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@@ -9,4 +9,6 @@ install_manifest.txt | |
compile_commands.json | ||
CTestTestfile.cmake | ||
_deps | ||
build | ||
build | ||
build_win | ||
build_linux |
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@@ -0,0 +1,13 @@ | ||
mkdir build_win | ||
cd build_win | ||
cmake .. | ||
cmake --build . --config Release --parallel 8 | ||
cd .. | ||
powershell "Compress-Archive -Force -Path build_win\Release\openxr-explorer.exe, build_win\Release\xrsetruntime.exe -DestinationPath openxr-explorer-win-x64.zip" | ||
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mkdir build_linux | ||
cd build_linux | ||
wsl cmake .. -DCMAKE_BUILD_TYPE=Release | ||
wsl cmake --build . --parallel 8 | ||
cd .. | ||
powershell "Compress-Archive -Force -Path build_linux\openxr-explorer, build_linux\xrsetruntime -DestinationPath openxr-explorer-linux-x64.zip" |
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const char *runtime_default_list = R"_( | ||
# If two runtimes are given the same name , the first | ||
# valid one will be used. Items in this file are listed | ||
# before the default items stored in the code. ~ will | ||
# be replaced with the HOME path on Linux. | ||
# | ||
# Format is: | ||
# [OS id: windows|linux] [name, no space] [path to runtime manifest, spaces are ok] | ||
windows WMR C:\WINDOWS\system32\MixedRealityRuntime.json | ||
windows Oculus C:\Program Files\Oculus\Support\oculus-runtime\oculus_openxr_64.json | ||
windows SteamVR C:\Program Files (x86)\Steam\steamapps\common\SteamVR\steamxr_win64.json | ||
windows Varjo C:\Program Files\Varjo\varjo-openxr\VarjoOpenXR.json | ||
windows ViveOpenXR C:\Program Files (x86)\VIVE\Updater\App\ViveVRRuntime\ViveVR_openxr\ViveOpenXR.json | ||
linux Monado /usr/share/openxr/1/openxr_monado.json | ||
linux SteamVR ~/.steam/steam/steamapps/common/SteamVR/steamxr_linux64.json)_"; |
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const char *runtime_default_template = R"_( | ||
# If two runtimes are given the same name , the first | ||
# valid one will be used. Items in this file are listed | ||
# before the default items stored in the code. '~' will | ||
# be replaced with the HOME path on Linux. | ||
# | ||
# You can find the default configuration list on Github | ||
# over here: https://github.com/maluoi/openxr-explorer/blob/main/src/common/xr_runtime_default.h | ||
# Please feel free to make a PR, or raise an issue if you | ||
# think a path should be added as a default! | ||
# | ||
# Format is: | ||
# [OS id: windows|linux] [name, no space] [path to runtime manifest, spaces are ok] | ||
# | ||
# Here are some examples that are listed in the defaults: | ||
# windows SteamVR C:\Program Files (x86)\Steam\steamapps\common\SteamVR\steamxr_win64.json | ||
# linux SteamVR ~/.steam/steam/steamapps/common/SteamVR/steamxr_linux64.json | ||
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)_"; |
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