This is my submission to the Ubisoft Next challenge. We are supposed to do a projectile based game using only C++ and the Next API provided.
- Clone this repository
- Run Scripts/Setup-Windows.bat to create visual studio files
- Open UbisoftNext.sln and hit F5
WARNING: The path to the folder can't have any space or accents, to allow the assets to be copied over to the build folder.
- Sprites by tokka [https://tokka.itch.io/top-down-basic-set]
- Car sprite by Unlucky Studio [https://opengameart.org/content/free-top-down-car-sprites-by-unlucky-studio]
- Sand background by Freepik [https://www.freepik.com/free-photo/minimalist-monochromatic-beige-background_10072637.htm#query=seamless%20game%20background%20sand&position=4&from_view=keyword&track=ais&uuid=c7e7365c-902a-440d-9b4d-57ac92f5a87c]
- Bullet and health sprite by fightswithbears [https://fightswithbears.itch.io/2d-health-and-ammo-pickups]