[ODIN][DEBUG] -           "title": "{{title}}",
[ODIN][DEBUG] -           "description": "{{description}}",
[ODIN][DEBUG] -           "color": 16388413
[ODIN][DEBUG] -         }
[ODIN][DEBUG] -       ]
[ODIN][DEBUG] -     },
[ODIN][DEBUG] -     "stop": {
[ODIN][DEBUG] -       "content": "Notification: {{server_name}}",
[ODIN][DEBUG] -       "embeds": [
[ODIN][DEBUG] -         {
[ODIN][DEBUG] -           "title": "{{title}}",
[ODIN][DEBUG] -           "description": "{{description}}",
[ODIN][DEBUG] -           "color": 16388413
[ODIN][DEBUG] -         }
[ODIN][DEBUG] -       ]
[ODIN][DEBUG] -     }
[ODIN][DEBUG] -   }
[ODIN][DEBUG] - }
[ODIN][DEBUG] - Managed File: Path - /home/steam/valheim/discord.json
[ODIN][DEBUG] - Path /home/steam/valheim/discord.json does not exist
[ODIN][DEBUG] - Managed File: Path - /home/steam/valheim/discord.json
[ODIN][DEBUG] - Writing file path: /home/steam/valheim/discord.json
[ODIN][DEBUG] - Managed File: Path - /home/steam/valheim/discord.json
[ODIN][DEBUG] - Managed File: Path - /home/steam/valheim/discord.json
[ODIN][DEBUG] - Managed File: Path - /home/steam/valheim/discord.json
[ODIN][INFO]  - Successfully written /home/steam/valheim/discord.json
[Valheim][steam]: Checking for TYPE flag
[Valheim][steam]: Found Type ValheimPlus
[Valheim][steam]: Running with ValheimPlus Valheim <3
[Valheim][steam]: Installing ValheimPlus
  % Total    % Received % Xferd  Average Speed   Time    Time     Time  Current
                                 Dload  Upload   Total   Spent    Left  Speed

