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"Present units" clashes with unit orders when investigating cities #611
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lmoureaux
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Aug 31, 2021
Confirmed. This is a quite annoying bug. |
Also related are various instances where managing units from the city screen result in the same overlap problem. |
Pushing to beta2 because more refactoring is expected there. |
Got better with #2060, now the city screen can be closed, the unit moved, and the city screen reopened (provided no RTS). |
Cannot reproduce in current |
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Describe the bug
The "Present units" panel overlaps with the unit description and orders panel when investigating a city.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
There is no overlap.
Platform and version (please complete the following information):
LTEx24
Additional context
Reported by soundnfury on Discord.
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