Fix a potential incorrect vertex buffer access #10812
Merged
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A user reported a rendering artifact with a custom data set of
fill-extrusion
s. The proposed PR prevents the centroid vertex buffer to be filled for some features but not others (when some features fall through the flat roof check but not others), eventually leading to mismatching sizes between thefill-extrusion
vertex buffer and its associated centroid buffer. This prevents access to unassigned gpu data that leads to the rendering artifact this user is experiencing.121939782-394e6600-cd02-11eb-86a2-e15048197791.mp4
The regression render test manifests the assertion on main the branch, and goes through with this fix:
Launch Checklist
mapbox-gl-js
changelog:<changelog>Fix a potential rendering artifact when using custom fill-extrusion data set with terrain</changelog>