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[WIP] Integrate XR_META_environment_depth
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plugin/src/main/cpp/extensions/openxr_meta_environment_depth_extension_wrapper.cpp
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/**************************************************************************/ | ||
/* openxr_meta_environment_depth_extension_wrapper.cpp */ | ||
/**************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT XR */ | ||
/* https://godotengine.org */ | ||
/**************************************************************************/ | ||
/* Copyright (c) 2022-present Godot XR contributors (see CONTRIBUTORS.md) */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following condiftions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/**************************************************************************/ | ||
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#include <vector> | ||
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#include "extensions/openxr_meta_environment_depth_extension_wrapper.h" | ||
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#include <godot_cpp/classes/open_xrapi_extension.hpp> | ||
#include <godot_cpp/classes/rendering_server.hpp> | ||
#include <godot_cpp/variant/utility_functions.hpp> | ||
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#ifdef ANDROID | ||
#define XR_USE_PLATFORM_ANDROID | ||
#define XR_USE_GRAPHICS_API_OPENGL_ES | ||
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// Various platform includes | ||
#include <jni.h> | ||
#include <EGL/egl.h> | ||
#include <EGL/eglext.h> | ||
#include <GLES3/gl3.h> | ||
#include <GLES3/gl3ext.h> | ||
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#include <openxr/openxr_platform.h> | ||
#endif | ||
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using namespace godot; | ||
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OpenXRMetaEnvironmentDepthExtensionWrapper *OpenXRMetaEnvironmentDepthExtensionWrapper::singleton = nullptr; | ||
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OpenXRMetaEnvironmentDepthExtensionWrapper *OpenXRMetaEnvironmentDepthExtensionWrapper::get_singleton() { | ||
if (singleton == nullptr) { | ||
singleton = memnew(OpenXRMetaEnvironmentDepthExtensionWrapper()); | ||
} | ||
return singleton; | ||
} | ||
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OpenXRMetaEnvironmentDepthExtensionWrapper::OpenXRMetaEnvironmentDepthExtensionWrapper() : | ||
OpenXRExtensionWrapperExtension() { | ||
ERR_FAIL_COND_MSG(singleton != nullptr, "An OpenXRMetaEnvironmentDepthExtensionWrapper singleton already exists."); | ||
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request_extensions[XR_META_ENVIRONMENT_DEPTH_EXTENSION_NAME] = &meta_environment_depth_ext; | ||
singleton = this; | ||
} | ||
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OpenXRMetaEnvironmentDepthExtensionWrapper::~OpenXRMetaEnvironmentDepthExtensionWrapper() { | ||
cleanup(); | ||
} | ||
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void OpenXRMetaEnvironmentDepthExtensionWrapper::_bind_methods() { | ||
ClassDB::bind_method(D_METHOD("is_environment_depth_supported"), &OpenXRMetaEnvironmentDepthExtensionWrapper::is_environment_depth_supported); | ||
ClassDB::bind_method(D_METHOD("initialize_depth"), &OpenXRMetaEnvironmentDepthExtensionWrapper::initialize_depth); | ||
ClassDB::bind_method(D_METHOD("get_current_depth_texture"), &OpenXRMetaEnvironmentDepthExtensionWrapper::get_current_depth_texture); | ||
ClassDB::bind_method(D_METHOD("get_near_z"), &OpenXRMetaEnvironmentDepthExtensionWrapper::get_near_z); | ||
ClassDB::bind_method(D_METHOD("get_far_z"), &OpenXRMetaEnvironmentDepthExtensionWrapper::get_far_z); | ||
} | ||
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void OpenXRMetaEnvironmentDepthExtensionWrapper::cleanup() { | ||
meta_environment_depth_ext = false; | ||
} | ||
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Dictionary OpenXRMetaEnvironmentDepthExtensionWrapper::_get_requested_extensions() { | ||
Dictionary result; | ||
for (auto ext : request_extensions) { | ||
uint64_t value = reinterpret_cast<uint64_t>(ext.value); | ||
result[ext.key] = (Variant)value; | ||
} | ||
return result; | ||
} | ||
