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/******************************************************************************* | ||
* Copyright 2009-2016 Jörg Müller | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
******************************************************************************/ | ||
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#pragma once | ||
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/** | ||
* @file ThreadedDevice.h | ||
* @ingroup plugin | ||
* The ThreadedDevice class. | ||
*/ | ||
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#include "devices/SoftwareDevice.h" | ||
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#include <thread> | ||
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AUD_NAMESPACE_BEGIN | ||
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/** | ||
* This device extends the SoftwareDevice with code for running mixing in a separate thread. | ||
*/ | ||
class AUD_PLUGIN_API ThreadedDevice : public SoftwareDevice | ||
{ | ||
private: | ||
/** | ||
* Whether there is currently playback. | ||
*/ | ||
bool m_playing; | ||
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/** | ||
* Whether the current playback should stop. | ||
*/ | ||
bool m_stop; | ||
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/** | ||
* The streaming thread. | ||
*/ | ||
std::thread m_thread; | ||
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/** | ||
* Starts the streaming thread. | ||
*/ | ||
AUD_LOCAL void start(); | ||
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/** | ||
* Streaming thread main function. | ||
*/ | ||
AUD_LOCAL virtual void runMixingThread()=0; | ||
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// delete copy constructor and operator= | ||
ThreadedDevice(const ThreadedDevice&) = delete; | ||
ThreadedDevice& operator=(const ThreadedDevice&) = delete; | ||
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protected: | ||
virtual void playing(bool playing); | ||
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/** | ||
* Empty default constructor. To setup the device call the function create() | ||
* and to uninitialize call destroy(). | ||
*/ | ||
ThreadedDevice(); | ||
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/** | ||
* Indicates that the mixing thread should be stopped. | ||
* \return Whether the mixing thread should be stopping. | ||
* \warning For thread safety, the device needs to be locked, when this method is called. | ||
*/ | ||
inline bool shouldStop() { return m_stop; } | ||
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/** | ||
* This method needs to be called when the mixing thread is stopping. | ||
* \warning For thread safety, the device needs to be locked, when this method is called. | ||
*/ | ||
inline void doStop() { m_stop = m_playing = false; } | ||
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/** | ||
* Stops all playback and notifies the mixing thread to stop. | ||
* \warning The device has to be unlocked to not run into a deadlock. | ||
*/ | ||
void stopMixingThread(); | ||
}; | ||
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AUD_NAMESPACE_END |
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/******************************************************************************* | ||
* Copyright 2009-2016 Jörg Müller | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
******************************************************************************/ | ||
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#include "devices/ThreadedDevice.h" | ||
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#include <mutex> | ||
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AUD_NAMESPACE_BEGIN | ||
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void ThreadedDevice::start() | ||
{ | ||
std::lock_guard<ILockable> lock(*this); | ||
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// thread is still running, we can abort stopping it | ||
if(m_stop) | ||
m_stop = false; | ||
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// thread is not running, let's start it | ||
else if(!m_playing) | ||
{ | ||
if(m_thread.joinable()) | ||
m_thread.join(); | ||
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m_playing = true; | ||
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m_thread = std::thread(&ThreadedDevice::runMixingThread, this); | ||
} | ||
} | ||
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void ThreadedDevice::playing(bool playing) | ||
{ | ||
if((!m_playing || m_stop) && playing) | ||
start(); | ||
else | ||
m_stop = true; | ||
} | ||
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ThreadedDevice::ThreadedDevice() : | ||
m_playing(false), | ||
m_stop(false) | ||
{ | ||
} | ||
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void aud::ThreadedDevice::stopMixingThread() | ||
{ | ||
stopAll(); | ||
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if(m_thread.joinable()) | ||
m_thread.join(); | ||
} | ||
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AUD_NAMESPACE_END |