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[SLP]Improve/fix subvectors in gather/buildvector nodes handling
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SLP vectorizer has an estimation for gather/buildvector nodes, which
contain some scalar loads. SLP vectorizer performs pretty similar (but
large in SLOCs) estimation, which not always correct. Instead, this
patch implements clustering analysis and actual node allocation with the
full analysis for the vectorized clustered scalars (not only loads, but
also some other instructions) with the correct cost estimation and
vector insert instructions. Improves overall vectorization quality and
simplifies analysis/estimations.

Reviewers: RKSimon

Reviewed By: RKSimon

Pull Request: #104144
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alexey-bataev committed Aug 23, 2024
1 parent f142f8a commit f3d2609
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Showing 27 changed files with 718 additions and 785 deletions.
347 changes: 164 additions & 183 deletions llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp

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74 changes: 37 additions & 37 deletions llvm/test/Transforms/PhaseOrdering/AArch64/slpordering.ll
Original file line number Diff line number Diff line change
Expand Up @@ -18,62 +18,62 @@ define i32 @slpordering(ptr noundef %p1, i32 noundef %ip1, ptr noundef %p2, i32
; CHECK-NEXT: [[IDX_EXT63:%.*]] = sext i32 [[IP2]] to i64
; CHECK-NEXT: [[RRRAYIDX3:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 4
; CHECK-NEXT: [[RRRAYIDX5:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 4
; CHECK-NEXT: [[TMP0:%.*]] = load <4 x i8>, ptr [[P1]], align 1, !tbaa [[TBAA0:![0-9]+]]
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i8>, ptr [[P2]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP2:%.*]] = load <4 x i8>, ptr [[RRRAYIDX3]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP3:%.*]] = load <4 x i8>, ptr [[RRRAYIDX5]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[RDD_PTR:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[IDX_EXT]]
; CHECK-NEXT: [[RDD_PTR64:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[IDX_EXT63]]
; CHECK-NEXT: [[RRRAYIDX3_1:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR]], i64 4
; CHECK-NEXT: [[RRRAYIDX5_1:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR64]], i64 4
; CHECK-NEXT: [[TMP4:%.*]] = load <4 x i8>, ptr [[RDD_PTR]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP5:%.*]] = load <4 x i8>, ptr [[RDD_PTR64]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP6:%.*]] = load <4 x i8>, ptr [[RRRAYIDX3_1]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP7:%.*]] = load <4 x i8>, ptr [[RRRAYIDX5_1]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[RDD_PTR_1:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR]], i64 [[IDX_EXT]]
; CHECK-NEXT: [[RDD_PTR64_1:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR64]], i64 [[IDX_EXT63]]
; CHECK-NEXT: [[RRRAYIDX3_2:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR_1]], i64 4
; CHECK-NEXT: [[RRRAYIDX5_2:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR64_1]], i64 4
; CHECK-NEXT: [[TMP8:%.*]] = load <4 x i8>, ptr [[RDD_PTR_1]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP9:%.*]] = load <4 x i8>, ptr [[RDD_PTR64_1]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP10:%.*]] = load <4 x i8>, ptr [[RRRAYIDX3_2]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP11:%.*]] = load <4 x i8>, ptr [[RRRAYIDX5_2]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[RDD_PTR_2:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR_1]], i64 [[IDX_EXT]]
; CHECK-NEXT: [[RDD_PTR64_2:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR64_1]], i64 [[IDX_EXT63]]
; CHECK-NEXT: [[RRRAYIDX3_3:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR_2]], i64 4
; CHECK-NEXT: [[RRRAYIDX5_3:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR64_2]], i64 4
; CHECK-NEXT: [[TMP0:%.*]] = load <4 x i8>, ptr [[P1]], align 1, !tbaa [[TBAA0:![0-9]+]]
