The purpose of this repository is to showcase, with a very simple (but hopefully clear) sample Android project, how I get inspiration from Uncle Bob's Clean Architecture to structure the application I work on. This is a more updated fork of the sample project I showcased while working for Teamwork a good few years ago.
This is not a working demo app: the only purpose of the classes in the project is to demonstrate how the dependency graphs work with the configuration explained below, and to illustrate which dependencies are typically involved in this type of architecture. The fact that the project compiles, as simple as it sounds, is the demo you need!
Given that broad nature of the topic and the amount of implementation details necessary to implement a working production project, I have simplified the example as much as possible and focused solely on the following areas:
- Module structure: each architecture layer has its own module, following closely the Clean principles and naming.
- Separation of layers: how to configure Gradle making use of
api
/implementation
to hide unwanted dependencies - Dependency Injection: how to set up Dagger 2 for a multi-module environment, but still ensuring the above points
There is no such thing as "the best architecture" when it comes to mobile applications: the best architecture approach for a project (or team) always depends on a series of factors and assumptions.
This specific requirements, and, although it might not be the silver bullet for every scenario, it works well on a broad variety of project sizes and types, and could help you define your own architecture or, at least, inspire you to think about it a bit more.
This solution (always subject to refinement and improvements) is based on the following principles:
- Software craftsmanship. Aim for applications to be fast, as bug-free as possible and always suiting your users' needs: the only way to achieve that is to ensure the quality and maintainability of code through the use of best practices.
- Software changes often. Any architecture must support and facilitate change; providing a solid and well crafted project structure helps keeping a codebase tidy, consistent and testable, separating concerns and layers so that a change in one of them doesn't impact all others.
- Code reusability. Modularising components is the only way to ensure that code is reusable across projects, maximising bandwidth as a team and ensure that bug fixes and improvements are promptly delivered.
- Almost no application is trivial. Most applications contain non-trivial logic and/or an amount of screens and use cases that justifies all of the above: structuring code in a formal and clear way is essential.
- Applications should endure time. nobody likes technical debt, and we should aim to never have to rewrite the same software, using the same technologies, only because that code is broken.
- Quick team scaling and developers onboarding. Using a shared, well-defined architecture helps new developers in a team; using well known practices and conventions helps them get into a codebase faster.
Listed below, a quick description of each module and a class diagram with their relationships.
The following diagram illustrates the above mentioned modules relationships in this sample project. In order to support feature modules and (if properly configured) Instant Apps, the project's view/presentation layer is split into three modules; this is not a requirement and it can be avoided for small projects.
Module | Description | Module dependencies (direct or indirect) |
---|---|---|
entity | Business entities (the Entity layer in Clean) |
No dependencies |
data-bridge | "Bridge" module only used for the initialization of the Data layer. Prevents implementation details in the data layer from being accessible in the app module. |
data , data-access , entity |
data-access | The Data Access layer, interfaces for the business layer to access the data layer |
entity |
data | The Data layer, which includes networking, caching and data delivery for the business layer to manipulate. Exposes via Dagger the DataRepo dependencies to the business layer |
data-access , entity |
business | Business layer, contains interactors and business logic (which can then exposed to the presentation layer if necessary). | data-access , entity |
app-core | Core, base module for the view and presentation layer. Contains themes, styles, resources, strings and components that are used across apps and feature modules. | business , entity |
app-feature1 | View and presentation module for a "big" feature. This can be then extracted to use with Instant Apps if desired | app-core , business , entity |
app | View and presentation layers for the application module | app-core , app-feature1 , business , entity , data-bridge |
Google has done a very good job at producing a set of code examples in their Android Architecture Blueprints repository. I took inspiration from some of the patterns implemented there, but found that the examples are just too simple and not suited for more complex applications. More specifically:
- It is well suited for small projects, but the "monolith module" approach doesn't scale well for medium/large applications
- The package-based separation of layers cannot be enforced at compile-time and is therefore very error-prone (especially when working in a big team)
- It is only a partial implementation of Clean: there is no real separation between presentation, data and business layer (view-model/presenter, repositories and use cases/entities)
- It does not allow sharing code across applications
Our Gradle modules use the Dagger framework (and its Android extension) for dependency injection. As an architectural choice to ensure encapsulation and enforce layer boundaries, the modules at lower layers do not have access at compile time to the higher layers except its closest dependency (see graph - e.g., the presentation layer can only access the business layer, not the data(-access) layer).
Any exception to this rule must be explicitly declared and made available through a provision method in a public component. Dagger doesn't work well with this kind of requirement out of the box when using Subcomponents, since it needs to have access at compile time to all of the implementation classes to build the dependency graph (which is what we want to avoid in the first place).
The sample project doesn't cover other useful Dagger features such scopes and "feature" components; however, both can be easily plugged into our core project structure.
The following diagram illustrates the dependencies between components in the sample project.
Notice how all dependency/inheritance arrows point to the business
layer. The entity
layer does
not need a component as it mainly comprises pure entity objects and business logic.
In order to allow using Dagger with our encapsulation constraints, we ensure that:
Each Dagger Component
is internal
, and it is created and initialized within the module itself, so
that each dependency graph is only fully visible inside the module. This guarantees encapsulation and
allows us to declare both classes and the bound interfaces as internal
if we don't want to provide
access to them outside of the module.
Modules and dependencies are, by default, only accessible by components in the same layer.
