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Ndarray #18
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Ndarray #18
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This was referenced May 9, 2014
…inates Fixes setBlock() etc. in voxel-engine. Removed the index calculation since it is now handled by ndarray.
Rebased, cleaned up commit history |
Accounts for padding along the edges of the chunk Requires deathcap/voxel-engine@216be65
+1 on this, can we merge this? |
I see no reason not to, needed for max-mapper/voxel-engine#103 |
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Converts to use ndarray for the voxel format. This is independent of gl-now integration, but any chunk generators would have to update (not backwards-compatible. example update in voxel/voxel-land@c01750c). feedback welcome
(note:
meshers/
are not needed for the gl-modules port (meshing implemented instead in voxel-mesher), but I left them in for three.js-based voxel-engine compatibility)ref voxel/issues#4 ndarray/gl-now integration