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GitHub Action
Love actions for iOS
v1.1.0
Github Action for building & deploying iOS .ipa
package of a LÖVE framework based game to the App Store.
See related actions below:
Love actions for macOS AppStore
Love actions for macOS portable
- name: Build macOS packages
id: build-packages
uses: love-action/love-actions-macos-appstore@v1
with:
app-name: My Love Game
bundle-id: org.love2d.my-game
copyright: Copyright © 2020-2022 XXX Co. All Rights Reserved.
icon-path: ./assets/macOS/icon.icns
love-ref: "11.4"
love-patch: "./love.patch"
love-package: ./game.love
libs-path: ./libs
extra-assets: ./README.md ./license.txt
product-name: my_game
version-string: 2.3.4
output-folder: ./dist
apple-development-base64: ${{ secrets.APPLE_CERT_APPLE_DEVELOPMENT_BASE64 }}
apple-development-password: ${{ secrets.APPLE_CERT_APPLE_DEVELOPMENT_PWD }}
api-key: ${{ secrets.APPLE_API_KEY }}
api-key-id: ${{ secrets.APPLE_API_KEY_ID }}
api-issuer-id: ${{ secrets.APPLE_API_ISSUER_ID }}
team-id: ${{ secrets.APPLE_DEVELOPER_TEAM_ID }}
apple-id: ${{ secrets.APPLE_APPLE_ID }}
Name | Required | Default | Description |
---|---|---|---|
app-name |
false |
"LÖVE for macOS" |
App display name. Used in platform/xcode/ios/love-ios.plist |
bundle-id |
false |
"org.love2d.macOS" |
App bundle id. Used in platform/xcode/love.xcodeproj/project.pbxproj |
copyright |
false |
"" |
App copyright info. Used in platform/xcode/ios/love-ios.plist |
icon-path |
false |
"./icon.icns" |
.icns format icon's path. Used in platform/xcode/Images.xcassets/OS X AppIcon.appiconset |
love-ref |
false |
"c35356c841976eb6f370347b81eec845d5520338" |
LÖVE git ref. Could be commit hash, tags or branch name |
love-patch |
false |
"" |
Git patch file path for the LÖVE repo. The patch must start from love-ref . You can use git diff -p <tag1> <tag2> to get the patch file |
love-package |
false |
"./game.love" |
.love game package file path |
libs-path |
false |
"" |
Path to thestatic libraries folder. Would copy all contents to platform/xcode/ excluding top folder |
extra-assets |
false |
"" |
List of folder & file paths to be added to platform/xcode/ . Separated by spaces |
product-name |
false |
"love_app" |
Base name of the package. Used to rename products |
version-string |
false |
"11.4" |
App version string no more than 3 numbers. Used in platform/xcode/love.xcodeproj/project.pbxproj |
output-folder |
false |
"./build" |
Built packages output folder |
apple-development-base64 |
true |
"" |
Apple Development certificate base64 content. Used to sign the app |
apple-development-password |
true |
"" |
Apple Development certificate password. Used to sign the app |
api-key |
true |
"" |
App Store Connect API key content. Used to automaticly update profiles, app IDs and certificates |
api-key-id |
true |
"" |
App Store Connect API key ID. Used to automaticly update profiles, app IDs and certificates |
api-issuer-id |
true |
"" |
App Store Connect API issuer ID. Used to automaticly update profiles, app IDs and certificates |
team-id |
true |
"" |
Developer team id. Used to sign the app |
apple-id |
true |
"" |
App Apple ID. Used to upload the package |
Name | Example | Description |
---|---|---|
package-paths |
./build/my_game.ipa |
Built packages' paths in a bash-style list relative to the repository root, separated by spaces |