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Educational attempt to create a Oldschool Runescape client

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P3achB0t

Educational attempt to create a Oldschool Runescape client

This project is to learn:

  1. More about how the Oldschool runescape client operates
  2. Learning about reflection
  3. Learn more about injection
  4. Runtime analysis of values to identify fields/classes
  5. Learn control flow analysis to trim unused fields and classes when deobfuscating the code

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Educational attempt to create a Oldschool Runescape client

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  • Kotlin 82.7%
  • Java 17.3%