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i8>, ptr [[P2]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP2:%.*]] = load <4 x i8>, ptr [[RRRAYIDX3]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP3:%.*]] = load <4 x i8>, ptr [[RRRAYIDX5]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP4:%.*]] = load <4 x i8>, ptr [[RDD_PTR]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP5:%.*]] = load <4 x i8>, ptr [[RDD_PTR64]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP6:%.*]] = load <4 x i8>, ptr [[RRRAYIDX3_1]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP7:%.*]] = load <4 x i8>, ptr [[RRRAYIDX5_1]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP8:%.*]] = load <4 x i8>, ptr [[RDD_PTR_1]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP9:%.*]] = load <4 x i8>, ptr [[RDD_PTR64_1]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP10:%.*]] = load <4 x i8>, ptr [[RRRAYIDX3_2]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP11:%.*]] = load <4 x i8>, ptr [[RRRAYIDX5_2]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP12:%.*]] = load <4 x i8>, ptr [[RDD_PTR_2]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP13:%.*]] = load <4 x i8>, ptr [[RDD_PTR64_2]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP14:%.*]] = load <4 x i8>, ptr [[RRRAYIDX3_3]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP15:%.*]] = load <4 x i8>, ptr [[RRRAYIDX5_3]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP16:%.*]] = shufflevector <4 x i8> [[TMP0]], <4 x i8> [[TMP4]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <4 x i8> [[TMP8]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <16 x i8> [[TMP16]], <16 x i8> [[TMP17]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP19:%.*]] = shufflevector <4 x i8> [[TMP12]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP20:%.*]] = shufflevector <16 x i8> [[TMP18]], <16 x i8> [[TMP19]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
; CHECK-NEXT: [[TMP21:%.*]] = zext <16 x i8> [[TMP20]] to <16 x i32>
; CHECK-NEXT: [[TMP22:%.*]] = shufflevector <4 x i8> [[TMP1]], <4 x i8> [[TMP5]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP23:%.*]] = shufflevector <4 x i8> [[TMP9]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP24:%.*]] = shufflevector <16 x i8> [[TMP22]], <16 x i8> [[TMP23]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP25:%.*]] = shufflevector <4 x i8> [[TMP13]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP26:%.*]] = shufflevector <16 x i8> [[TMP24]], <16 x i8> [[TMP25]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
; CHECK-NEXT: [[TMP27:%.*]] = zext <16 x i8> [[TMP26]] to <16 x i32>
; CHECK-NEXT: [[TMP28:%.*]] = sub nsw <16 x i32> [[TMP21]], [[TMP27]]
; CHECK-NEXT: [[TMP29:%.*]] = shufflevector <4 x i8> [[TMP2]], <4 x i8> [[TMP6]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP30:%.*]] = shufflevector <4 x i8> [[TMP10]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP31:%.*]] = shufflevector <16 x i8> [[TMP29]], <16 x i8> [[TMP30]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP32:%.*]] = shufflevector <4 x i8> [[TMP14]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP33:%.*]] = shufflevector <16 x i8> [[TMP31]], <16 x i8> [[TMP32]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
; CHECK-NEXT: [[TMP34:%.*]] = zext <16 x i8> [[TMP33]] to <16 x i32>
; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <4 x i8> [[TMP0]], <4 x i8> [[TMP4]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <4 x i8> [[TMP8]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP15:%.*]] = shufflevector <16 x i8> [[TMP13]], <16 x i8> [[TMP14]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP16:%.*]] = shufflevector <4 x i8> [[TMP12]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <16 x i8> [[TMP15]], <16 x i8> [[TMP16]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
; CHECK-NEXT: [[TMP18:%.*]] = zext <16 x i8> [[TMP17]] to <16 x i32>
; CHECK-NEXT: [[TMP19:%.*]] = load <4 x i8>, ptr [[RDD_PTR64_2]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP20:%.*]] = shufflevector <4 x i8> [[TMP1]], <4 x i8> [[TMP5]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP21:%.*]] = shufflevector <4 x i8> [[TMP9]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP22:%.*]] = shufflevector <16 x i8> [[TMP20]], <16 x i8> [[TMP21]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP23:%.*]] = shufflevector <4 x i8> [[TMP19]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP24:%.*]] = shufflevector <16 x i8> [[TMP22]], <16 x i8> [[TMP23]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
