Releases: luca009/Nodex
Releases · luca009/Nodex
Texture Translation and performance increases | Alpha 0.2.1
- Added a Vector node, which allows you to translate a texture (currently only OpenSimplex Noise) in one of 4 dimensions.
- Increase performance, improve memory usage and allow a practically infinitely generating texture by dynamically generating tiles.
- Add a debug window (hidden in the build).
- Bug fixes
OpenSimplex Noise and multi-threading | Alpha 0.2
- Implement OpenSimplex Noise (courtesy of digitalshadow)
- Improved performance by using tiles (currently exclusive to OpenSimplex Noise)
- Minor bug fixes
Initial Release | Alpha 0.1
The initial release, contains
- 3 Nodes
- Solid Color Node
- White Noise Node
- Test Node (as the name suggests only for testing purposes, can be used to build more complex node networks)
- Basic functionality
- Adding, dragging and connecting nodes on a canvas
- A preview
Keep in mind this is an early alpha release, which currently means no load/save functionality and an unfinished design.