  0     0    0     0    0     0      0      0 --:--:-- --:--:-- --:--:--     0
100   335    0   335    0     0   1030      0 --:--:-- --:--:-- --:--:--  1027
100 20835    0 20835    0     0  60921      0 --:--:-- --:--:-- --:--:-- 60743
[Valheim][steam]: Pulling ValheimPlus from https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip
[ODIN][DEBUG] - Debugging set to true
[ODIN][DEBUG] - Debug mode enabled!
[ODIN][DEBUG] - Launching mod:install command...
[ODIN][INFO]  - Installing https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip
[ODIN][DEBUG] - Mod URL: https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip
[ODIN][DEBUG] - Mod staging location: "/home/steam/staging/mods"
[ODIN][DEBUG] - Initializing mod download...
[ODIN][DEBUG] - starting new connection: https://github.com/
[ODIN][DEBUG] - resolving host="github.com" 
[ODIN][DEBUG] - connecting to 13.236.229.21:443 
[ODIN][DEBUG] - connected to 13.236.229.21:443 
[ODIN][DEBUG] - No cached session for DNSNameRef("github.com")
[ODIN][DEBUG] - Not resuming any session
[ODIN][DEBUG] - Using ciphersuite TLS13_CHACHA20_POLY1305_SHA256
[ODIN][DEBUG] - Not resuming
[ODIN][DEBUG] - TLS1.3 encrypted extensions: [ServerNameAck, Protocols([PayloadU8([104, 50])])]
[ODIN][DEBUG] - ALPN protocol is Some(b"h2")
[ODIN][DEBUG] - binding client connection 
[ODIN][DEBUG] - client connection bound 
[ODIN][DEBUG] - send frame=Settings { flags: (0x0), enable_push: 0, initial_window_size: 2097152, max_frame_size: 16384 } 
[ODIN][DEBUG] - Connection; peer=Client
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(0), size_increment: 5177345 } 
[ODIN][DEBUG] - pooling idle connection for ("https", github.com) 
[ODIN][DEBUG] - send frame=Headers { stream_id: StreamId(1), flags: (0x5: END_HEADERS | END_STREAM) } 
[ODIN][DEBUG] - Ticket saved
[ODIN][DEBUG] - Ticket saved
[ODIN][DEBUG] - received frame=Settings { flags: (0x0), max_concurrent_streams: 100, initial_window_size: 67108864, max_frame_size: 65536 } 
[ODIN][DEBUG] - send frame=Settings { flags: (0x1: ACK) } 
[ODIN][DEBUG] - received frame=Settings { flags: (0x1: ACK) } 
[ODIN][DEBUG] - received settings ACK; applying Settings { flags: (0x0), enable_push: 0, initial_window_size: 2097152, max_frame_size: 16384 } 
[ODIN][DEBUG] - received frame=Headers { stream_id: StreamId(1), flags: (0x4: END_HEADERS) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1), flags: (0x1: END_STREAM) } 
[ODIN][DEBUG] - redirecting 'https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip' to 'https://github-releases.githubusercontent.com/338504143/b8f3d8f6-3d36-4cf5-aa35-e4de93e94937?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=AKIAIWNJYAX4CSVEH53A%2F20210922%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Date=20210922T040001Z&X-Amz-Expires=300&X-Amz-Signature=0760614285348b6d16387499b6e1acbef76f47f0ec4197c7ccf2cd3c8b7c6e50&X-Amz-SignedHeaders=host&actor_id=0&key_id=0&repo_id=338504143&response-content-disposition=attachment%3B%20filename%3DUnixServer.zip&response-content-type=application%2Foctet-stream'
[ODIN][DEBUG] - starting new connection: https://github-releases.githubusercontent.com/
[ODIN][DEBUG] - resolving host="github-releases.githubusercontent.com" 
[ODIN][DEBUG] - connecting to 185.199.111.154:443 
[ODIN][DEBUG] - connected to 185.199.111.154:443 
[ODIN][DEBUG] - No cached session for DNSNameRef("github-releases.githubusercontent.com")
[ODIN][DEBUG] - Not resuming any session
[ODIN][DEBUG] - Using ciphersuite TLS13_CHACHA20_POLY1305_SHA256
[ODIN][DEBUG] - Not resuming
[ODIN][DEBUG] - TLS1.3 encrypted extensions: [ServerNameAck, Protocols([PayloadU8([104, 50])])]
[ODIN][DEBUG] - ALPN protocol is Some(b"h2")
[ODIN][DEBUG] - Ticket saved
[ODIN][DEBUG] - binding client connection 
[ODIN][DEBUG] - client connection bound 
[ODIN][DEBUG] - send frame=Settings { flags: (0x0), enable_push: 0, initial_window_size: 2097152, max_frame_size: 16384 } 
[ODIN][DEBUG] - Connection; peer=Client
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(0), size_increment: 5177345 } 
[ODIN][DEBUG] - pooling idle connection for ("https", github-releases.githubusercontent.com) 
[ODIN][DEBUG] - send frame=Headers { stream_id: StreamId(1), flags: (0x5: END_HEADERS | END_STREAM) } 
[ODIN][DEBUG] - received frame=Settings { flags: (0x0), max_concurrent_streams: 100 } 
[ODIN][DEBUG] - send frame=Settings { flags: (0x1: ACK) } 
[ODIN][DEBUG] - received frame=WindowUpdate { stream_id: StreamId(0), size_increment: 16711681 } 
[ODIN][DEBUG] - received frame=Settings { flags: (0x1: ACK) } 
[ODIN][DEBUG] - received settings ACK; applying Settings { flags: (0x0), enable_push: 0, initial_window_size: 2097152, max_frame_size: 16384 } 
[ODIN][DEBUG] - received frame=Headers { stream_id: StreamId(1), flags: (0x4: END_HEADERS) } 
[ODIN][DEBUG] - response '200 OK' for https://github-releases.githubusercontent.com/338504143/b8f3d8f6-3d36-4cf5-aa35-e4de93e94937?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=AKIAIWNJYAX4CSVEH53A%2F20210922%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Date=20210922T040001Z&X-Amz-Expires=300&X-Amz-Signature=0760614285348b6d16387499b6e1acbef76f47f0ec4197c7ccf2cd3c8b7c6e50&X-Amz-SignedHeaders=host&actor_id=0&key_id=0&repo_id=338504143&response-content-disposition=attachment%3B%20filename%3DUnixServer.zip&response-content-type=application%2Foctet-stream
[ODIN][DEBUG] - Downloading to: "/home/steam/staging/mods/UnixServer.zip"
