With this Venice Unleashed
Mod you bring virtual bots to your Battlefield 3
server.
All released versions and downloads can be found here:
Changelog and Downloads
AI for TDM-bots with some functions:
- Bots can walk around on paths and shoot at player
- You can record you own paths
- while holding your
primary weapon
, all movement is recorded - recording includes jumping, running, walking, couching, and other stuff...
- while holding your
secondary weapon
, bot will pause in this position.
- while holding your
This mod was inspired by the mod BotSpawn by Jassent. It provids lots of ways to play and mess with bots. Also with multible Players at once.
The following Maps are official supported right now with waypoints/traces:
Missing some
Maps
orGame Modes
? Just press F12 for the InGame-Menu and start a new Trace on your ownMap
orGame Mode
! You can find detailed instructions in the Wiki.
Many Settings can be changed InGame width an Chat-Command or with our Bot-Editor.
Since the last version, even beginners can setup the bots. You only need to press the F12
key to enter the Bot-Editor. In our Bot-Editor all settings can be changed, which can also be changed via the Config.lua
or a Chat-Command.
- On same Team or not? Look at
Config.spawnInSameTeam
!- Amount of Bots
- Kills all Bots on the Server
- Kick/Remove all Bots on the Server
- Start/Stop Bots to respawn after death
- Start/Stop Bots to attack players
- Either
0
or fixed index- If the value is
0
, the next free slot will be usedPrimary weapon
= record movement,secondary weapon
= record pause
- Stops an actual trace process
- Removes/Delete a trace with given index
- Removes/Delete all traces
- Saves all recorded traces to the database
- Reload all traces from the database
Lots and lots of stuff, be carefull what you modify ;-)
A full list of available commands can be found here: /wiki/Commands
Here you can see the status of the build process of our language files. If you want to contribute the translation in other languages, take a look at Contributing > Languages
With each commit, the language files are rebuildet.