Take team_pooled_research into account when looping over research #1636
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The number of valid research objects is the number of teams when team_pooled_research is enabled, and the number of players when it is disabled. The code was always assuming the first case, which created bugs in team games without pooled research.
Fixes 22c0c4b.
Observed in the LT76Team test game.
Test plan:
/set team_pooled_r en
)