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refactor(API): don't expose private symbols in lvgl.h. phase-out "_lv*" names #6068
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Progress report 🚧️ WIP 🚧️ The progress so far has been directed by getting the number of lines output by this command near zero.
Derived from the WIP API JSON generator PR #5677. In particular the lv_conf.h is lv_conf_template.h with this applied and the It dumps all symbols visible in the lvgl.h header.
90% of the _lv symbols in lvgl.h have been hidden so far. The remaining are tricky cases that need to be reasoned about. i.e. Some APIs such as TODO:
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Very nice!
Can you share some metrics about the original number of symbols and current number of symbols?
src/widgets/roller/lv_roller.h
Outdated
LV_ROLLER_MODE_NORMAL, /**< Normal mode (roller ends at the end of the options).*/ | ||
LV_ROLLER_MODE_INFINITE, /**< Infinite mode (roller can be scrolled forever).*/ | ||
}; | ||
|
||
#ifdef DOXYGEN | ||
typedef _lv_roller_mode_t lv_roller_mode_t; | ||
typedef enum lv_roller_mode_t lv_roller_mode_t; | ||
#else | ||
typedef uint8_t lv_roller_mode_t; |
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We typedef
some enums to uint8_t
to allow defining them as a bitfields (e.g. lv_roller_mode_t mode : 1;
)
However this practice is used inconsistently in LVGL now and I'm not sure if it's worth the loss in readability.
Could you update these like this?
typedef enum {
LV_ROLLER_MODE_NORMAL, /**< Normal mode (roller ends at the end of the options).*/
LV_ROLLER_MODE_INFINITE, /**< Infinite mode (roller can be scrolled forever).*/
}lv_roller_mode_t;
...
//In lv_roller_t
uint32_t mode : 1;
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What a huge update! I couldn't review it in detail yet, so my comments are just an early feedback.
@@ -1,3 +1,4 @@ | |||
#include "../../../src/others/observer/lv_observer_private.h" |
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The private header files shouldn't be required to "just use" a features. In this file on the basic observer features are used, so lv_observer_private.h
shouldn't be needed.
|
||
/**< Monkey execution period*/ | ||
struct { | ||
//! @cond Doxygen_Suppress |
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Why do we need this Doxygen comment?
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It got copy-pasted from the public header by my refactoring automation. I can remove it.
examples/anim/lv_example_anim_2.c
Outdated
@@ -1,3 +1,4 @@ | |||
#include "../../src/misc/lv_anim_private.h" |
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Same here and probably on a lot of other places too.
Hey @kisvegabor, it looks like losing APIs isn't going to be a problem. After I push a cleaned up commit, what are the things we want to do to get this merged? Here are all the structs with exposed members. Most of them are in the global singleton, which is why they have to be in this list. Should we add any more? i.e. anim?
Intentionally hidden APIs. It's just the linked list. I need to add LRU and cache, right?
Protos that are now public
Kept inline
Finally, I attached a file where each row gives a file name and then a private header that the file includes. |
I'm not sure why CI isn't running. FYI here are the JSONs generated by the API JSON generator.
|
Thank you Liam! Can we hide
Is it possible? |
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Sorry, I just noticed that I haven't sent my review...
demos/widgets/lv_demo_widgets.c
Outdated
#include "../../src/draw/lv_draw_triangle_private.h" | ||
#include "../../src/draw/lv_draw_rect_private.h" | ||
#include "../../src/draw/lv_draw_private.h" | ||
#include "../../src/core/lv_obj_private.h" |
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The goal would be to not have any private.h
includes in demos and examples. It would show that everything is public to use LVGL as a normal user.
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It's a massive and hard to review all the details but in general it looks okay. It's great that the idea of private.h
headers is established now.
I suggest merging it ASAP to avoid conflicts and open follow up PRs if needed.
#define _LV_FLEX_COLUMN (1 << 0) | ||
#define _LV_FLEX_WRAP (1 << 2) | ||
#define _LV_FLEX_REVERSE (1 << 3) | ||
#define LV_FLEX_COLUMN (1 << 0) |
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If remove the underscrore let's #undef
these after lv_flex_flow_t
.
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Hmm, I agree but the .c file depends on these defines. And I can't put them in a private header because this public header needs them to define the enum.