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void OpenXRMetaEnvironmentDepthExtensionWrapper::_on_instance_created(uint64_t instance) { | ||
if (meta_environment_depth_ext) { | ||
bool result = initialize_meta_environment_depth_extension((XrInstance)instance); | ||
if (!result) { | ||
UtilityFunctions::print("Failed to initialize XR_META_environment_depth extension"); | ||
meta_environment_depth_ext = false; | ||
} | ||
} | ||
} | ||
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void OpenXRMetaEnvironmentDepthExtensionWrapper::_on_instance_destroyed() { | ||
cleanup(); | ||
} | ||
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bool OpenXRMetaEnvironmentDepthExtensionWrapper::initialize_meta_environment_depth_extension(const XrInstance &p_instance) { | ||
GDEXTENSION_INIT_XR_FUNC_V(xrCreateEnvironmentDepthProviderMETA); | ||
GDEXTENSION_INIT_XR_FUNC_V(xrDestroyEnvironmentDepthProviderMETA); | ||
GDEXTENSION_INIT_XR_FUNC_V(xrStartEnvironmentDepthProviderMETA); | ||
GDEXTENSION_INIT_XR_FUNC_V(xrStopEnvironmentDepthProviderMETA); | ||
GDEXTENSION_INIT_XR_FUNC_V(xrCreateEnvironmentDepthSwapchainMETA); | ||
GDEXTENSION_INIT_XR_FUNC_V(xrDestroyEnvironmentDepthSwapchainMETA); | ||
GDEXTENSION_INIT_XR_FUNC_V(xrEnumerateEnvironmentDepthSwapchainImagesMETA); | ||
GDEXTENSION_INIT_XR_FUNC_V(xrGetEnvironmentDepthSwapchainStateMETA); | ||
GDEXTENSION_INIT_XR_FUNC_V(xrAcquireEnvironmentDepthImageMETA); | ||
GDEXTENSION_INIT_XR_FUNC_V(xrSetEnvironmentDepthHandRemovalMETA); | ||
return true; | ||
} | ||
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// Note: There is a bug in the Meta OpenXR runtime that causes xrCreateEnvironmentDepthSwapchainMETA | ||
// to abort if called before rendering begins (only on the OpenGL side, the Vulkan version works fine) | ||
// Until that is fixed, we should wait until the first frame is rendered before calling this method. | ||
// Note: Requires com.oculus.permission.USE_SCENE - add a warning or error if it's not granted | ||
bool OpenXRMetaEnvironmentDepthExtensionWrapper::initialize_depth() { | ||
if (!meta_environment_depth_ext) { | ||
WARN_PRINT("Environment depth unsupported"); | ||
return false; | ||
} | ||
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if (depth_initialized) { | ||
WARN_PRINT("Environment depth already initialized"); | ||
return false; | ||
} | ||
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// Create the environment depth provider. | ||
const XrEnvironmentDepthProviderCreateInfoMETA environmentDepthProviderCreateInfo { | ||
XR_TYPE_ENVIRONMENT_DEPTH_PROVIDER_CREATE_INFO_META, // type | ||
nullptr, // next | ||
0, // flags | ||
}; | ||
XrResult result = xrCreateEnvironmentDepthProviderMETA( | ||
SESSION, &environmentDepthProviderCreateInfo, &environment_depth_provider); | ||
if (XR_FAILED(result)) { | ||
UtilityFunctions::print("Failed to create depth provider, error code: ", result); | ||
} | ||
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// Create the depth swapchain. | ||
XrEnvironmentDepthSwapchainCreateInfoMETA environmentDepthSwapchainCreateInfo { | ||
XR_TYPE_ENVIRONMENT_DEPTH_SWAPCHAIN_CREATE_INFO_META, // type | ||
nullptr, // next | ||
0, // flags | ||
}; | ||
result = xrCreateEnvironmentDepthSwapchainMETA( | ||
environment_depth_provider, | ||
&environmentDepthSwapchainCreateInfo, | ||
&environment_depth_swapchain); | ||
if (XR_FAILED(result)) { | ||
UtilityFunctions::print("Failed to create depth swapchain, error code: ", result); | ||
} | ||
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XrEnvironmentDepthSwapchainStateMETA environmentDepthSwapchainState { | ||
XR_TYPE_ENVIRONMENT_DEPTH_SWAPCHAIN_STATE_META, | ||
nullptr, // next | ||
0, // width | ||
0, // height | ||
}; | ||
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result = xrGetEnvironmentDepthSwapchainStateMETA( | ||
environment_depth_swapchain, &environmentDepthSwapchainState); | ||
if (XR_FAILED(result)) { | ||
UtilityFunctions::print("Failed to get swapchain state, error code: ", result); | ||
} | ||
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uint32_t environmentDepthSwapChainLength = 0; | ||
result = xrEnumerateEnvironmentDepthSwapchainImagesMETA( | ||
environment_depth_swapchain, 0, &environmentDepthSwapChainLength, nullptr); | ||
if (XR_FAILED(result)) { | ||
UtilityFunctions::print("Failed to enumerate swapchain images [1], error code: ", result); | ||
