Remake of Arkanoid Nintendo Game in Unity Engine.
Bricks:
- 3 random colors of bricks (red, green, blue)
- 3 types of bricks (type depends of hitpoints needed to destroy)
PowerUps:
- Multi Ball (spawn more balls, max 3 on screen)
- Expand Paddle (expand paddle from size 2 to size 2.5 for 10 seconds)
- Super Ball (add particle effect on ball and don't care about hitpoints needed to destroy brick for 10 seconds)
Features:
- Saving high score (PlayerPrefs)
- Possible to create own levels
- Graphics effects (with URP and ParticleSystem)
- Spawning random colors of bricks
- Available powerups
- Random music when playing
- Custom mode for player (possible to change powerup chance/duration/limits, ball speed, lives, etc.)
LEVEL GENERATOR: Open levenGenerator.html in your browser, create your custom level in webUI and save it to '/Resources/Levels/' dir with filename {LevelIndex}.txt.
All levels data are in 'Resources/Levels/' directory. If you want to add new level or edit existing you need to add/edit file with level index in filename (for example: first level is 1.txt file).
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Max columns in game: 5
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Max rows in game: 10
Example file with level:
2,1,3,1,2
3,1,1,1,3
1,1,1,1,1
0,0,3,0,0
0,0,3,0,0
1,1,1,1,1
3,1,1,1,3
2,2,3,2,2
1,1,1,1,1
0,2,2,2,0
Numbers (0-3) are bricks:
- 0 - no brick
- 1 - brick with one hitpoint to break
- 2 - brick with two hitpoints to break
- 3 - brick with three hitpoints to break
Graphics
Audio