@kdschlosser The failing MP CI probably can be fixed by including |
the failing CI is more than likely because of /*Garbage Collector settings
*Used if lvgl is bound to higher level language and the memory is managed by that language*/
extern void mp_lv_init_gc();
#define LV_GC_INIT() mp_lv_init_gc()
#define LV_ENABLE_GLOBAL_CUSTOM 1
#if LV_ENABLE_GLOBAL_CUSTOM
extern void *mp_lv_roots;
#define LV_GLOBAL_CUSTOM() ((lv_global_t*)mp_lv_roots)
#endif That stuff needs to remain public and not private. If we include the private headers into the build the size of the firmware is going to become a lot larger. This is due to the number of additional structures that are going to get added resulting in a large number of qstrings being added. |
the other thing you have to keep a really close eye out for is when you make structures private and they hold callback functions if the type for the function pointer is not defined as having the user_data passed as the last parameter then it tests to see if the first parameter is a structure and if it is then it looks for a user_data field in that structure. If the structure has been made private it is not going to be able to locate the user_data inside the structure. You will need to modify the callbacks being made to add the user_data as a parameter. The user_data is how the "real" callback is stored and passed in order to get called from the C code. So that MUST be visible as either a parameter or as a field in the structure. There is no way around this. |
another thing you also have to keep an eye out for is functions not being available to set callbacks in a structure. Not all structures have functions that will set those callbacks and those will need to be added. In a lot of those cases there has been no type declared for the callbacks outside of the structure. That will need to be done to the parameter in the function can be typed the same as the field in the structure. Remember to keep with the correct naming for this.. You would have to do this... public header file struct _some_struct_t;
typedef struct _some_struct_t some_struct_t;
typedef void (* some_struct_some_callback_cb_t)(some_struct_t *param1, void *user_data);
void set_callback(some_struct_t *param1, some_struct_some_callback_cb_t callback, void *user_data)
{
param1->some_callback_cb = callback;
param1->user_data = user_data;
} private header file #include "public_header_file.h"
struct _some_struct_t {
some_struct_some_callback_cb_t some_callback_cb;
void *user_data;
} some_struct_t; |
Here is an example as I am sure that this structure has possibly been made private. struct _lv_fs_drv_t;
typedef struct _lv_fs_drv_t lv_fs_drv_t;
struct _lv_fs_drv_t {
char letter;
uint32_t cache_size;
bool (*ready_cb)(lv_fs_drv_t * drv); <========== NO GOOD
void * (*open_cb)(lv_fs_drv_t * drv, const char * path, lv_fs_mode_t mode); <========== NO GOOD
lv_fs_res_t (*close_cb)(lv_fs_drv_t * drv, void * file_p); <========== NO GOOD
lv_fs_res_t (*read_cb)(lv_fs_drv_t * drv, void * file_p, void * buf, uint32_t btr, uint32_t * br); <========= NO GOOD
lv_fs_res_t (*write_cb)(lv_fs_drv_t * drv, void * file_p, const void * buf, uint32_t btw, uint32_t * bw); <==== NO GOOD
lv_fs_res_t (*seek_cb)(lv_fs_drv_t * drv, void * file_p, uint32_t pos, lv_fs_whence_t whence); <========= NO GOOD
lv_fs_res_t (*tell_cb)(lv_fs_drv_t * drv, void * file_p, uint32_t * pos_p); <========== NO GOOD
void * (*dir_open_cb)(lv_fs_drv_t * drv, const char * path); <========== NO GOOD
lv_fs_res_t (*dir_read_cb)(lv_fs_drv_t * drv, void * rddir_p, char * fn, uint32_t fn_len); <========== NO GOOD
lv_fs_res_t (*dir_close_cb)(lv_fs_drv_t * drv, void * rddir_p); <========== NO GOOD
void * user_data; /**< Custom file user data*/
}; There are no functions to set any of those callbacks. The user data is also not passed to any of the callback functions either. |
Here are the errors that are occurring in the CI Error: ../../lib/lv_bindings/../../lib/lv_bindings/lvgl/src/libs/rlottie/lv_rlottie.h:37:16: error: field ‘img_ext’ has incomplete type
37 | lv_image_t img_ext;
| ^~~~~~~
In file included from ../../lib/lv_bindings/../../lib/lv_bindings/lvgl/lvgl.h:103,
from build-standard/lvgl/lv_mpy.c:33:
Error: ../../lib/lv_bindings/../../lib/lv_bindings/lvgl/src/libs/ffmpeg/lv_ffmpeg.h:31:16: error: field ‘img’ has incomplete type
31 | lv_image_t img;
| ^~~
build-standard/lvgl/lv_mpy.c: In function ‘mp_lv_delete_cb’:
Error: build-standard/lvgl/lv_mpy.c:231:25: error: invalid use of incomplete typedef ‘lv_event_t’
231 | LV_OBJ_T *lv_obj = e->current_target;
| ^~
Error: build-standard/lvgl/lv_mpy.c:233:35: error: invalid use of incomplete typedef ‘lv_obj_t’
233 | mp_lv_obj_t *self = lv_obj->user_data;
| ^~
build-standard/lvgl/lv_mpy.c: In function ‘lv_to_mp’:
Error: build-standard/lvgl/lv_mpy.c:243:45: error: invalid use of incomplete typedef ‘lv_obj_t’
243 | mp_lv_obj_t *self = (mp_lv_obj_t*)lv_obj->user_data;
| ^~
Error: build-standard/lvgl/lv_mpy.c:266:15: error: invalid use of incomplete typedef ‘lv_obj_t’
266 | lv_obj->user_data = self;
| ^~
In file included from ../../py/obj.h:32,
from build-standard/lvgl/lv_mpy.c:20:
build-standard/lvgl/lv_mpy.c: In function ‘mp_lv_init_gc’:
Error: build-standard/lvgl/lv_mpy.c:357:57: error: ‘lv_global_t’ undeclared (first use in this function); did you mean ‘lv_label_t’?