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 712059 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 704512 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(0), size_increment: 1744296 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 704512 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 704602 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(0), size_increment: 1753133 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 704512 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 704467 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 704557 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(0), size_increment: 1752998 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 704512 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 704467 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(0), size_increment: 1753133 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 704467 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 704512 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 638976 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(0), size_increment: 1523757 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 573530 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 704512 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(0), size_increment: 1752998 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(1), size_increment: 704512 } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1) } 
[ODIN][DEBUG] - received frame=Data { stream_id: StreamId(1), flags: (0x1: END_STREAM) } 
[ODIN][DEBUG] - Download Complete!: https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip
[ODIN][DEBUG] - Download Output: "/home/steam/staging/mods/UnixServer.zip"
[ODIN][DEBUG] - Successfully parsed zip file "/home/steam/staging/mods/UnixServer.zip"
[ODIN][DEBUG] - Parsing 'manifest.json' ...
[ODIN][ERROR] - Failed to deserialize manifest file: FileNotFound
[ODIN][INFO]  - Installing Framework...
[ODIN][DEBUG] - Zip file is a framework, processing it in parts.
[ODIN][DEBUG] - Parsing 'manifest.json' ...
[ODIN][ERROR] - Failed to deserialize manifest file: FileNotFound
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/doorstop_config.ini"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/doorstop_config.ini"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/start_game_bepinex.sh"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/start_game_bepinex.sh"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/start_server_bepinex.sh"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/start_server_bepinex.sh"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/winhttp.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/winhttp.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/config"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/config/BepInEx.cfg"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/config/BepInEx.cfg"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/0Harmony.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/0Harmony.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/0Harmony.xml"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/0Harmony.xml"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/0Harmony20.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/0Harmony20.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/BepInEx.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/BepInEx.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/BepInEx.Harmony.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/BepInEx.Harmony.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/BepInEx.Harmony.xml"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/BepInEx.Harmony.xml"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/BepInEx.Preloader.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/BepInEx.Preloader.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/BepInEx.Preloader.xml"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/BepInEx.Preloader.xml"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/BepInEx.xml"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/BepInEx.xml"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/HarmonyXInterop.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/HarmonyXInterop.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/Mono.Cecil.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/Mono.Cecil.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/Mono.Cecil.Mdb.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/Mono.Cecil.Mdb.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/Mono.Cecil.Pdb.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/Mono.Cecil.Pdb.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/Mono.Cecil.Rocks.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/Mono.Cecil.Rocks.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/MonoMod.RuntimeDetour.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/MonoMod.RuntimeDetour.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/MonoMod.RuntimeDetour.xml"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/MonoMod.RuntimeDetour.xml"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/MonoMod.Utils.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/MonoMod.Utils.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/core/MonoMod.Utils.xml"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/core/MonoMod.Utils.xml"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/patchers"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/plugins"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/BepInEx/plugins/ValheimPlus.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/BepInEx/plugins/ValheimPlus.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/doorstop_libs"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/doorstop_libs/libdoorstop_x64.dylib"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/doorstop_libs/libdoorstop_x64.dylib"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/doorstop_libs/libdoorstop_x64.so"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/doorstop_libs/libdoorstop_x64.so"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/doorstop_libs/libdoorstop_x86.dylib"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/doorstop_libs/libdoorstop_x86.dylib"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/doorstop_libs/libdoorstop_x86.so"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/doorstop_libs/libdoorstop_x86.so"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/Mono.Posix.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/Mono.Posix.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/Mono.Security.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/Mono.Security.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/mscorlib.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/mscorlib.