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map#isMoving #3068
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map#isMoving #3068
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e17e9be
add method for isMoving
mapsam 33d0ab3
update JSDOC
mapsam 3a6128c
this not map
mapsam 4bf98a0
add map.easing property
mapsam b9a64c6
map.easing in flyTo
mapsam ddd6466
remove extra space
mapsam 8415d44
remove map.easing property, use isEasing() method
mapsam 8c35c18
check if map is moving during flyTo
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Interesting that we need to mix the "interaction handler" layer of abstraction the "camera" layer of abstraction to compute
Map#isMoving
. ShouldMap#isMoving
returntrue
if the user starts a "drag rotate" interaction but doesn't actually rotate the map? Or if the user starts a "drag pan" interaction but doesn't pan the map?There was a problem hiding this comment.
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Good questions! I'm not familiar enough with these interactions enough to know the differences. The only way I was able to capture "pan" and "rotate" actions was through those
dragPan
anddragRotate
parameters, though. Are there other places to look for them?I'm not sure - any chance you could provide a case where this happens?
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We may need to create the place to look for this state by
map.panning
propertymap.rotating
andmap.rotating
works with thedragRotate
handlerImagine I click and drag the map by 5 pixels, initiating a "drag pan" gesture, put a rock on my mouse button, and go for lunch.
Map#isMoving
will betrue
the whole time I'm gone but the map won't be moving. Is that the behaviour we want? I'm not sure. It deserves some discussion.