357 | mp_lv_roots = MP_STATE_VM(mp_lv_roots) = m_new0(lv_global_t, 1);
| ^~~~~~~~~~~
../../py/misc.h:71:29: note: in definition of macro ‘m_new0’
71 | #define m_new0(type, num) ((type *)(m_malloc0(sizeof(type) * (num))))
| ^~~~
build-standard/lvgl/lv_mpy.c:357:57: note: each undeclared identifier is reported only once for each function it appears in
357 | mp_lv_roots = MP_STATE_VM(mp_lv_roots) = m_new0(lv_global_t, 1);
| ^~~~~~~~~~~
../../py/misc.h:71:29: note: in definition of macro ‘m_new0’
71 | #define m_new0(type, num) ((type *)(m_malloc0(sizeof(type) * (num))))
| ^~~~
Error: ../../py/misc.h:71:35: error: expected expression before ‘)’ token
71 | #define m_new0(type, num) ((type *)(m_malloc0(sizeof(type) * (num))))
| ^
build-standard/lvgl/lv_mpy.c:357:50: note: in expansion of macro ‘m_new0’
357 | mp_lv_roots = MP_STATE_VM(mp_lv_roots) = m_new0(lv_global_t, 1);
| ^~~~~~
build-standard/lvgl/lv_mpy.c: At top level:
Error: build-standard/lvgl/lv_mpy.c:20815:22: error: ‘lv_qrcode_class’ undeclared here (not in a function); did you mean ‘lv_barcode_class’?
20815 | .lv_obj_class = &lv_qrcode_class,
| ^~~~~~~~~~~~~~~
| lv_barcode_class
|
#endif | ||
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#include "../tick/lv_tick.h" | ||
#include "../layouts/lv_layout.h" | ||
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#include "../misc/lv_types.h" | ||
|
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#include "../misc/lv_timer_private.h" |
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having all of the private headers included into a public header defeats the purpose of making private headers.
src/core/lv_group.h
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@@ -22,7 +22,7 @@ extern "C" { | |||
* DEFINES | |||
*********************/ | |||
/*Predefined keys to control the focused object via lv_group_send(group, c)*/ | |||
enum _lv_key_t { | |||
enum { |
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removing the names and making enumerations anonymous is going to break the documentation.
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I agree that it should be typedef enum{} lv_key_t;
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I agree that it should be typedef enum{} lv_key_t
;
lv_ll_t obj_ll; /**< Linked list to store the objects in the group*/ | ||
lv_obj_t ** obj_focus; /**< The object in focus*/ | ||
|
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lv_group_focus_cb_t focus_cb; /**< A function to call when a new object is focused (optional)*/ |
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you need to make sure that these function pointer types have a user_data parameter to them and that the user_data in this structure is getting passed to the callback. You also need to make sure that there are functions to set the callbacks because if there isn't there is not going to be a way to do it if they are private.
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There is a setter for this, but this is unrelated to the changes in this PR.
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I was just quickly skimming over and noting things that should be checked to make sure everything is actually complete.
