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fix iOS device rotation #37
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kkaefer
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Apr 10, 2014
This used to be fixed by moving to I suspect that iOS allocates/changes to a new framebuffer once you turn the device and displays it. We somehow need to intercept that and force an immediate render before the new buffer is displayed to avoid a black flicker. |
This no longer happens. Related: cutting-room-floor/mapbox-gl-cocoa#20 |
This was referenced Jan 24, 2019
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Rotating device changes aspect ratio on the fly and GL context needs to compensate. Disabling in app for now.
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