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/System.Configuration.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/System.Configuration.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/System.Core.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/System.Core.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/System.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/System.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/System.Numerics.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/System.Numerics.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/System.Security.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/System.Security.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/System.Xml.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/System.Xml.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.AccessibilityModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.AccessibilityModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.AIModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.AIModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.AndroidJNIModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.AndroidJNIModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.AnimationModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.AnimationModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.ARModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.ARModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.AssetBundleModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.AssetBundleModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.AudioModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.AudioModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.ClothModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.ClothModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.ClusterInputModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.ClusterInputModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.ClusterRendererModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.ClusterRendererModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.CoreModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.CoreModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.CrashReportingModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.CrashReportingModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.DirectorModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.DirectorModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.DSPGraphModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.DSPGraphModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.GameCenterModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.GameCenterModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.GridModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.GridModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.HotReloadModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.HotReloadModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.ImageConversionModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.ImageConversionModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.IMGUIModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.IMGUIModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.InputLegacyModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.InputLegacyModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.InputModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.InputModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.JSONSerializeModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.JSONSerializeModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.LocalizationModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.LocalizationModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.ParticleSystemModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.ParticleSystemModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.PerformanceReportingModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.PerformanceReportingModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.Physics2DModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.Physics2DModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.PhysicsModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.PhysicsModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.ProfilerModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.ProfilerModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.ScreenCaptureModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.ScreenCaptureModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.SharedInternalsModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.SharedInternalsModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.SpriteMaskModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.SpriteMaskModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.SpriteShapeModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.SpriteShapeModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.StreamingModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.StreamingModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.SubstanceModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.SubstanceModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.SubsystemsModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.SubsystemsModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.TerrainModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.TerrainModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.TerrainPhysicsModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.TerrainPhysicsModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.TextCoreModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.TextCoreModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.TextRenderingModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.TextRenderingModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.TilemapModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.TilemapModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.TLSModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.TLSModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.UI.