This interface only includes the dependencies that we want to expose outside of the module, e.g.:
interface BusinessComponent {
// provision methods for dependencies exposed to the presentation layer
}
@Component
internal interface InternalBusinessComponent : BusinessComponent
interface DataAccessComponent { // in the `data-access` module
// provision methods for data layer dependencies exposed to the business layer
}
@Component // in the `data` module
internal interface DataComponent : DataAccessComponent
By doing so, we also encapsulate the usage of Dagger within the module itself, without forcing external "client code" to use the framework, and simplifying injecting a mock of the whole component for testing when needed.
Each layer which has a direct dependency to a component from another layer, will declare so in its Dagger component as a component dependency:
@Component(modules = [...], dependencies = [DataAccessComponent::class])
internal interface InternalBusinessComponent : BusinessComponent
Dagger has introduced component factories,
which allow (sub)components to provide an interface, annotated with @Component.Factory
(or @Subcomponent.Factory
).
The interface provides a single function, which contains dependencies (modules, components or any other)
that the Component
requires at dependency graph creation.
We use component factories to pass the components which are dependencies in the layer we are initialising,
along with other classes that might be passed on from lower level layers (e.g. the application Context
)
with @BindsInstance.
@Component(..., dependencies = [DataAccessComponent::class])
internal interface InternalBusinessComponent : BusinessComponent {
@Component.Factory
interface Factory {
fun create(@BindsInstance applicationContext: Context,
dataAccessComponent: DataAccessComponent
): InternalBusinessComponent
}
}
Note: initialization code is ugly! The sample provides the simplest way to kick off the dependency graphs for each component and trigger initialization of dependencies that require it at application startup. Each project could require a different approach, the only requirement here is to follow the same layer initialisation order shown below.
The trigger for the initialization process is, as usual, the Application.onCreate()
method.
In order to provide layer-specific initialization on each module, the sample provides a SampleBusinessApplication
abstract class in the business layer, and a SampleApplication
class, usually in the application module.
These classes provide callbacks to initialize the layers' components (in this order):
initializeDataComponent()
val businessComponent: BusinessComponent = initializeBusinessComponent()
initializeAppComponent(businessComponent) // the presentation/view layers need the business layer to be initialized
In order to fulfill the desired level of encapsulation dictated by Clean Architecture, the data
layer
is not directly accessible from other layers (and modules), and it is used by the business layer through
the data-access
layer.
The data-bridge
only purpose is to temporarily "break" the dependency inversion rule at initialization
time to provide a DataBridgeInitializer
; this is accessed by the application module to call to the data
layer and trigger the Dagger dependency graph initialization for DataComponent
.
data
layer through thedata-bridge
module:DataBridgeInitializer
calls toDataLayerInitializer
, which executes the component factory'screate()
method forDataComponent
and sets the singleton instance intoDataComponent.INSTANCE
andDataAccessComponent.INSTANCE
(for access from thebusiness
layer)business
layer:BusinessLayerInitializer
, called bySampleBusinessApplication
, which executes the component factory'screate()
method forBusinessInternalComponent
and sets the singleton instance intoBusinessInternalComponent.INSTANCE
(DataAccessComponent.INSTANCE
is passed tocreate()
)presentation/view
layer:initializeAppComponent(businessComponent)
is called, and theApplicationComponent.create()
factory method is executed
Once all the Dagger dependency graphs are created, the application can then move on to the rest of its initialization process.
Note: this section is intentionally verbose and requires you to go through the code while reading. You can probably skip it if you are already familiar with Dagger.
We have three separate public Dagger Component
s in our codebase: ApplicationComponent
(view/presentation layer),
BusinessComponent
and DataAccessComponent
. These are declared in the corresponding layer's module
to make sure that the Dagger annotation processor and compiler have access to all the required dependencies
from the generated provider classes.
Let's take our Feature2DetailsPresenter
example and follow its dependencies from the bottom-up in the
architecture hierarchy:
- When the default activity
Feature2DetailsActivity
is created, an injector method is called in theonCreate()
- An instance of
Feature2DetailsPresenter
must be created: the class has an@Inject
constructor that Dagger uses to instantiate it Feature2DetailsInteractor
is required by the constructor: we need to access the class provider, which is declared inBusinessComponent
- A named
GLOBAL_COMPUTATION_EXECUTOR
is also injected in the constructor. Note that this is provided byBusinessComponent
but exposed all the way fromDataAccessComponent
(this kind of transitive dependency is sometimes useful)
BusinessComponent
exposesFeature2DetailsInteractor
via a provision method (feature2DetailsInteractor()
)- Interactor bindings between interface and concrete implementation are declared in
InteractorsBindingModule
(Feature2DetailsInteractor
binds toFeature2DetailsInteractorImpl
) - The bound implementation
Feature2DetailsInteractorImpl
has dependencies from the data access layer:Entity1Repo
is one of those Feature2DetailsInteractorImpl
also requiresInternalInteractor
, which is bound inInteractorsBindingModule
, but not exposed inBusinessComponent
(but available inInternalBusinessComponent
)
- The Dagger component
DataComponent
extends from theDataAccessComponent
: all the provision methods for data access layer classes which are needed in the business layer are available here DataAccessComponent
exposes the needed provision method:entity1Repo(): Entity1Repo
SampleDataComponent
includesDataRepoBindingModule
, which, finally, contains the binding method which provides an instance ofEntity1RepoImpl
for theEntity1Repo
interface
- Fabio Collini's excellent article Implementing Dependency Inversion using Dagger components
- Fabio Collini's presentation on SOLID and Clean Architecture on Android
Copyright 2022 - Marco Salis
Copyright 2018 - Teamwork.com
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
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