v3.0.0-beta.4
Pre-release
Pre-release
stepankuzmin
released this
05 Oct 14:15
·
1022 commits
to main
since this release
Mapbox GL JS v3 enables the Mapbox Standard Style, a new realistic 3D lighting system, building shadows and many other visual enhancements, and an ergonomic API for using a new kind of rich, evolving, configurable map styles and seamless integration with custom data. You can get more information about the new features in the Mapbox GL JS v3 migration guide. Changes since v3.0.0-beta.3
:
✨ Features and improvements
- Significantly improve map loading performance on views with 3D models.
- Significantly reduce the loaded bundle size on 3D styles by implementing a custom 3D model parsing pipeline.
- Improve shadow rendering performance.
- Improve flood light and ground ambient occlusion performance and rendering quality.
- Improve rendering of stars on globe view.
- Add
hillshade-emissive-strength
property for styling the hillshade layer with the new lighting API.
Bug fixes 🐞
- Fix collisions when rendering 3D models on top of terrain.
- Correct half-texel misalignment in
raster-color
lookup texture sampling. - Fix level of detail selection for models in the distance.
- Fix the order of layers in
queryRenderedFeatures
results on maps with globe and terrain. - Fix an error when zooming out on certain globe views when using GL JS development bundle.