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.UI.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.UIElementsModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.UIElementsModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.UIModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.UIModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.UmbraModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.UmbraModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.UNETModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.UNETModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.UnityAnalyticsModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.UnityAnalyticsModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.UnityConnectModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.UnityConnectModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.UnityTestProtocolModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.UnityTestProtocolModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.UnityWebRequestAssetBundleModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.UnityWebRequestAssetBundleModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.UnityWebRequestAudioModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.UnityWebRequestAudioModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.UnityWebRequestModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.UnityWebRequestModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.UnityWebRequestTextureModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.UnityWebRequestTextureModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.UnityWebRequestWWWModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.UnityWebRequestWWWModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.VehiclesModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.VehiclesModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.VFXModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.VFXModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.VideoModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.VideoModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.VRModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.VRModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.WindModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.WindModule.dll"
[ODIN][DEBUG] - Extracting file: "/home/steam/valheim/unstripped_corlib/UnityEngine.XRModule.dll"
[ODIN][DEBUG] - Extracted file "/home/steam/valheim/unstripped_corlib/UnityEngine.XRModule.dll"
[ODIN][INFO]  - Successfully installed https://github.com/valheimPlus/ValheimPlus/releases/download/0.9.9/UnixServer.zip
[Valheim][steam]: Starting server...
[ODIN][DEBUG] - Debugging set to true
[ODIN][DEBUG] - Debug mode enabled!
[ODIN][DEBUG] - Launching start command...
[ODIN][INFO]  - Setting up start scripts...
[ODIN][DEBUG] - Checking for notification information...
[ODIN][DEBUG] - Env var found 'WEBHOOK_URL': 'https://discord.com/api/webhooks/(REDACTED)'
[ODIN][DEBUG] - Webhook Url found!: https://discord.com/api/webhooks/(REDACTED)
[ODIN][DEBUG] - Webhook found! Starting notification process...
[ODIN][DEBUG] - Checking ENV Var: WEBHOOK_STATUS_RUNNING
[ODIN][DEBUG] - Env var default 'WEBHOOK_STATUS_RUNNING': '0'
[ODIN][DEBUG] - Skipping notification, WEBHOOK_STATUS_RUNNING is set to 0
[ODIN][DEBUG] - Loading config file...
[ODIN][DEBUG] - Env var found 'ODIN_CONFIG_FILE': '/home/steam/valheim/config.json'
[ODIN][DEBUG] - Config file set to: /home/steam/valheim/config.json
[ODIN][DEBUG] - Managed File: Path - /home/steam/valheim/config.json
[ODIN][DEBUG] - Managed File: Path - /home/steam/valheim/config.json
[ODIN][DEBUG] - Checking password compliance...
[ODIN][DEBUG] - Dry run condition: false
[ODIN][INFO]  - Looking for burial mounds...
[ODIN][DEBUG] - Parsing Doorstop locations.
[ODIN][DEBUG] - Env var default 'DOORSTOP_LIB': 'libdoorstop_x64.so'
[ODIN][DEBUG] - Env var default 'DOORSTOP_LIBS': '/home/steam/valheim/doorstop_libs'
[ODIN][DEBUG] - Path /home/steam/valheim/doorstop_libs exists
[ODIN][DEBUG] - Env var default 'DOORSTOP_INVOKE_DLL_PATH': '/home/steam/valheim/BepInEx/core/BepInEx.Preloader.dll'
[ODIN][DEBUG] - Env var default 'DOORSTOP_CORLIB_OVERRIDE_PATH': '/home/steam/valheim/unstripped_corlib'
[ODIN][DEBUG] - Path /home/steam/valheim/unstripped_corlib exists
[ODIN][DEBUG] - Parsing LD locations.
[ODIN][DEBUG] - Env var default 'LD_PRELOAD': ''
[ODIN][DEBUG] - Env var default 'LD_LIBRARY_PATH': './linux64:/home/steam/valheim/doorstop_libs'
[ODIN][DEBUG] - Parsing LD locations.
[ODIN][DEBUG] - Env var default 'DYLD_LIBRARY_PATH': '/home/steam/valheim/doorstop_libs'
[ODIN][DEBUG] - Env var default 'DYLD_INSERT_LIBRARIES': '/home/steam/valheim/doorstop_libs/libdoorstop_x64.so'
[ODIN][DEBUG] - Returning environment
[ODIN][DEBUG] - Checking for BepInEx specific files...
[ODIN][DEBUG] - Path /home/steam/valheim/unstripped_corlib exists
[ODIN][DEBUG] - Path /home/steam/valheim/doorstop_libs/libdoorstop_x64.so exists
[ODIN][DEBUG] - Path /home/steam/valheim/doorstop_libs exists
[ODIN][DEBUG] - Path /home/steam/valheim/BepInEx/core/BepInEx.Preloader.dll exists
[ODIN][DEBUG] - Yay! looks like we found all the required files for BepInEx to run! <3
[ODIN][INFO]  - Server has been started with BepInEx! Keep in mind this may cause errors!!
[ODIN][INFO]  - ##########################################################################################################################
[ODIN][INFO]  - DISCLAIMER! Modding your server can cause a lot of errors.
[ODIN][INFO]  - Please do NOT post issue on the valheim-docker repo based on mod issues.
[ODIN][INFO]  - By installing mods, you agree that you will do a root cause analysis to why your server is failing before you make a post.
[ODIN][INFO]  - Modding is currently unsupported by the Valheim developers and limited support by the valheim-docker repo.
[ODIN][INFO]  - If you have issues please contact the MOD developer FIRST based on the output logs.
