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Merge pull request #271 from alejandro-alzate/master
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Added lover, a love builder inspired on cargo.
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MikuAuahDark authored Nov 29, 2024
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* [Vivid](https://github.com/WetDesertRock/vivid) - Color math, manipulation and conversion library.
* [Yonder](https://github.com/thenerdie/Yonder) - A ridiculously easy to use game state management library for LOVE2D.
* [GameStateManager](https://github.com/GwyrddGlas/GameStateManager) - A lightweight, optimized, and easy-to-implement solution for efficient game state management.
* [Love dialogue](https://github.com/Miisan-png/Love-Dialogue) - Simple to use Dialogue Library for Love2d with custom scripting language for dialogues .

## Input
*Input & Binding Libraries*
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* [middleclass](https://github.com/kikito/middleclass) - Simple OOP library for Lua; has inheritance, metamethods (operators), class variables and weak mixin support (class-commons).
* [muun](https://github.com/megagrump/muun) - Moonscript compatible class implementation.
* [selene](https://github.com/novafacing/selene) - Project template for writing games in Moonscript instead of Lua without precompiling.
* [Object-Library](https://github.com/Virus01Official/Object-Library) - ObjectLibrary is a simple library for the LÖVE2D game engine that allows users to create objects with collision detection and optional textures.
* [LowerClass](https://github.com/DevonPalma/LowerClass) - A MiddleClass Inspired library with extended features.

## Performance
*Performance measurement tools*
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* [ShakeDetectorLua](https://github.com/azoyan/ShakeDetectorLua) - Uses accelerometer data for shake device detection written in Lua.
* [text2.love](https://git.sr.ht/~akkartik/text2.love) - Full-featured text editor for prose (not code).
* [tick](https://github.com/bjornbytes/tick) - Useful timing tweaks for LÖVE's run loop.
* [servelove](https://github.com/YellowButShort/servelove/) - A web server library that runs on love.

## Tutorials
*Blogs and tutorials*
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## Distribution
*Tools that automate game publishing in one way or another*
* [lover](https://github.com/Wolfyxon/lover) - Bringing the joys of rust's package manager (`Cargo`) to love.
* [LÖVE Actions](https://github.com/love-actions) - Build & deploy cross-platform game packages on ***ALL*** popular platforms. Supports Android, iOS, Linux, maxOS, Windows.
* [love-packager](https://github.com/simplifylabs/love-packager) - Simple CLI to package your LÖVE Game in seconds.
* [boon](https://github.com/camchenry/boon) - Multi-platform, easy to use tool supporting Windows, macOS, Linux.
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