Router for React Native based on new React Native Navigation API.
- Define your scene transitions in one central location
- Use simple syntax to call transitions anywhere in your code (e.g.
Actions.login()
) - Eliminates the need to pass navigator objects to your screens
- (new) Ability to show/hide navigation bar as well as customize it for each scene or even a different state of a scene (Edit/Save navbar for edit mode, for example)
- Support for managing a tab bar, using react-native-tabs (see demo)
- Support for nested navigators. For example, each tab can have its own navigator, nested in a root navigator.
- (new) Ability to add own custom scene renderers for action sheet, native TabBarIOS or anything else, see built-in
Modal
renderer (to display popups) as example. Feel free to submit PR with custom renderers for ActionSheet, Drawer, etc. Let's make awesome library! - (new) Dynamically choose scene to render depending from application state (
Switch
renderer, useful for authentication) - (new) Possibility to use own reducer for navigation state.
- (new) Add action
reset
to clear the entire history stack. Prevents going 'back'.
- React Native 0.22 is required
Router
is root container now and should not be nested. For nested scenes you should useScene
elementRoute
becameScene
, now uniquekey
attribute is required for each scene (it wasname
attribute before)- Define all your scenes on top-level, not within
Router
as before (see Example) - No
Schema
element is supported for now (for simplicity), maybe later it could be added - No ActionSheet support
- Custom scene renderers are used instead of 'custom' types (like 'modal'), so 'modal' scenes are pushed as usual, but custom renderer will render them as popup. No
dismiss
, just usualpop
to close such popups. - No old navigator.sceneConfig support (instead the component uses React Native NavigationAnimatedView for better transitions)
- No onPush/onPop/etc handlers because they are not needed now. If navigation state is changed, container will be re-rendered with changed navigationState property, see
Modal
as Example. - No header/footer properties are supported for Scene currently - you may include them into Scene component.
npm i react-native-router-flux --save
- In top-level index.js, define your scenes using
Scene
element and pass it toRouter
:
import {Actions, Scene, Router} from 'react-native-router-flux';
class App extends React.Component {
render() {
return <Router>
<Scene key="root">
<Scene key="login" component={Login} title="Login"/>
<Scene key="register" component={Register} title="Register"/>
<Scene key="home" component={Home}/>
</Scene>
</Router>
}
}
Alternatively you could define all your scenes during compile time and use it later within Router
:
const scenes = Actions.create(
<Scene key="root">
<Scene key="login" component={Login} title="Login"/>
<Scene key="register" component={Register} title="Register"/>
<Scene key="home" component={Home}/>
</Scene>
);
///
class App extends React.Component {
render() {
return <Router scenes={scenes}/>
}
}
- In any app screen:
import {Actions} from 'react-native-router-flux'
Actions.ACTION_NAME(PARAMS)
will call the appropriate action and params will be passed to the scene.Actions.pop()
will pop the current screen.Actions.refresh(PARAMS)
will update the properties of the current screen.
Router
Scene
Modal
TabBar
getInitialState
Reducer
DefaultRenderer
Switch
Actions
Property | Type | Default | Description |
---|---|---|---|
reducer | function | optional user-defined reducer for scenes, you may want to use it to intercept all actions and put your custom logic | |
createReducer | function | function that returns a reducer function for {initialState, scenes} param, you may wrap Reducer(param) with your custom reducer, check Flux usage section below | |
other props | all properties that will be passed to all your scenes | ||
children | required (if no scenes property passed) | Scene root element | |
scenes | object | optional | scenes for Router created with Actions.create. This will allow to create all actions BEFORE React processing. If you don't need it you may pass Scene root element as children |
getSceneStyle | function | optional | Optionally override the styles for NavigationCard's Animated.View rendering the scene. |
Property | Type | Default | Description |
---|---|---|---|
key | string | required | Will be used to call screen transition, for example, Actions.name(params) . Must be unique. |
component | React.Component | semi-required | The Component to be displayed. Not required when defining a nested Scene , see example. If it is defined for 'container' scene, it will be used as custom container renderer |
type | string | 'push' or 'jump' | Defines how the new screen is added to the navigator stack. One of push , jump , replace , reset . If parent container is tabbar (tabs=true), jump will be automatically set. |
tabs | bool | false | Defines 'TabBar' scene container, so child scenes will be displayed as 'tabs'. If no component is defined, built-in TabBar is used as renderer. All child scenes are wrapped into own navbar. |
initial | bool | false | Set to true if this is the initial scene |
duration | number | optional. acts as a shortcut to writing an applyAnimation function with Animated.timing for a given duration (in ms). |
|
direction | string | 'horizontal' | direction of animation horizontal/vertical |
applyAnimation | function | optional if provided overrides the default spring animation | |
title | string | null | The title to be displayed in the navigation bar |
navBar | React.Component | optional custom NavBar for the scene. Check built-in NavBar of the component for reference | |
hideNavBar | bool | false | hides the navigation bar for this scene |
hideTabBar | bool | false | hides tab bar for this scene (if built-in TabBar component is used as parent renderer) |
