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Pack sprites that are dumped by GODump mod back into atlas.
- Dump sprites using GODump mod (v1.2 or above) with dumpAtlasOnce and dumpSpriteInfo settings set to true
- Edit your sprites
- Open SpritePacker and choose a collection you want to be packed into
- If you dump sprites with SpriteSizeFix,you need to choose v1.3 mode first
- Press Check button to see if there are sprites that are supposed to be the same but are not
- Choose the one sprite you want of the sprites in 4. and press Replace button to replace the rest with the one you choose
- Repeat 4. and 5. until there are no error messages
- Press Pack button and the atlas will be generated in 0.Atlases folder.
- Sprites dumped by mod are needed for this app to run correctly.
- Replace will create backup files.You can uncheck this backup behaver.
- You can manually add files to Changed Files or turn watcher on to automatically add those you edited and saved to Changed Files while this app is running.
- You can replace all files in Changed Files or restore selected files in Backup Files at once.
- Double click to remove file from list.
- v1.3 Add Backup Files and Changed Files.Change code logic.Add new bugs.
- v1.3.1 Fix a logic glinch that causes border sprites not being fully packed.
- v1.3.2 Png files in sprites folder that are not created by mod no longer crash this app.
- v1.3.3 Set default settings to Language: zh-CN, GODump: v1.3, Backup: false, Watch: On.
- Team Cherry - Without which, we would not have Hollow Knight.