[ODIN][INFO]  - ##########################################################################################################################
[ODIN][DEBUG] - BepInExEnvironment {
[ODIN][DEBUG] -     ld_preload: "libdoorstop_x64.so",
[ODIN][DEBUG] -     ld_library_path: "./linux64:/home/steam/valheim/doorstop_libs",
[ODIN][DEBUG] -     doorstop_enable: "TRUE",
[ODIN][DEBUG] -     doorstop_invoke_dll: "/home/steam/valheim/BepInEx/core/BepInEx.Preloader.dll",
[ODIN][DEBUG] -     doorstop_corlib_override_path: "/home/steam/valheim/unstripped_corlib",
[ODIN][DEBUG] -     dyld_library_path: "/home/steam/valheim/doorstop_libs",
[ODIN][DEBUG] -     dyld_insert_libraries: "/home/steam/valheim/doorstop_libs/libdoorstop_x64.so",
[ODIN][DEBUG] - }
[ODIN][INFO]  - Server has been started and Daemonized. It should be online shortly!
[ODIN][INFO]  - Keep an eye out for 'Game server connected' in the log!
[ODIN][DEBUG] - Checking for notification information...
[ODIN][DEBUG] - Env var found 'WEBHOOK_URL': 'https://discord.com/api/webhooks/(REDACTED)'
[ODIN][DEBUG] - Webhook Url found!: https://discord.com/api/webhooks/(REDACTED)
[ODIN][DEBUG] - Webhook found! Starting notification process...
[ODIN][DEBUG] - Checking ENV Var: WEBHOOK_STATUS_SUCCESSFUL
[ODIN][DEBUG] - Env var found 'WEBHOOK_STATUS_SUCCESSFUL': '1'
[ODIN][DEBUG] - Env var found 'WEBHOOK_URL': 'https://discord.com/api/webhooks/(REDACTED)'
[ODIN][DEBUG] - Webhook enabled, sending notification Start Successful
[ODIN][DEBUG] - Event Received: {
[ODIN][DEBUG] -   "author": "Notification: (REDACTED)",
[ODIN][DEBUG] -   "event_type": {
[ODIN][DEBUG] -     "name": "Start",
[ODIN][DEBUG] -     "status": "Successful"
[ODIN][DEBUG] -   },
[ODIN][DEBUG] -   "event_message": "Server Status: Start Successful",
[ODIN][DEBUG] -   "timestamp": "2021-09-22T14:01:31.612374231+10:00"
[ODIN][DEBUG] - }
[ODIN][DEBUG] - Webhook URL: https://discord.com/api/webhooks/(REDACTED)
[ODIN][INFO]  - Sending discord notification <3
[ODIN][DEBUG] - Env var found 'ODIN_DISCORD_FILE': '/home/steam/valheim/discord.json'
[ODIN][DEBUG] - Config file set to: /home/steam/valheim/discord.json
[ODIN][DEBUG] - Managed File: Path - /home/steam/valheim/discord.json
[ODIN][DEBUG] - Managed File: Path - /home/steam/valheim/discord.json
[ODIN][DEBUG] - Discord Notification Template: {"content":"Notification: {{server_name}}","embeds":[{"title":"{{title}}","description":"{{description}}","color":16388413}]}
[ODIN][DEBUG] - Discord Notification Values: {"title":"Start","description":"Server Status: Start Successful","status":"Successful","timestamp":"2021-09-22T14:01:31.612374231+10:00","server_name":"(AU) Resurgent Network"}
[ODIN][DEBUG] - Rendering value: Path(Relative(([Named("server_name")], "server_name")))
[ODIN][DEBUG] - Accessing context value: AbsolutePath(["server_name"])
[ODIN][DEBUG] - Rendering value: Path(Relative(([Named("title")], "title")))
[ODIN][DEBUG] - Accessing context value: AbsolutePath(["title"])
[ODIN][DEBUG] - Rendering value: Path(Relative(([Named("description")], "description")))
[ODIN][DEBUG] - Accessing context value: AbsolutePath(["description"])
[ODIN][DEBUG] - Discord Notification Parsed: 
[ODIN][DEBUG] - {"content":"Notification: (REDACTED)","embeds":[{"title":"Start","description":"Server Status: Start Successful","color":16388413}]}
[ODIN][DEBUG] - starting new connection: https://discord.com/
[ODIN][DEBUG] - resolving host="discord.com" 
[ODIN][DEBUG] - connecting to 162.159.128.233:443 
[ODIN][DEBUG] - connected to 162.159.128.233:443 
[ODIN][DEBUG] - No cached session for DNSNameRef("discord.com")
[ODIN][DEBUG] - Not resuming any session
[ODIN][DEBUG] - Using ciphersuite TLS13_CHACHA20_POLY1305_SHA256
[ODIN][DEBUG] - Not resuming
[ODIN][DEBUG] - TLS1.3 encrypted extensions: [ServerNameAck, Protocols([PayloadU8([104, 50])])]
[ODIN][DEBUG] - ALPN protocol is Some(b"h2")
[ODIN][DEBUG] - binding client connection 
[ODIN][DEBUG] - client connection bound 
[ODIN][DEBUG] - send frame=Settings { flags: (0x0), enable_push: 0, initial_window_size: 2097152, max_frame_size: 16384 } 
[ODIN][DEBUG] - Connection; peer=Client
[ODIN][DEBUG] - send frame=WindowUpdate { stream_id: StreamId(0), size_increment: 5177345 } 
[ODIN][DEBUG] - pooling idle connection for ("https", discord.com) 
[ODIN][DEBUG] - send frame=Headers { stream_id: StreamId(1), flags: (0x4: END_HEADERS) } 
[ODIN][DEBUG] - send frame=Data { stream_id: StreamId(1), flags: (0x1: END_STREAM) } 
[ODIN][DEBUG] - Ticket saved
[ODIN][DEBUG] - Ticket saved
[ODIN][DEBUG] - received frame=Settings { flags: (0x0), max_concurrent_streams: 256, initial_window_size: 65536, max_frame_size: 16777215 } 
[ODIN][DEBUG] - send frame=Settings { flags: (0x1: ACK) } 
[ODIN][DEBUG] - received frame=WindowUpdate { stream_id: StreamId(0), size_increment: 2147418112 } 
[ODIN][DEBUG] - received frame=Settings { flags: (0x1: ACK) } 
[ODIN][DEBUG] - received settings ACK; applying Settings { flags: (0x0), enable_push: 0, initial_window_size: 2097152, max_frame_size: 16384 } 
[ODIN][DEBUG] - received frame=Headers { stream_id: StreamId(1), flags: (0x5: END_HEADERS | END_STREAM) } 
[ODIN][DEBUG] - response '204 No Content' for https://discord.com/api/webhooks/(REDACTED)
[ODIN][INFO]  - [Start Successful]: Webhook message sent successfully!
[ODIN][INFO]  - (this indicates its online without any errors.)
[Valheim][steam]: Herding Graydwarfs...
touch: cannot touch '/home/steam/valheim/logs/auto-backup.out': Permission denied
==> /home/steam/valheim/logs/valheim_server.log <==
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef5ffe3c30.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef5fffc250.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef5fffc250.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60001b20.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60001b20.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60004540.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60004540.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6000b120.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6000b120.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60015a30.so