} | ||
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environment_depth_textures.clear(); | ||
environment_depth_textures.resize(environmentDepthSwapChainLength); | ||
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// Populate the swapchain image array. | ||
#ifdef ANDROID | ||
std::vector<XrSwapchainImageOpenGLESKHR> environmentDepthImages(environmentDepthSwapChainLength); | ||
for (uint32_t i = 0; i < environmentDepthSwapChainLength; ++i) { | ||
environmentDepthImages[i] = { | ||
XR_TYPE_SWAPCHAIN_IMAGE_OPENGL_ES_KHR, // type | ||
nullptr, // next | ||
0 // texId | ||
}; | ||
} | ||
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result = xrEnumerateEnvironmentDepthSwapchainImagesMETA( | ||
environment_depth_swapchain, | ||
environmentDepthSwapChainLength, | ||
&environmentDepthSwapChainLength, | ||
(XrSwapchainImageBaseHeader*)environmentDepthImages.data()); | ||
if (XR_FAILED(result)) { | ||
UtilityFunctions::print("Failed to enumerate swapchain images [2], error code: ", result); | ||
} | ||
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for (uint32_t i = 0; i < environmentDepthSwapChainLength; ++i) { | ||
// TODO: The OpenGL texture that will contain depth is now stored in environmentDepthImages[i].image, | ||
// figure out how to make that available for depth occlusion in godot 3D renderer | ||
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// Best guess based on XrPassthroughOcclusion sample... | ||
RID godotTextureId = RenderingServer::get_singleton()->texture_create_from_native_handle( | ||
RenderingServer::TextureType::TEXTURE_TYPE_LAYERED, | ||
Image::Format::FORMAT_RGB8, // This is really a GL_DEPTH_COMPONENT24 | ||
environmentDepthImages[i].image, | ||
environmentDepthSwapchainState.width, | ||
environmentDepthSwapchainState.height, | ||
0, | ||
2, | ||
RenderingServer::TextureLayeredType::TEXTURE_LAYERED_2D_ARRAY | ||
); | ||
UtilityFunctions::print("Mapping Swapchain ", i, " - GL_Tex ", environmentDepthImages[i].image, " - RID ", godotTextureId, " with size ", environmentDepthSwapchainState.width, "x", environmentDepthSwapchainState.height); | ||
environment_depth_textures[i] = godotTextureId; | ||
} | ||
#endif | ||
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result = xrStartEnvironmentDepthProviderMETA(environment_depth_provider); | ||
if (XR_FAILED(result)) { | ||
UtilityFunctions::print("Failed to start depth provider, error code: ", result); | ||
} | ||
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depth_initialized = true; | ||
return true; | ||
} | ||
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// Note: This appeared to be the right callback to run between xrBeginFrame and xrEndFrame (_process ran outside of that?) | ||
void OpenXRMetaEnvironmentDepthExtensionWrapper::_on_pre_draw_viewport(const RID &p_viewport) { | ||
if (!depth_initialized) { | ||
UtilityFunctions::print("Not initialized!"); | ||
return; | ||
}; | ||
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XrEnvironmentDepthImageAcquireInfoMETA environmentDepthAcquireInfo{ | ||
XR_TYPE_ENVIRONMENT_DEPTH_IMAGE_ACQUIRE_INFO_META}; | ||
environmentDepthAcquireInfo.space = (XrSpace) get_openxr_api()->get_play_space(); | ||
environmentDepthAcquireInfo.displayTime = get_openxr_api()->get_predicted_display_time(); | ||
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// Default init | ||
XrEnvironmentDepthImageMETA environmentDepthImage{XR_TYPE_ENVIRONMENT_DEPTH_IMAGE_META}; | ||
environmentDepthImage.views[0].type = XR_TYPE_ENVIRONMENT_DEPTH_IMAGE_VIEW_META; | ||
environmentDepthImage.views[1].type = XR_TYPE_ENVIRONMENT_DEPTH_IMAGE_VIEW_META; | ||
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const XrResult acquireResult = xrAcquireEnvironmentDepthImageMETA( | ||
environment_depth_provider, &environmentDepthAcquireInfo, &environmentDepthImage); | ||
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// Cache the latest result | ||
if (acquireResult == XR_SUCCESS) { | ||
near_z = environmentDepthImage.nearZ; | ||
far_z = environmentDepthImage.farZ; | ||
current_depth_texture = environment_depth_textures[environmentDepthImage.swapchainIndex]; | ||
} else { | ||
UtilityFunctions::print("Failed to get next depth! ", acquireResult); | ||
} | ||
} |
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