@@ -43,7 +43,7 @@ extern "C" { | |||
* Possible states of a widget. | |||
* OR-ed values are possible | |||
*/ | |||
enum _lv_state_t { | |||
enum { |
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gonna mess up the documentation by removing the name
@@ -68,7 +68,7 @@ enum _lv_state_t { | |||
* Not all parts are used by every widget | |||
*/ | |||
|
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enum _lv_part_t { | |||
enum { |
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gonna mess up the documentation by removing the name
#include "lv_draw_vector.h" | ||
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#if LV_USE_VECTOR_GRAPHIC | ||
|
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All of the structures in this file need to have functions to set each and every single field otherwise they will not be usable to a binding.
@@ -29,7 +29,7 @@ LV_EXPORT_CONST_INT(LV_IMAGE_HEADER_MAGIC); | |||
* TYPEDEFS | |||
**********************/ | |||
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typedef enum _lv_image_flags_t { | |||
typedef enum lv_image_flags_t { |
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don't need the enum name here, only the typedef name
It might be better to tackle this animal one header file at a time. do one header and submit a PR for it and make sure that everything is good to go with it then go to the next header. I know that's going to be a real huge ball buster to do but it is the only way I think that it will get done properly.. If you would like we can make an addon script that will monkey patch the gen_json script to collect the header file names that the different pieces of LVGL go into and we can have it sort the output based on the filenames. Sorting it like that we would be able to quickly see what is happening for each file and we will be able to see what is happening with things like the structures and if proper functions are in place in order to move structures into a private header file. it would defiantly make it easier to see the things grouped together like that to be able to determine the work that needs to be done. we can also parse the JSON output and check the structures and if a structure is not currently being used as a type for a parameter in a function then we can flag it for being private. |
What about
The goal of this update to avoid it. We need to include
If there is no API to set the fields the struct must remain public. |
I am mentioning it so I don't forget about it. The problem isn't so much enabling every OS because I am not able to do that. The problem stems from how portions of the document build system work and those parts being outside my control. Breathe which is the layer that translates doxygen to sphinx uses doxygen to build XML files and it does this one header file at a time.. There is no preprocessing that gets done when it does this so it takes everything that is seen in the header file exactly how it is. The only way I am able to control is it to not include specific header files from having documentation being generated for it. If the API was written to be common across all of the OS's then there would only be a need to read a single header file and that would work out fine....But because the types of some of the function parameters are not declared in the header file where the functions are declared a whole different set of errors occur because of the types not existing. |
I also wanted to mention this so that the work that is being done here is done so it doesn't cause more of this kind of an issue in other portions of the LVGL code. I hate to see work get done and then have to get done again because it caused an issue like the one I mentioned. |
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It's passing now! 🎉
It'd be very hard to review this in detail so please just check the concept from a high level point of view.
Ah, 2 conflicts... We need to be quick with reviewing. 🙂 |
@liamHowatt This PR is getting out of sync very quickly. 😕 |
@XuNeo @FASTSHIFT now is the time. I'll merge it an hour if there is no objection. |
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Thanks! This is a massive work.
I agree to merge it firstly(I haven't review all the changes). But I have concerns about it.
- Developer's first sense is not to include private headers from third-party lib.
- This PR definitely breaks lots of application
- API changes should add to map.h
- User may be forced to include private header.
- Some of the
_
prefix does mean for intermediate usage. I accept them and we can sort them out in following PRs.
Yes, probably this large change will have unexpected consequences that we can handle in small targeted PRs. @liamHowatt Thank you so much for the persistence! 💯 |
@vwheeler63 FYI, this PR lowers the public symbols, but might mean conflicts in your current Doxygen work too. Please be sure to rebate to master. |
I know this is already merged but it is still worth mentioning. Most times that I have seen include guards used the name typically begins and ends with either a single or a double underscore. as an example... #ifndef __SOME_HEADER_FILE_H__
#define __SOME_HEADER_FILE_H__
#endif /* __SOME_HEADER_FILE_H__ */ It's a way of knowing what to ignore |
Hi, @kisvegabor ! Indeed, it created 2 conflicts. Before I saw your message here I managed to resolve them the hard way. **laughing at self** And THEN (after they were resolved) more or less accomplished the same results by merging Speaking of which, PR#6584 is back in a "ready" state again. Kind regards, |
…*" names (lvgl#6068) Co-authored-by: Gabor Kiss-Vamosi <[email protected]>
Description of the feature or fix
For #6011
Notes
lv_conf_template.h
run lv_conf_internal_gen.py and update Kconfig.scripts/code-format.py
(astyle version v3.4.12 needs to be installed) and follow the Code Conventions.