==> /home/steam/valheim/logs/valheim_server.err <==

==> /home/steam/valheim/logs/output.log <==

==> /home/steam/valheim/logs/auto-update.out <==

==> /home/steam/valheim/logs/auto-backup.out <==
[Valheim][steam]: Starting auto backup process...
[Valheim][steam]: Removing old backups...
[Valheim][steam]: Creating backup...
[ODIN][DEBUG] - Debugging set to true
[ODIN][DEBUG] - Debug mode enabled!
[ODIN][DEBUG] - Launching backup command...
[ODIN][DEBUG] - Creating archive of /home/steam/.config/unity3d/IronGate/Valheim
[ODIN][DEBUG] - Output set to /home/steam/backups/20210922-140001-backup.tar.gz
[ODIN][DEBUG] - Successfully created backup zip at /home/steam/backups/20210922-140001-backup.tar.gz
[Valheim][steam]: Backup process complete! Created 20210922-140001-backup.tar.gz

==> /home/steam/valheim/logs/valheim_server.log <==
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60015a30.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60018350.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60018350.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6000e660.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6000e660.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6002c660.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6002c660.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6003b0a0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6003b0a0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60039450.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60039450.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60032090.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60032090.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef600304e0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef600304e0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60046470.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60046470.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60041cb0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60041cb0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60044d70.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60044d70.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6004f400.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6004f400.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6004b220.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6004b220.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60070440.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60070440.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60065ae0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60065ae0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60072190.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60072190.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef5fe34730.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef5fe34730.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef5fe49570.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef5fe49570.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef5fe6e290.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef5fe6e290.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef5fe70340.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef5fe70340.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef5fe6ce40.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef5fe6ce40.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef5fe5a670.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef5fe5a670.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef5fe60cd0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef5fe60cd0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef5fe56480.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef5fe56480.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60102990.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60102990.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60104b00.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60104b00.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef5fe51e70.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef5fe51e70.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60123800.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60123800.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef600fc820.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef600fc820.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60108c60.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60108c60.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60115ea0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60115ea0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60110c00.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60110c00.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6011b560.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6011b560.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6011d600.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6011d600.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6012b2e0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6012b2e0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef601525d0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef601525d0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60162bc0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60162bc0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60164c90.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60164c90.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60166ef0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60166ef0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60175020.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60175020.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6016fe90.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6016fe90.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6017c2f0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6017c2f0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6017d400.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6017d400.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6017f700.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6017f700.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef601959d0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef601959d0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef601893b0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef601893b0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef601b5520.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef601b5520.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef601bad40.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef601bad40.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef601b6ae0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef601b6ae0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef601b3900.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef601b3900.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef601ae9d0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef601ae9d0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef601c91e0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef601c91e0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef601cd510.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef601cd510.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef601da8f0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef601da8f0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef601e5a90.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef601e5a90.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef601dcb60.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef601dcb60.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef601d6450.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef601d6450.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef601e7e20.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef601e7e20.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef601f6450.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef601f6450.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef602195b0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef602195b0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60212040.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60212040.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6020d890.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6020d890.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6021d360.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6021d360.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef602241c0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef602241c0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6022f3a0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6022f3a0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6023aa20.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6023aa20.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef6023e530.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef6023e530.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60242890.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60242890.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60247870.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60247870.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60248ec0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60248ec0.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/data-0x55ef60259300.so
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/data-0x55ef60259300.so
[Info   :Valheim Plus] ValheimPlus [0.9.9] is up to date.
Fallback handler could not load library /home/steam/valheim/valheim_server_Data/Mono/mscorlib/mono/aot-cache/amd64/UnityEngine.ImageConversionModule.dll.so
[Message:   BepInEx] Chainloader startup complete
09/22/2021 14:01:35: Starting to load scene:start
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