navigationBarStyle | View style | optional style override for the navigation bar | |
titleStyle | Text style | optional style override for the title element | |
leftTitle | string | optional string to display on the left if the previous route does not provide renderBackButton prop. renderBackButton > leftTitle > <previous route's title > |
|
renderLeftButton | Closure | optional closure to render the left title / buttons element | |
drawerImage | Image | './menu_burger.png' |
Simple way to override the drawerImage in the navBar |
backButtonImage | Image | './back_chevron.png' |
Simple way to override the back button in the navBar |
backTitle | string | optional string to display with back button | |
backButtonTextStyle | Text style | optional style override for the back title element | |
renderBackButton | Closure | optional closure to render back text or button if this route happens to be the previous route | |
leftButtonStyle | View style | optional style override for the container of left title / buttons | |
leftButtonTextStyle | Text style | optional style override for the left title element | |
onLeft | Closure | function will be called when left navBar button is pressed | |
rightTitle | string | optional string to display on the right. onRight must be provided for this to appear. |
|
onRight | Closure | function will be called when right navBar button is pressed | |
renderRightButton | Closure | optional closure to render the right title / buttons element | |
rightButtonStyle | View style | optional style override for the container of right title / buttons | |
rightButtonTextStyle | Text style | optional style override for the right title element | |
clone | bool | Scenes marked with clone will be treated as templates and cloned into the current scene's parent when pushed. See example. |
|
tabBarStyle | View style | optional style override for the Tabs component | |
sceneStyle | View style | { flex: 1 } | optional style override for the Scene's component |
other props | all properties that will be passed to your component instance | ||
getSceneStyle | function | optional | Optionally override the styles for NavigationCard's Animated.View rendering the scene. |
renderTitle | function | optional | Optionally closure to render the title |
import React, {AppRegistry, Navigator, StyleSheet, Text, View} from 'react-native'
import Launch from './components/Launch'
import Register from './components/Register'
import Login from './components/Login'
import Login2 from './components/Login2'
import {Scene, Router, TabBar, Modal, Schema, Actions, Reducer} from 'react-native-router-flux'
import Error from './components/Error'
import Home from './components/Home'
import TabView from './components/TabView'
class TabIcon extends React.Component {
render(){
return (
<Text style={{color: this.props.selected ? 'red' :'black'}}>{this.props.title}</Text>
);
}
}
const reducerCreate = params=>{
const defaultReducer = Reducer(params);
return (state, action)=>{
console.log("ACTION:", action);
return defaultReducer(state, action);
}
};
export default class Example extends React.Component {
render() {
return <Router createReducer={reducerCreate} sceneStyle={{backgroundColor:'#F7F7F7'}}>
<Scene key="modal" component={Modal} >
<Scene key="root" hideNavBar={true}>
<Scene key="register" component={Register} title="Register"/>
<Scene key="register2" component={Register} title="Register2" duration={1}/>
<Scene key="home" component={Home} title="Replace" type="replace"/>
<Scene key="launch" component={Launch} title="Launch" initial={true} style={{flex:1, backgroundColor:'transparent'}}/>
<Scene key="login" direction="vertical">
<Scene key="loginModal" component={Login} schema="modal" title="Login"/>
<Scene key="loginModal2" hideNavBar={true} component={Login2} title="Login2"/>
</Scene>
<Scene key="tabbar" tabs={true} >
<Scene key="tab1" title="Tab #1" icon={TabIcon} navigationBarStyle={{backgroundColor:'red'}} titleStyle={{color:'white'}}>
<Scene key="tab1_1" component={TabView} title="Tab #1_1" onRight={()=>alert("Right button")} rightTitle="Right" />
<Scene key="tab1_2" component={TabView} title="Tab #1_2" titleStyle={{color:'black'}}/>
</Scene>
<Scene key="tab2" initial={true} title="Tab #2" icon={TabIcon}>
<Scene key="tab2_1" component={TabView} title="Tab #2_1" onLeft={()=>alert("Left button!")} leftTitle="Left"/>
<Scene key="tab2_2" component={TabView} title="Tab #2_2"/>
</Scene>
<Scene key="tab3" component={TabView} title="Tab #3" hideTabBar={true} icon={TabIcon}/>
<Scene key="tab4" component={TabView} title="Tab #4" hideNavBar={true} icon={TabIcon}/>
<Scene key="tab5" component={TabView} title="Tab #5" icon={TabIcon} />
</Scene>
</Scene>
<Scene key="error" component={Error}/>
</Scene>
</Router>;
}
}
components/Launch.js (initial screen)
import React, {View, Text, StyleSheet, TouchableHighlight} from 'react-native'
import Button from 'react-native-button'
import {Actions} from 'react-native-router-flux'
class Launch extends React.Component {
render(){
return (
<View style={styles.container}>
<Text>Launch page</Text>
<Button onPress={()=>Actions.login({data:"Custom data", title:'Custom title' })}>Go to Login page</Button>
<Button onPress={Actions.register}>Go to Register page</Button>
<Button onPress={Actions.register2}>Go to Register page without animation</Button>
<Button onPress={Actions.error('error message')}>Show error popup</Button>
<Button onPress={Actions.tabbar}>Go to TabBar page</Button>
</View>
);
}
}
var styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: 'center',
alignItems: 'center',
backgroundColor: 'transparent',
}
});
module.exports = Launch;
To display a modal use Modal
as root renderer, so it will render the first element as normal
scene and all others as popups (when they are pushed), see Example for more details.
