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Releases: luca009/Nodex

Texture Translation and performance increases | Alpha 0.2.1

09 Aug 12:13
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  • Added a Vector node, which allows you to translate a texture (currently only OpenSimplex Noise) in one of 4 dimensions.
  • Increase performance, improve memory usage and allow a practically infinitely generating texture by dynamically generating tiles.
  • Add a debug window (hidden in the build).
  • Bug fixes

OpenSimplex Noise and multi-threading | Alpha 0.2

24 Jul 10:35
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  • Implement OpenSimplex Noise (courtesy of digitalshadow)
  • Improved performance by using tiles (currently exclusive to OpenSimplex Noise)
  • Minor bug fixes

Initial Release | Alpha 0.1

21 Jul 17:50
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Pre-release

The initial release, contains

  • 3 Nodes
    • Solid Color Node
    • White Noise Node
    • Test Node (as the name suggests only for testing purposes, can be used to build more complex node networks)
  • Basic functionality
    • Adding, dragging and connecting nodes on a canvas
    • A preview

Keep in mind this is an early alpha release, which currently means no load/save functionality and an unfinished design.