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Fix setStyle breaking with globe view #11913
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SnailBones
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May 24, 2022
SnailBones
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May 26, 2022
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Nice work 👍
karimnaaji
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May 31, 2022
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LGTM, nice find!
karimnaaji
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May 31, 2022
* set draping for terrain * use map option for terrain draping check * move to one line * wip: add render test * fixed error with render test * demonstrate issue with mercator * fix background id to update in second setStyle call * bring zoom out to show sphere * Updating expected.png * better readability * fix conditional * fix lint Co-authored-by: Aidan H <[email protected]>
SnailBones
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Jun 2, 2022
* set draping for terrain * use map option for terrain draping check * move to one line * wip: add render test * fixed error with render test * demonstrate issue with mercator * fix background id to update in second setStyle call * bring zoom out to show sphere * Updating expected.png * better readability * fix conditional * fix lint Co-authored-by: Aidan H <[email protected]>
karimnaaji
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Jun 8, 2022
* Add fog render test for empty update parameters (#11900) * Add precision qualifiers to globe_raster fragment shader (#11903) * Add filter features within map view with globe release test (#11888) * add filter features within map view with globe release test * Fix incorrect circle bucket up direction (#11904) * Fix for https://github.com/mapbox/mapbox-gl-native-internal/issues/3426 * Update baselines * ScaleControl: add i18n support (#11850) * ScaleControl: add i18n support * hardcode nautical miles as `nm` for all locales * Add minimum/maximum fields for center/parallels (#11912) * Add new render test for globe antialiasing (#11933) * Fix potential flickering on image source updates (#11928) * Fix flickering of image source on reload * Add unit tests * Fix setStyle breaking with globe view (#11913) * set draping for terrain * use map option for terrain draping check * move to one line * wip: add render test * fixed error with render test * demonstrate issue with mercator * fix background id to update in second setStyle call * bring zoom out to show sphere * Updating expected.png * better readability * fix conditional * fix lint Co-authored-by: Aidan H <[email protected]> * Fix tiles not rendering across antimeridian in globe (#11943) * Add video to globe release tests (#11929) * add ozone video on globe to release tests * formatting * formatting * fix lint issues * simplify play/pause button * added atmosphere * Do not render atmosphere when fog isn't supported by the projection (#11947) * Clone stylesheet to allow toggling different styles with `setStyle` (#11942) * clone stylesheet instead of manipulating it directly * style should not contain terrain since it is no longer being overwritten * add unit test * add in default values for terrain when updating * Add test for projections * unit test for terrain exaggeration does not need sources * should have two calls to setStyle to fully test toggling * default value does not need to be added if previous terrain style also used the default value * hasOwnProperty is already a boolean * no need to check currSpec because checks for deep equals and 1 is already set for default * fix unit tests * fix style setting in unit test * accidental deletion * switch to deep clone from extend * better way to find default value * use hasOwnProperty instead * convert to false from undefined * create reusable function for setting transition parameters * update _setTransitionParameters * mix up between duraton/delay values * reduce repetitive code to update style spec and transitions between terrain and fog * revert change * minimize scale changes when panning in globe view (#11951) * adjust scale at low zoom levels in globe view * improve * Adding render test catching missing tiles with minzoom * Allowing lower zoom level tiles toward the poles * Fix lint * Updating render tests to pass * Updating tolerances to fix failing tests * Updating one more tolerance * Fixing query tests * use GLOBE_ZOOM_THRESHOLD_MIN * rename to mercatorScaleRatio * add comment about matching scale * avoid recentering on terrain if rendering globe * update unit tests * lint Co-authored-by: Aidan H <[email protected]> * Do not set the map language to the user's preferred language by default (#11952) * Do not set the map language to the user's preferred language by default * fix unit test * cleanup * cleanup * fix worldview setter Co-authored-by: Mikko Pulkki <[email protected]> Co-authored-by: Anna Peery <[email protected]> Co-authored-by: Stepan Kuzmin <[email protected]> Co-authored-by: Tristen Brown <[email protected]> Co-authored-by: Aidan H <[email protected]> Co-authored-by: Ansis Brammanis <[email protected]>
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When toggling setStyle with globe view, the globe does not get re-draped since
applyProjectionUpdate()
(which callsthis.style.setTerrainForDraping()
) is not called when there isn't a change in the projection name. This change add a call tothis.style.setTerrainForDraping()
in the case that a new style is reset with the same globe view projection as the previous style.Before:
Screen.Recording.2022-05-24.at.10.37.02.AM.mov
After:
Screen.Recording.2022-05-24.at.10.37.37.AM.mov
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