This component doesn't depend on any redux/flux library. It uses new React Native Navigation API and provide own reducer for its navigation state. You may provide your own reducer if needed. To avoid the creation of initial state, you may pass a reducer creator.
The following example will dispatch the focus
action when a new scene comes into focus. The current scene will be available to components via the props.scene
property.
First create a reducer for the routing actions that will be dispatched by RNRF.
// reducers/routes.js
const initialState = {
scene: {},
};
export default function reducer(state = initialState, action = {}) {
switch (action.type) {
// focus action is dispatched when a new screen comes into focus
case "focus":
return {
...state,
scene: action.scene,
};
// ...other actions
default:
return state;
}
}
Combine this reducer with the rest of the reducers from your app.
// reducers/index.js
import { combineReducers } from 'redux';
import routes from './routes';
// ... other reducers
export default combineReducers({
routes,
// ... other reducers
});
Connect the Router
to your redux dispatching system.
// routes.js
import { Actions, Router, Reducer } from 'react-native-router-flux';
import { connect } from 'react-redux';
// other imports...
const scenes = Actions.create({
<Scene key="Root">
{/* create scenes */}
</Scene>
});
class Routes extends React.Component {
static propTypes = {
dispatch: PropTypes.func,
};
reducerCreate(params) {
const defaultReducer = Reducer(params);
return (state, action) => {
this.props.dispatch(action)
return defaultReducer(state, action);
};
}
render () {
return (
<Router
createReducer={this.reducerCreate.bind(this)}
scenes={scenes} />
);
}
}
export default connect()(Routes);
Create your store, wrap your routes with the redux Provider
component.
// app.js
import Routes from './routes';
import { Provider } from 'react-redux';
import { createStore, applyMiddleware, compose } from 'redux';
import reducers from './reducers';
// other imports...
// create store...
const middleware = [/* ...your middleware (i.e. thunk) */];
const store = compose(
applyMiddleware(...middleware)
)(createStore)(reducers);
class App extends React.Component {
render () {
return (
<Provider store={store}>
<Routes />
</Provider>
);
}
}
export default App;
Now you can access the current scene from any connected component.
// components/MyComponent.js
import React, { PropTypes, Text } from 'react-native';
import { connect } from 'react-redux';
class MyComponent extends React.Component {
static propTypes = {
routes: PropTypes.object,
};
render () {
return (
<Text>
The current scene is titled {this.props.routes.scene.title}.
</Text>
);
}
}
export default connect(({routes}) => ({routes}))(MyComponent);
Every tab has its own navigation bar. However, if you do not set its parent <Scene tabs={true} />
with hideNavBar={true}
, the tabs' navigation bar will be overrided by their parient.
Your scene component
class could implement static renderNavigationBar(props) method that could return different navbar depending from component props
New feature for 3.x release is custom scene renderer that should be used together with tabs={true} property. It allows to select tab
scene to show depending from app state.
It could be useful for authentication, restricted scenes, etc. Usually you should wrap Switch
with redux connect
to pass application state to it:
Following example chooses scene depending from sessionID using Redux:
<Scene key="root" component={connect(state=>({profile:state.profile}))(Switch)} tabs={true}
selector={props=>props.profile.sessionID ? "main" : "signUp"}>
<Scene key="signUp" component={SignUp}/>
<Scene key="main" component={Main}>
</Scene>
Example of Drawer custom renderer based on react-native-drawer. Note that the build-in NavBar component supports toggling of drawer. The Drawer implementation just needs to have a function: toggle();
import React from 'react-native';
import Drawer from 'react-native-drawer';
import SideMenu from './SideMenu';
import {DefaultRenderer} from 'react-native-router-flux';
export default class extends Component {
render(){
const children = this.props.navigationState.children;
return (
<Drawer
ref="navigation"
type="displace"
content={<TabView />}
tapToClose={true}
openDrawerOffset={0.2}
panCloseMask={0.2}
negotiatePan={true}
tweenHandler={(ratio) => ({
main: { opacity:Math.max(0.54,1-ratio) }
})}>
<DefaultRenderer navigationState={children[0]} />
</Drawer>
);
}
}
/// then wrap your tabs scene with Drawer:
<Scene key="drawer" component={Drawer}>
<Scene key="main" tabs={true} >
....
</Scene>
</Scene>
Thanks to all who submitted PRs to 2.x release. If you like the component and want to support it, feel free to donate any amount or help with issues.