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Filesystem Overwrites/Not Copying For Valheim Plus #150
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Its in the start valheim script, I can add a flag for it |
Btw @nickkeane if you want to test out the bepinex feature early, switch your image to |
I'm getting an unauthorized error when referencing the image, not sure if I'm doing it right:
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Huh it should be open permissions on that archive, let me try to push to dockerhub |
Sweeet looks like someone stopped trying to gain access to my dockerhub, try just |
When starting the dev image I get this error, the stable image seems to bootstrap steamcmd fine:
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Do you have any weird networking preventing the container from reaching outside? Try running docker-compose down and then docker-compose up |
No it works perfectly fine with the other image (mbround18/valheim:latest). And the error is pretty consistent, so it's probably noot some one-off thing w/ the steam servers. Was something changed with steamcmd or the file system in the dev branch? My compose looks like this, the only thing I'm changing is the image.
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Nada nothing was changed in comparison to the steamcmd but i did do some work on the dev branch. Take a look at #149 for the changes that are occuring. Thats also where a few peeps are doing testing as well. |
I'm trying to create a custom image to bootstrap ValheimPlus, in anticipation of #148. The Dockerfile looks like this:
Presumably, Odin is overwriting/recreating/doing something weird with the file system there and it's removing my copied files somehow when i start the server, b/c the files i just copied over don't exist in /home/steam/valheim/ as i expect them to when i check the folder in the container. Is Odin deleting and recreating /home/steam/valheim/ whole-cloth?
Is there a way to fix this so i can automate deploying V+? Or another automated method?
I know the quick and dirty solution is to extract the zip manually after filesystem creation, but I like automagic things :3.
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