; CHECK-NEXT: [[TMP25:%.*]] = zext <16 x i8> [[TMP24]] to <16 x i32>
; CHECK-NEXT: [[TMP26:%.*]] = sub nsw <16 x i32> [[TMP18]], [[TMP25]]
; CHECK-NEXT: [[TMP27:%.*]] = load <4 x i8>, ptr [[RRRAYIDX3_3]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP28:%.*]] = shufflevector <4 x i8> [[TMP2]], <4 x i8> [[TMP6]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP29:%.*]] = shufflevector <4 x i8> [[TMP10]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP30:%.*]] = shufflevector <16 x i8> [[TMP28]], <16 x i8> [[TMP29]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP31:%.*]] = shufflevector <4 x i8> [[TMP27]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP32:%.*]] = shufflevector <16 x i8> [[TMP30]], <16 x i8> [[TMP31]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
; CHECK-NEXT: [[TMP33:%.*]] = zext <16 x i8> [[TMP32]] to <16 x i32>
; CHECK-NEXT: [[TMP34:%.*]] = load <4 x i8>, ptr [[RRRAYIDX5_3]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP35:%.*]] = shufflevector <4 x i8> [[TMP3]], <4 x i8> [[TMP7]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP36:%.*]] = shufflevector <4 x i8> [[TMP11]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP37:%.*]] = shufflevector <16 x i8> [[TMP35]], <16 x i8> [[TMP36]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP38:%.*]] = shufflevector <4 x i8> [[TMP15]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP38:%.*]] = shufflevector <4 x i8> [[TMP34]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP39:%.*]] = shufflevector <16 x i8> [[TMP37]], <16 x i8> [[TMP38]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
; CHECK-NEXT: [[TMP40:%.*]] = zext <16 x i8> [[TMP39]] to <16 x i32>
; CHECK-NEXT: [[TMP41:%.*]] = sub nsw <16 x i32> [[TMP34]], [[TMP40]]
; CHECK-NEXT: [[TMP41:%.*]] = sub nsw <16 x i32> [[TMP33]], [[TMP40]]
; CHECK-NEXT: [[TMP42:%.*]] = shl nsw <16 x i32> [[TMP41]], <i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16>
; CHECK-NEXT: [[TMP43:%.*]] = add nsw <16 x i32> [[TMP42]], [[TMP28]]
; CHECK-NEXT: [[TMP43:%.*]] = add nsw <16 x i32> [[TMP42]], [[TMP26]]
; CHECK-NEXT: [[TMP44:%.*]] = shufflevector <16 x i32> [[TMP43]], <16 x i32> poison, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP45:%.*]] = shufflevector <16 x i32> [[TMP43]], <16 x i32> poison, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP46:%.*]] = shufflevector <16 x i32> [[TMP43]], <16 x i32> poison, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
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11 changes: 6 additions & 5 deletions llvm/test/Transforms/SLPVectorizer/AArch64/getelementptr.ll
Original file line number Diff line number Diff line change
Expand Up @@ -169,11 +169,12 @@ define i32 @getelementptr_2x32(ptr nocapture readonly %g, i32 %n, i32 %x, i32 %y
; CHECK-NEXT: [[TMP9:%.*]] = sext i32 [[T11]] to i64
; CHECK-NEXT: [[ARRAYIDX15:%.*]] = getelementptr inbounds i32, ptr [[G]], i64 [[TMP9]]
; CHECK-NEXT: [[T12:%.*]] = load i32, ptr [[ARRAYIDX15]], align 4
; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <2 x i32> [[TMP6]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP11:%.*]] = insertelement <4 x i32> [[TMP10]], i32 [[T10]], i64 2
; CHECK-NEXT: [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[T12]], i64 3
; CHECK-NEXT: [[TMP13:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP12]])
; CHECK-NEXT: [[OP_RDX]] = add i32 [[TMP13]], [[SUM_032]]
; CHECK-NEXT: [[TMP10:%.*]] = insertelement <4 x i32> poison, i32 [[T10]], i64 2
; CHECK-NEXT: [[TMP11:%.*]] = insertelement <4 x i32> [[TMP10]], i32 [[T12]], i64 3
; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <2 x i32> [[TMP6]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <4 x i32> [[TMP12]], <4 x i32> [[TMP11]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
; CHECK-NEXT: [[TMP14:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP13]])
; CHECK-NEXT: [[OP_RDX]] = add i32 [[TMP14]], [[SUM_032]]
; CHECK-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i32 [[INDVARS_IV]], 1
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INDVARS_IV_NEXT]], [[N]]
; CHECK-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_CLEANUP_LOOPEXIT]], label [[FOR_BODY]]
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