HDR Render Texture not supported, disabling HDR on reflection probe. 
(Filename:  Line: 277)

HDR Render Texture not supported, disabling HDR on reflection probe. 
(Filename:  Line: 277)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 3.817511 ms
Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu). 
(Filename:  Line: 516)

HDR Render Texture not supported, disabling HDR on reflection probe. 
(Filename:  Line: 277)

Version generator started. 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Version generated with enforced mod : [email protected] 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:38: Valheim version:[email protected]
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Version generator started. 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Version generated with enforced mod : [email protected] 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:38: Render threading mode:SingleThreaded
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Version generator started. 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Version generated with enforced mod : [email protected] 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:38: Get create world Dedicated
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:38:   failed to load Dedicated
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:38:  creating
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:38: Using environment steamid 892970
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:38: Using steam APPID:892970
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)


==> /home/steam/valheim/logs/valheim_server.err <==
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
CAppInfoCacheReadFromDiskThread took 1 milliseconds to initialize
RecordSteamInterfaceCreation (PID 188): SteamGameServer013 / 
RecordSteamInterfaceCreation (PID 188): SteamUtils009 / 
Setting breakpad minidump AppID = 892970
RecordSteamInterfaceCreation (PID 188): SteamGameServer013 / GameServer
RecordSteamInterfaceCreation (PID 188): SteamUtils009 / Utils
RecordSteamInterfaceCreation (PID 188): SteamNetworking006 / Networking
RecordSteamInterfaceCreation (PID 188): SteamGameServerStats001 / GameServerStats
RecordSteamInterfaceCreation (PID 188): STEAMHTTP_INTERFACE_VERSION003 / HTTP
RecordSteamInterfaceCreation (PID 188): STEAMINVENTORY_INTERFACE_V003 / Inventory
RecordSteamInterfaceCreation (PID 188): STEAMUGC_INTERFACE_VERSION014 / UGC
RecordSteamInterfaceCreation (PID 188): STEAMAPPS_INTERFACE_VERSION008 / Apps
[S_API FAIL] Tried to access Steam interface SteamNetworkingUtils003 before SteamAPI_Init succeeded.
RecordSteamInterfaceCreation (PID 188): SteamNetworkingUtils003 / 
RecordSteamInterfaceCreation (PID 188): SteamNetworkingSockets008 / 

==> /home/steam/valheim/logs/valheim_server.log <==
09/22/2021 14:01:38: Server ID 90071992547409920
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:38: Authentication:k_ESteamNetworkingAvailability_Waiting
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:38: Steam game server initialized
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:38: Missing audio clip in music respawn
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:38: Builder started
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Version generator started. 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Version generated with enforced mod : [email protected] 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:39: Loaded localization CSV:localization language:English
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:39: Loaded localization CSV:localization_extra language:English
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:39: UI Group status changed Menu = True
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)


Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 96790.
Total: 87.418782 ms (FindLiveObjects: 4.423388 ms CreateObjectMapping: 13.157503 ms MarkObjects: 69.496811 ms  DeleteObjects: 0.337654 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 9.120850 ms
HDR Render Texture not supported, disabling HDR on reflection probe. 
(Filename:  Line: 277)

HDR Render Texture not supported, disabling HDR on reflection probe. 
(Filename:  Line: 277)

Version generator started. 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Version generated with enforced mod : [email protected] 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:40: Zonesystem Awake 250
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:40: DungeonDB Awake 250
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Version generator started. 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Version generated with enforced mod : [email protected] 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:40: Registering lobby
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:44: Audioman already exist, destroying self
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Version generator started. 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Version generated with enforced mod : [email protected] 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)


Unloading 510 unused Assets to reduce memory usage. Loaded Objects now: 97342.
Total: 101.343894 ms (FindLiveObjects: 4.348878 ms CreateObjectMapping: 13.392724 ms MarkObjects: 82.085727 ms  DeleteObjects: 1.512969 ms)

09/22/2021 14:01:47: Zonesystem Start 250
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:47: Added 3 locations from locations_cp1
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:47: DungeonDB Start 250
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:48: Load world Dedicated
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:48:   missing /home/steam/.config/unity3d/IronGate/Valheim/worlds/Dedicated.db
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:48: Generating locations
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:01:48: Checking for location duplicates
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:02:25: Failed to place all TarPit2, placed 34 out of 100
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:02:27:  Done generating locations, duration:39566.163 ms
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

09/22/2021 14:02:27: Game server connected
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

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